Example #1
0
// 设置选中的外观颜色.
void CEditDobject_NT::SetSelectLook(Ogre::ColourValue color)
{

	if(0 == m_materialSelVector.size())
	{
		// 选中材质的名字.
		Ogre::String strCloneName;
		int iCount = m_EntityList.size();
		Ogre::Entity* pEntity = NULL;

		for(int i = 0; i < iCount; i++)
		{
			pEntity = m_EntityList[i].pEntity;
			if(pEntity)
			{
				Ogre::SubEntity* pSubEntiy = pEntity->getSubEntity(0);
				if(pSubEntiy)
				{
					
					Ogre::MaterialPtr pMaterial = pSubEntiy->getMaterial();
					
					if(pMaterial.isNull())
					{
						return;
					}//

					const Ogre::String& strName = pMaterial->getName();

					if("BaseWhite" == strName)
					{
						continue;
					}

					strCloneName = strName;
					strCloneName += "_select";
					
					Ogre::MaterialManager* pMaterialManager = (Ogre::MaterialManager*)(pMaterial->getCreator());

					if(NULL == pMaterialManager)
					{
						return;
					}

					Ogre::MaterialPtr pMaterialClone = pMaterialManager->getByName(strCloneName); 
						
					if(pMaterialClone.isNull())
					{
						pMaterialClone = pMaterial->clone(strCloneName);
					}
					//if(!pMaterialClone)
					//{
					//	return;
					//}//

					Ogre::Technique* pTechnique = pMaterialClone->getBestTechnique();
					Ogre::Pass* pPass = pTechnique->getPass(0);

					//pPass->setSceneBlending(SBT_ADD);
					//pPass->setSceneBlending(SBF_SOURCE_ALPHA , SBF_ONE_MINUS_SOURCE_ALPHA );
					//pTextureState->setAlphaOperation(LBX_MODULATE, LBS_TEXTURE, LBS_MANUAL, 1, Transparence, 1);//
				
					Ogre::TextureUnitState* pTextureState = pPass->getTextureUnitState(0);
					pTextureState->setColourOperationEx(Ogre::LBX_ADD , Ogre::LBS_TEXTURE , Ogre::LBS_MANUAL, color, color );
					pSubEntiy->setMaterialName(strCloneName);
					m_materialSelVector.push_back(pMaterialClone);
					m_materilaOldVector.push_back(pMaterial);
					
				}

			}
		}
	}
	else
	{
		int iIndex = 0;

		int iCount = m_EntityList.size();
		Ogre::Entity* pEntity = NULL;

		for(int i = 0; i < iCount; i++)
		{
			pEntity = m_EntityList[i].pEntity;
			if(pEntity)
			{
				Ogre::SubEntity* pSubEntiy = pEntity->getSubEntity(0);
				
				if(pSubEntiy)
				{
					if(iIndex >= (int)m_materialSelVector.size())
					{
						continue;
					}

					std::string strMaterialName = m_materialSelVector[iIndex]->getName();
					pSubEntiy->setMaterialName(strMaterialName);	
					iIndex++;
				}

			}
		}
	}
}