Example #1
0
void prepareWalls()
{
    std::size_t mazeHeight = maze_data.size();
    std::size_t mazeWidth = maze_data[0].size();

    for (size_t i = 0; i != mazeHeight; ++i)
    {
        for (size_t j = 0; j != mazeWidth; ++j)
        {
            if (maze_data[i][j] == 'H')
            {
                prepareCube(i, j);
            }
        }
    }
    maze.Ready();
}