void RenderJulia(float time) { // draw paramA = cos(time + 0.5f); paramB = sin(time); paramC = 0.0f; color = Vector4f(fabs(paramA) + 0.2f, fabs(paramB) + 0.2f, fabs(paramC) + 0.4f, 1.0); juliaProgram->Bind(); { juliaColorUniform->Set(color); juliaUniformMVP->Set( Matrix4f::ortho(-1.0f, 1.0f, -1.0f, 1.0f, -1.0f, 1.0f) * Matrix4f::scaling(sceneScale.x, sceneScale.y, 1.0f) * Matrix4f::translation(cameraPos.x, cameraPos.y, 0.0f) ); juliaUniformA->Set(paramA); juliaUniformB->Set(paramB); if (juliaUniformDensity) { juliaUniformDensity->Set(density); } quadVBO->Bind( vertexLayout.get() ); device->Draw(TRIANGLE_STRIP, 0, 4); quadVBO->Unbind(); juliaProgram->Unbind(); } }