Example #1
0
void Matrix3x3::SetRowThree(const Vector3D& row) {
    _indicies[6] = row.GetX();
    _indicies[7] = row.GetY();
    _indicies[8] = row.GetZ();
}
Example #2
0
void Matrix3x3::SetRowOne(const Vector3D& row) {
    _indicies[0] = row.GetX();
    _indicies[1] = row.GetY();
    _indicies[2] = row.GetZ();
}
Example #3
0
void Matrix3x3::SetRowTwo(const Vector3D& row) {
    _indicies[3] = row.GetX();
    _indicies[4] = row.GetY();
    _indicies[5] = row.GetZ();
}
Example #4
0
Matrix3x3::Matrix3x3(const Vector3D& row_one, const Vector3D& row_two, const Vector3D& row_three) : _indicies() {
    _indicies[0] = row_one.GetX();   _indicies[1] = row_one.GetY();   _indicies[2] = row_one.GetZ();
    _indicies[3] = row_two.GetX();   _indicies[4] = row_two.GetY();   _indicies[5] = row_two.GetZ();
    _indicies[6] = row_three.GetX(); _indicies[7] = row_three.GetY(); _indicies[8] = row_three.GetZ();
}