#includeIn this example, a three-dimensional vector is created with values (1,2,3). Then the normalize function is called on this vector, resulting in a new vector with values (0.2672612419,0.5345224838,0.8017837257), which has the same direction as the original vector but with a magnitude of 1. The Boost library is used to define the vector objects and call the normalize function. Other popular C++ libraries that include a normalize function for three-dimensional vectors include the Eigen Library and the GLM library.#include using namespace boost::numeric::ublas; int main() { vector v(3); v(0) = 1.0; v(1) = 2.0; v(2) = 3.0; vector v_normalized = normalize(v); std::cout << "Original vector: " << v << std::endl; std::cout << "Normalized vector: " << v_normalized << std::endl; return 0; }