Example #1
0
void OperateLayer::onTouchesMoved(const vector<Touch*>& touches, Event *unused_event)
{
	Size winSize = Director::getInstance()->getWinSize();
	std::vector<Touch*>::const_iterator touchIter = touches.begin();
	Touch *pTouch = (Touch*)(*touchIter);
	Point start = pTouch->getStartLocation();
	if(start.x > winSize.width / 2)
	{
		return;
	}
	Point dest = pTouch->getLocation();
	float distance = start.getDistance(dest);
	Point direction = (dest - start).normalize();
	this->updateJoystick(direction, distance);

	m_pHero->walk(direction, distance);
}