ff::PointFloat ff::Dict::GetPointF(ff::StringRef name, PointFloat defaultValue) const { Value *value = GetValue(name); if (value) { if (value->IsType(Value::Type::PointF)) { return value->AsPointF(); } else { ValuePtr newValue; if (value->Convert(Value::Type::PointF, &newValue)) { return newValue->AsPointF(); } } } return defaultValue; }