//! Update i18 names from english names according to passed translator. //! The translation is done using gettext with translated strings defined in translations.h void HipStarMgr::updateI18n(Translator& trans) { common_names_map_i18n.clear(); common_names_index_i18n.clear(); for (map<int,string>::iterator it(common_names_map.begin()); it!=common_names_map.end();it++) { const int i = it->first; const string t(trans.translateUTF8(it->second)); common_names_map_i18n[i] = t; string t_cap = t; transform(t.begin(), t.end(), t_cap.begin(), ::toupper); common_names_index_i18n[t_cap] = i; } // starFont = &StelApp::getInstance().getFontManager().getStandardFont(trans.getTrueLocaleName(), fontSize); }
void Nebula::translateName(Translator& trans) { nameI18 = trans.translateUTF8(englishName); }