Example #1
0
 void VertexArraysRequest::CalculateVerticesCount() {
     for (int vertexArrayIndex = 0; vertexArrayIndex < m_vertexArrays->size(); vertexArrayIndex++) {
         VertexArray *pVertexArray = m_vertexArrays->at(vertexArrayIndex);
         
         if (vertexArrayIndex == 0) {
             m_verticesCount = pVertexArray->GetVerticesCount();
         } else if (pVertexArray->GetVerticesCount() < m_verticesCount) {
             m_verticesCount = pVertexArray->GetVerticesCount();
         }
     }
 }