Example #1
0
void Music::getSongNames(Common::StringArray &songs) {
	songs.clear();
	if (IS_SERRATED_SCALPEL) {
		if (IS_3DO) {
			Common::FSDirectory gameDirectory(ConfMan.get("path"));
			Common::FSDirectory *musicDirectory = gameDirectory.getSubDirectory("music");
			Common::ArchiveMemberList files;

			musicDirectory->listMatchingMembers(files, "*_mw22.aifc");

			for (Common::ArchiveMemberList::iterator i = files.begin(); i != files.end(); ++i) {
				Common::String name = (*i)->getName();
				name.erase(name.size() - 10);
				songs.push_back(name);
			}
		} else {
			for (int i = 0; i < ARRAYSIZE(SONG_NAMES); i++) {
				songs.push_back(SONG_NAMES[i]);
			}
		}
	} else {
		Common::StringArray fileList;
		_vm->_res->getResourceNames("music.lib", fileList);
		for (Common::StringArray::iterator i = fileList.begin(); i != fileList.end(); ++i) {
			if ((*i).matchString("*.XMI", true)) {
				(*i).erase((*i).size() - 4);
				songs.push_back(*i);
			}
		}
	}
	Common::sort(songs.begin(), songs.end());
}
Example #2
0
Common::StringArray Ps2SaveFileManager::listSavefiles(const Common::String &pattern) {
	Common::FSNode savePath(ConfMan.get("savepath")); // TODO: is this fast?
	Common::String _dir;
	Common::String search;
	bool _mc = (_getDev(savePath) == MC_DEV);
 		// (strncmp(savePath.getPath().c_str(), "mc0:", 4) == 0);
	char *game=0, path[32], temp[32];

	if (!savePath.exists() || !savePath.isDirectory())
		return Common::StringArray();

	printf("listSavefiles = %s\n", pattern.c_str());

	if (_mc) {
		strcpy(temp, pattern.c_str());

		// mcSplit(temp, game, ext);
		game = strdup(strtok(temp, "."));
		sprintf(path, "mc0:ScummVM/%s", game); // per game path
		mcCheck(path);

		sprintf(path, "mc0:ScummVM/%s/", game);
		_dir = Common::String(path);
		search = Common::String("*.sav");
	}
	else {
		_dir = Common::String(savePath.getPath());
		search = pattern;
	}

	Common::FSDirectory dir(_dir);
	Common::ArchiveMemberList savefiles;
	Common::StringArray results;

	printf("dir = %s --- reg = %s\n", _dir.c_str(), search.c_str());

	if (dir.listMatchingMembers(savefiles, search) > 0) {
		for (Common::ArchiveMemberList::const_iterator file = savefiles.begin(); file != savefiles.end(); ++file) {
			if (_mc) { // convert them back in ScummVM names
				strncpy(temp, (*file)->getName().c_str(), 3);
				temp[3] = '\0';
				sprintf(path, "%s.%s", game, temp);
				results.push_back(path);
				printf(" --> found = %s -> %s\n", (*file)->getName().c_str(), path);
			}
			else {
				results.push_back((*file)->getName());
				printf(" --> found = %s\n", (*file)->getName().c_str());
			}
		}
	}

	free(game);

	return results;
}
Example #3
0
void Resources::getResourceNames(const Common::String &libraryFile, Common::StringArray &names) {
	addToCache(libraryFile);
	LibraryIndex &libIndex = _indexes[libraryFile];
	for (LibraryIndex::iterator i = libIndex.begin(); i != libIndex.end(); ++i) {
		names.push_back(i->_key);
	}
}
Example #4
0
Common::StringArray GBAMPSaveFileManager::listSavefiles(const Common::String &pattern) {

	enum { TYPE_NO_MORE = 0, TYPE_FILE = 1, TYPE_DIR = 2 };
	char name[256];

	{
		char dir[128];
		strcpy(dir, getSavePath().c_str());
		char *realName = dir;

		if ((strlen(dir) >= 4) && (dir[0] == 'm') && (dir[1] == 'p') && (dir[2] == ':') && (dir[3] == '/')) {
			realName += 4;
		}

	//	consolePrintf("Real cwd:%d\n", realName);

		char *p = realName;
		while (*p) {
			if (*p == '\\') *p = '/';
			p++;
		}

	//	consolePrintf("Real cwd:%d\n", realName);
		FAT_chdir(realName);

	}

//	consolePrintf("Save path: '%s', pattern: '%s'\n", getSavePath(), pattern);


	int fileType = FAT_FindFirstFileLFN(name);

	Common::StringArray list;

	do {

		if (fileType == TYPE_FILE) {

			FAT_GetLongFilename(name);

			for (int r = 0; name[r] != 0; r++) {
				name[r] = tolower(name[r]);
			}


			if (Common::matchString(name, pattern.c_str())) {
				list.push_back(name);
			}
		}

	} while ((fileType = FAT_FindNextFileLFN(name)));

	FAT_chdir("/");

	return list;
}
Example #5
0
Common::StringArray *World::readMenu(Common::SeekableReadStream *res) {
	res->skip(10);
	int enableFlags = res->readUint32BE();
	Common::String menuName = readPascalString(res);
	Common::String menuItem = readPascalString(res);
	int menuItemNumber = 1;
	Common::String menu;
	byte itemData[4];

	while (!menuItem.empty()) {
		if (!menu.empty()) {
			menu += ';';
		}
		if ((enableFlags & (1 << menuItemNumber)) == 0) {
			menu += '(';
		}
		menu += menuItem;
		res->read(itemData, 4);
		static const char styles[] = {'B', 'I', 'U', 'O', 'S', 'C', 'E', 0};
		for (int i = 0; styles[i] != 0; i++) {
			if ((itemData[3] & (1 << i)) != 0) {
				menu += '<';
				menu += styles[i];
			}
		}
		if (itemData[1] != 0) {
			menu += '/';
			menu += (char)itemData[1];
		}
		menuItem = readPascalString(res);
		menuItemNumber++;
	}

	Common::StringArray *result = new Common::StringArray;
	result->push_back(menuName);
	result->push_back(menu);

	debug(4, "menuName: %s", menuName.c_str());
	debug(4, "menu: %s", menu.c_str());

	return result;
}
Example #6
0
void Console::printWordMap(const WordMap &wordMap) {
	Common::StringArray words;
	WordMap::const_iterator verb;

	for (verb = wordMap.begin(); verb != wordMap.end(); ++verb)
		words.push_back(Common::String::format("%s: %3d", toAscii(verb->_key).c_str(), wordMap[verb->_key]));

	Common::sort(words.begin(), words.end());

	debugPrintColumns(words);
}
Example #7
0
Common::StringArray EventRecorder::listSaveFiles(const Common::String &pattern) {
	if (_recordMode == kRecorderPlayback) {
		Common::StringArray result;
		for (Common::HashMap<Common::String, Common::PlaybackFile::SaveFileBuffer>::iterator  i = _playbackFile->getHeader().saveFiles.begin(); i != _playbackFile->getHeader().saveFiles.end(); ++i) {
			if (i->_key.matchString(pattern, false, true)) {
				result.push_back(i->_key);
			}
		}
		return result;
	} else {
		return _realSaveManager->listSavefiles(pattern);
	}
}
Example #8
0
MusicDevices WindowsMusicPlugin::getDevices() const {
	MusicDevices devices;
	int numDevs = midiOutGetNumDevs();
	MIDIOUTCAPS tmp;

	Common::StringArray deviceNames;
	for (int i = 0; i < numDevs; i++) {
		if (midiOutGetDevCaps(i, &tmp, sizeof(MIDIOUTCAPS)) != MMSYSERR_NOERROR)
			break;
		deviceNames.push_back(tmp.szPname);
	}

	// Check for non-unique device names. This may happen if someone has devices with identical
	// names (e. g. more than one USB device of the exact same hardware type). It seems that this
	// does happen in reality sometimes. We generate index numbers for these devices.
	// This is not an ideal solution, since this index could change whenever another USB
	// device gets plugged in or removed, switched off or just plugged into a different port.
	// Unfortunately midiOutGetDevCaps() does not generate any other unique information
	// that could be used. Our index numbers which match the device order should at least be
	// a little more stable than just using the midiOutGetDevCaps() device ID, since a missing
	// device (e.g. switched off) should actually not be harmful to our indices (as it would be
	// when using the device IDs). The cases where users have devices with identical names should
	// be rare enough anyway.
	Common::Array<int> nonUniqueIndex;
	for (int i = 0; i < numDevs; i++) {
		int match = -1;
		for (int ii = 0; ii < i; ii++) {
			if (deviceNames[i] == deviceNames[ii]) {
				if (nonUniqueIndex[ii] == -1)
					nonUniqueIndex[ii] = 0;
				if (++match == 0)
					++match;
			}
		}
		nonUniqueIndex.push_back(match);
	}

	// We now add the index number to the non-unique device names to make them unique.
	for (int i = 0; i < numDevs; i++) {
		if (nonUniqueIndex[i] != -1)
			deviceNames[i] = Common::String::format("%s - #%.02d", deviceNames[i].c_str(), nonUniqueIndex[i]);
	}

	for (Common::StringArray::iterator i = deviceNames.begin(); i != deviceNames.end(); ++i)
		// There is no way to detect the "MusicType" so I just set it to MT_GM
		// The user will have to manually select his MT32 type device and his GM type device.
		devices.push_back(MusicDevice(this, *i, MT_GM));

	return devices;
}
Example #9
0
bool Console::Cmd_Vars(int argc, const char **argv) {
	if (argc != 1) {
		debugPrintf("Usage: %s\n", argv[0]);
		return true;
	}

	Common::StringArray vars;
	for (uint i = 0; i < _engine->_state.vars.size(); ++i)
		vars.push_back(Common::String::format("%3d: %3d", i, _engine->_state.vars[i]));

	debugPrintf("Variables:\n");
	debugPrintColumns(vars);

	return true;
}
Example #10
0
Common::StringArray Game::getMessage(uint32 id) {
	File f("*MESSAGES.DAT");
	int count = f.readUint16LE();

	for (int idx = 0; idx < count; ++idx) {
		uint32 itemId = f.readUint32LE();
		uint32 offset = f.readUint32LE();
		uint16 size = f.readUint16LE();

		if (itemId == id) {
			// Get the source buffer size
			uint16 sizeIn;
			if (idx == (count - 1)) {
				sizeIn = f.size() - offset;
			} else {
				f.skip(4);
				uint32 nextOffset = f.readUint32LE();
				sizeIn = nextOffset - offset;
			}

			// Get the compressed data
			f.seek(offset);
			byte *bufferIn = new byte[sizeIn];
			f.read(bufferIn, sizeIn);

			// Decompress it
			char *bufferOut = new char[size];
			FabDecompressor fab;
			fab.decompress(bufferIn, sizeIn, (byte *)bufferOut, size);

			// Form the output string list
			Common::StringArray result;
			const char *p = bufferOut;
			while (p < (bufferOut + size)) {
				result.push_back(p);
				p += strlen(p) + 1;
			}

			delete[] bufferIn;
			delete[] bufferOut;
			return result;
		}
	}

	error("Invalid message Id specified");
}
Common::StringArray PAKSaveManager::listSavefiles(const Common::String &pattern) {
	PAKDIR *dirp = pakfs_opendir();
	pakfs_dirent *dp;
	Common::StringArray list;
	Common::String *fname;

	while ((dp = pakfs_readdir(dirp)) != NULL) {
		fname = new Common::String(dp->entryname);
		if (fname->matchString(pattern, false, false))
			list.push_back(dp->entryname);

		delete fname;
		free(dp);
	}

	pakfs_closedir(dirp);

	return list;
}
Example #12
0
Common::StringArray DefaultSaveFileManager::listSavefiles(const Common::String &pattern) {
	// Assure the savefile name cache is up-to-date.
	assureCached(getSavePath());
	if (getError().getCode() != Common::kNoError)
		return Common::StringArray();

	Common::HashMap<Common::String, bool> locked;
	for (Common::StringArray::const_iterator i = _lockedFiles.begin(), end = _lockedFiles.end(); i != end; ++i) {
		locked[*i] = true;
	}

	Common::StringArray results;
	for (SaveFileCache::const_iterator file = _saveFileCache.begin(), end = _saveFileCache.end(); file != end; ++file) {
		if (!locked.contains(file->_key) && file->_key.matchString(pattern, true)) {
			results.push_back(file->_key);
		}
	}
	return results;
}
Example #13
0
CMusicSong::CMusicSong(int index) {
	// Read in the list of song strings
	Common::SeekableReadStream *res = g_vm->_filesManager->getResource("MUSIC/PARSER");
	Common::StringArray parserStrings;
	while (res->pos() < res->size())
		parserStrings.push_back(readStringFromStream(res));
	delete res;

	// Set up a new song parser with the desired string
	CSongParser parser(parserStrings[index].c_str());

	// Count how many encoded values there are
	CValuePair r;
	int count = 0;
	while (parser.parse(r))
		++count;
	assert(count > 0);

	// Read in the values to the array
	_data.resize(count);
	parser.reset();
	for (int idx = 0; idx < count; ++idx)
		parser.parse(_data[idx]);

	// Figure out the range of values in the array
	_minVal = 0x7FFFFFFF;
	int maxVal = -0x7FFFFFFF;

	for (int idx = 0; idx < count; ++idx) {
		CValuePair &vp = _data[idx];
		if (vp._data != 0x7FFFFFFF) {
			if (vp._data < _minVal)
				_minVal = vp._data;
			if (vp._data > maxVal)
				maxVal = vp._data;
		}
	}

	_range = maxVal - _minVal;
}
Example #14
0
void Lingo::runTests() {
	Common::File inFile;
	Common::ArchiveMemberList fsList;
	SearchMan.listMatchingMembers(fsList, "*.lingo");
	Common::StringArray fileList;

	int counter = 1;

	for (Common::ArchiveMemberList::iterator it = fsList.begin(); it != fsList.end(); ++it)
		fileList.push_back((*it)->getName());

	Common::sort(fileList.begin(), fileList.end());

	for (uint i = 0; i < fileList.size(); i++) {
		Common::SeekableReadStream *const  stream = SearchMan.createReadStreamForMember(fileList[i]);
		if (stream) {
			uint size = stream->size();

			char *script = (char *)calloc(size + 1, 1);

			stream->read(script, size);

			debugC(2, kDebugLingoCompile, "Compiling file %s of size %d, id: %d", fileList[i].c_str(), size, counter);

			_hadError = false;
			addCode(script, kMovieScript, counter);

			if (!_hadError)
				executeScript(kMovieScript, counter);
			else
				debugC(2, kDebugLingoCompile, "Skipping execution");

			free(script);

			counter++;
		}

		inFile.close();
	}
}
Example #15
0
Common::StringArray DefaultSaveFileManager::listSavefiles(const Common::String &pattern) {
	Common::String savePathName = getSavePath();
	checkPath(Common::FSNode(savePathName));
	if (getError().getCode() != Common::kNoError)
		return Common::StringArray();

	// recreate FSNode since checkPath may have changed/created the directory
	Common::FSNode savePath(savePathName);

	Common::FSDirectory dir(savePath);
	Common::ArchiveMemberList savefiles;
	Common::StringArray results;
	Common::String search(pattern);

	if (dir.listMatchingMembers(savefiles, search) > 0) {
		for (Common::ArchiveMemberList::const_iterator file = savefiles.begin(); file != savefiles.end(); ++file) {
			results.push_back((*file)->getName());
		}
	}

	return results;
}
Example #16
0
Common::String WidgetBase::splitLines(const Common::String &str, Common::StringArray &lines, int maxWidth, uint maxLines) {
	Talk &talk = *_vm->_talk;
	const char *strP = str.c_str();

	// Loop counting up lines
	lines.clear();
	do {
		int width = 0;
		const char *spaceP = nullptr;
		const char *lineStartP = strP;

		// Find how many characters will fit on the next line
		while (width < maxWidth && *strP && ((byte)*strP < talk._opcodes[OP_SWITCH_SPEAKER] || 
				(byte)*strP == talk._opcodes[OP_NULL])) {
			width += _surface.charWidth(*strP);

			// Keep track of the last space
			if (*strP == ' ')
				spaceP = strP;
			++strP;
		}

		// If the line was too wide to fit on a single line, go back to the last space 
		// if there was one, or otherwise simply break the line at this point
		if (width >= maxWidth && spaceP != nullptr)
			strP = spaceP;

		// Add the line to the output array
		lines.push_back(Common::String(lineStartP, strP));

		// Move the string ahead to the next line
		if (*strP == ' ' || *strP == 13)
			++strP;
	} while (*strP && (lines.size() < maxLines) && ((byte)*strP < talk._opcodes[OP_SWITCH_SPEAKER] 
			|| (byte)*strP == talk._opcodes[OP_NULL]));

	// Return any remaining text left over
	return *strP ? Common::String(strP) : Common::String();
}
Example #17
0
/*
	bind accept the following input formats:

	1 - [S].slide.[L]{.[C]}
	2 - [L]{.[C]}

	where:

	[S] is the slide to be shown
	[L] is the location to switch to (immediately in case 2, or right after slide [S] in case 1)
	[C] is the character to be selected, and is optional

	The routine tells one form from the other by searching for the '.slide.'

	NOTE: there exists one script in which [L] is not used in the case 1, but its use
	is commented out, and would definitely crash the current implementation.
*/
void LocationName::bind(const char *s) {

	free(_buf);

	_buf = strdup(s);
	_hasSlide = false;
	_hasCharacter = false;

	Common::StringArray list;
	char *tok = strtok(_buf, ".");
	while (tok) {
		list.push_back(tok);
		tok = strtok(NULL, ".");
	}

	if (list.size() < 1 || list.size() > 4)
		error("changeLocation: ill-formed location name '%s'", s);

	if (list.size() > 1) {
		if (list[1] == "slide") {
			_hasSlide = true;
			_slide = list[0];

			list.remove_at(0);		// removes slide name
			list.remove_at(0);		// removes 'slide'
		}

		if (list.size() == 2) {
			_hasCharacter = true;
			_character = list[1];
		}
	}

	_location = list[0];

	strcpy(_buf, s);		// kept as reference
}
Example #18
0
bool RivenConsole::Cmd_DumpScript(int argc, const char **argv) {
	if (argc < 4) {
		DebugPrintf("Usage: dumpScript <stack> <CARD or HSPT> <card>\n");
		return true;
	}

	uint16 oldStack = _vm->getCurStack();

	byte newStack = 0;

	for (byte i = 1; i <= tspit + 1; i++)
		if (!scumm_stricmp(argv[1], _vm->getStackName(i - 1).c_str())) {
			newStack = i;
			break;
		}

	if (!newStack) {
		DebugPrintf("\'%s\' is not a stack name!\n", argv[1]);
		return true;
	}

	newStack--;
	_vm->changeToStack(newStack);

	// Load in Variable Names
	Common::SeekableReadStream *nameStream = _vm->getResource(ID_NAME, VariableNames);
	Common::StringArray varNames;

	uint16 namesCount = nameStream->readUint16BE();
	uint16 *stringOffsets = new uint16[namesCount];
	for (uint16 i = 0; i < namesCount; i++)
		stringOffsets[i] = nameStream->readUint16BE();
	nameStream->seek(namesCount * 2, SEEK_CUR);
	int32 curNamesPos = nameStream->pos();

	for (uint32 i = 0; i < namesCount; i++) {
		nameStream->seek(curNamesPos + stringOffsets[i]);

		Common::String name;
		for (char c = nameStream->readByte(); c; c = nameStream->readByte())
			name += c;
		varNames.push_back(name);
	}
	delete nameStream;

	// Load in External Command Names
	nameStream = _vm->getResource(ID_NAME, ExternalCommandNames);
	Common::StringArray xNames;

	namesCount = nameStream->readUint16BE();
	stringOffsets = new uint16[namesCount];
	for (uint16 i = 0; i < namesCount; i++)
		stringOffsets[i] = nameStream->readUint16BE();
	nameStream->seek(namesCount * 2, SEEK_CUR);
	curNamesPos = nameStream->pos();

	for (uint32 i = 0; i < namesCount; i++) {
		nameStream->seek(curNamesPos + stringOffsets[i]);

		Common::String name;
		for (char c = nameStream->readByte(); c; c = nameStream->readByte())
			name += c;
		xNames.push_back(name);
	}
	delete nameStream;

	// Get CARD/HSPT data and dump their scripts
	if (!scumm_stricmp(argv[2], "CARD")) {
		// Use debugN to print these because the scripts can get very large and would
		// really be useless if the the text console is not used. A DumpFile could also
		// theoretically be used, but I (clone2727) typically use this dynamically and
		// don't want countless files laying around without game context. If one would
		// want a file of a script they could just redirect stdout to a file or use
		// deriven.
		debugN("\n\nDumping scripts for %s\'s card %d!\n", argv[1], (uint16)atoi(argv[3]));
		debugN("==================================\n\n");
		Common::SeekableReadStream *cardStream = _vm->getResource(MKTAG('C','A','R','D'), (uint16)atoi(argv[3]));
		cardStream->seek(4);
		RivenScriptList scriptList = _vm->_scriptMan->readScripts(cardStream, false);
		for (uint32 i = 0; i < scriptList.size(); i++) {
			scriptList[i]->dumpScript(varNames, xNames, 0);
			delete scriptList[i];
		}
		delete cardStream;
	} else if (!scumm_stricmp(argv[2], "HSPT")) {
		// See above for why this is printed via debugN
		debugN("\n\nDumping scripts for %s\'s card %d hotspots!\n", argv[1], (uint16)atoi(argv[3]));
		debugN("===========================================\n\n");

		Common::SeekableReadStream *hsptStream = _vm->getResource(MKTAG('H','S','P','T'), (uint16)atoi(argv[3]));

		uint16 hotspotCount = hsptStream->readUint16BE();

		for (uint16 i = 0; i < hotspotCount; i++) {
			debugN("Hotspot %d:\n", i);
			hsptStream->seek(22, SEEK_CUR);	// Skip non-script related stuff
			RivenScriptList scriptList = _vm->_scriptMan->readScripts(hsptStream, false);
			for (uint32 j = 0; j < scriptList.size(); j++) {
				scriptList[j]->dumpScript(varNames, xNames, 1);
				delete scriptList[j];
			}
		}

		delete hsptStream;
	} else {
		DebugPrintf("%s doesn't have any scripts!\n", argv[2]);
	}

	// See above for why this is printed via debugN
	debugN("\n\n");

	_vm->changeToStack(oldStack);

	DebugPrintf("Script dump complete.\n");

	return true;
}