Example #1
0
bool OverlayHandle::IsIntersect(ScreenBase const & screen, ref_ptr<OverlayHandle> const h) const
{
  Rects const & ar1 = GetExtendedPixelShape(screen);
  Rects const & ar2 = h->GetExtendedPixelShape(screen);

  for (size_t i = 0; i < ar1.size(); ++i)
    for (size_t j = 0; j < ar2.size(); ++j)
      if (ar1[i].IsIntersect(ar2[j]))
        return true;

  return false;
}