//! Update i18 names from english names according to passed translator.
//! The translation is done using gettext with translated strings defined in translations.h
void HipStarMgr::updateI18n(Translator& trans) {
  common_names_map_i18n.clear();
  common_names_index_i18n.clear();
  for (map<int,string>::iterator it(common_names_map.begin());
       it!=common_names_map.end();it++) {
    const int i = it->first;
    const string t(trans.translateUTF8(it->second));
    common_names_map_i18n[i] = t;
    string t_cap = t;
    transform(t.begin(), t.end(), t_cap.begin(), ::toupper);
    common_names_index_i18n[t_cap] = i;
  }
 // starFont = &StelApp::getInstance().getFontManager().getStandardFont(trans.getTrueLocaleName(), fontSize);
}
Example #2
0
void Nebula::translateName(Translator& trans) {
	nameI18 = trans.translateUTF8(englishName);
}