CharmCollection collection; // Populate collection with charms CharmInfo cInfo = GetCharmInfo(collection, 3); cout << "Charm Name: " << cInfo.name << endl; cout << "Charm Description: " << cInfo.description << endl;In the above example, we retrieve the information for the charm at index 3 in the collection, and print out its name and description. Based on the function name and parameter types, it is likely that this function is part of a package/library related to game development or simulation.