#includeusing namespace boost::filesystem; int main() { // create a path object path my_path("C:/Users/Documents/file.txt"); return 0; }
#includeThis example creates a path object as in the previous example, and then converts it to a string using the "generic_string" method. The resulting string will be in a format that is appropriate for the current platform. Overall, Boost.Filesystem is part of the Boost library, which is a set of C++ libraries that provides a variety of useful utilities and tools.using namespace boost::filesystem; int main() { path my_path("C:/Users/Documents/file.txt"); // convert path to string std::string path_string = my_path.generic_string(); return 0; }