WorldPacket packet; // assume this packet contains a GUID uint8 guidBytes[16]; packet.ReadGuidBytes(guidBytes);
WorldPacket packet; // assume this packet contains a GUID uint8 guidBytes[16]; packet.ReadGuidBytes(guidBytes); Guid guid(guidBytes);In this example, we create a new WorldPacket object and assume it contains a GUID byte array. We then declare a uint8 array to store the GUID bytes and call the ReadGuidBytes method on the packet object to populate the array. Finally, we use the Guid constructor to create a new Guid object and pass in the byte array. Based on the function name and its use-case, the package library is likely related to WoW programming or game development.