void Jet::calcDir(){
	yaw = forward.angleFromZinXZ('r');
	Vector3d tempfor = rotateY(yaw).multiply(forward);
	pitch = tempfor.angleFromZinYZ('r');
	Vector3d tempup = rotateX(pitch).multiply(rotateY(yaw).multiply(up));
	roll = tempup.angleFromYinXY('r');
}