TArrayIn this example, we create an array of integers called MyIntegers and initialize it with five values. We then use the CreateConstIterator function to create an iterator over the array. The for loop iterates over the elements of the array and prints each one to the console using the UE_LOG function. This code example uses the TArray container from the Unreal Engine, so it is specific to this library.MyIntegers = {1, 2, 3, 4, 5}; for (TArray ::TConstIterator Iterator = MyIntegers.CreateConstIterator(); Iterator; ++Iterator) { UE_LOG(LogTemp, Warning, TEXT("Array element: %d"), *Iterator); }