/** * It creates a Direct3D device manager */ static int D3dCreateDeviceManager(vlc_va_t *va) { vlc_va_sys_t *sys = va->sys; directx_sys_t *dx_sys = &va->sys->dx_sys; HRESULT (WINAPI *CreateDeviceManager9)(UINT *pResetToken, IDirect3DDeviceManager9 **); CreateDeviceManager9 = (void *)GetProcAddress(dx_sys->hdecoder_dll, "DXVA2CreateDirect3DDeviceManager9"); if (!CreateDeviceManager9) { msg_Err(va, "cannot load function"); return VLC_EGENERIC; } msg_Dbg(va, "OurDirect3DCreateDeviceManager9 Success!"); UINT token; IDirect3DDeviceManager9 *devmng; if (FAILED(CreateDeviceManager9(&token, &devmng))) { msg_Err(va, " OurDirect3DCreateDeviceManager9 failed"); return VLC_EGENERIC; } sys->devmng = devmng; msg_Info(va, "obtained IDirect3DDeviceManager9"); HRESULT hr = IDirect3DDeviceManager9_ResetDevice(devmng, (IDirect3DDevice9*) dx_sys->d3ddev, token); if (FAILED(hr)) { msg_Err(va, "IDirect3DDeviceManager9_ResetDevice failed: %08x", (unsigned)hr); return VLC_EGENERIC; } return VLC_SUCCESS; }
/** * It creates a Direct3D device manager */ static int D3dCreateDeviceManager(vlc_va_dxva2_t *va) { HRESULT (WINAPI *CreateDeviceManager9)(UINT *pResetToken, IDirect3DDeviceManager9 **); CreateDeviceManager9 = (void *)GetProcAddress(va->hdxva2_dll, TEXT("DXVA2CreateDirect3DDeviceManager9")); if (!CreateDeviceManager9) { msg_Err(va->log, "cannot load function"); return VLC_EGENERIC; } msg_Dbg(va->log, "OurDirect3DCreateDeviceManager9 Success!"); UINT token; IDirect3DDeviceManager9 *devmng; if (FAILED(CreateDeviceManager9(&token, &devmng))) { msg_Err(va->log, " OurDirect3DCreateDeviceManager9 failed"); return VLC_EGENERIC; } va->token = token; va->devmng = devmng; msg_Info(va->log, "obtained IDirect3DDeviceManager9"); HRESULT hr = IDirect3DDeviceManager9_ResetDevice(devmng, va->d3ddev, token); if (FAILED(hr)) { msg_Err(va->log, "IDirect3DDeviceManager9_ResetDevice failed: %08x", (unsigned)hr); return VLC_EGENERIC; } return VLC_SUCCESS; }
/** * It creates a Direct3D device manager */ static int hb_d3d_create_device_manager( hb_va_dxva2_t *dxva2 ) { HRESULT(WINAPI *CreateDeviceManager9)( UINT *pResetToken, IDirect3DDeviceManager9 ** ); CreateDeviceManager9 = (void*)GetProcAddress( dxva2->hdxva2_dll, TEXT( "DXVA2CreateDirect3DDeviceManager9" )); if( !CreateDeviceManager9 ) { hb_log( "dxva2:cannot load function" ); return HB_WORK_ERROR; } UINT token; IDirect3DDeviceManager9 *devmng; if( FAILED( CreateDeviceManager9( &token, &devmng ))) { hb_log( "dxva2:OurDirect3DCreateDeviceManager9 failed" ); return HB_WORK_ERROR; } dxva2->token = token; dxva2->devmng = devmng; long hr = IDirect3DDeviceManager9_ResetDevice( devmng, dxva2->d3ddev, token ); if( FAILED( hr )) { hb_log( "dxva2:IDirect3DDeviceManager9_ResetDevice failed: %08x", (unsigned)hr ); return HB_WORK_ERROR; } return HB_WORK_OK; }
/** * It creates a Direct3D device manager */ bool VideoDecoderDXVAPrivate::D3dCreateDeviceManager() { typedef HRESULT (WINAPI *CreateDeviceManager9Func)(UINT *pResetToken, IDirect3DDeviceManager9 **); CreateDeviceManager9Func CreateDeviceManager9 = (CreateDeviceManager9Func)GetProcAddress(hdxva2_dll, "DXVA2CreateDirect3DDeviceManager9"); if (!CreateDeviceManager9) { qWarning("cannot load function DXVA2CreateDirect3DDeviceManager9"); return false; } qDebug("OurDirect3DCreateDeviceManager9 Success!"); DX_ENSURE_OK(CreateDeviceManager9(&token, &devmng), false); qDebug("obtained IDirect3DDeviceManager9"); //http://msdn.microsoft.com/en-us/library/windows/desktop/ms693525%28v=vs.85%29.aspx DX_ENSURE_OK(devmng->ResetDevice(d3ddev, token), false); return true; }
static int dxva2_init_decoder(struct lavc_ctx *s, int w, int h) { HRESULT hr; int ret = -1; struct priv *p = s->hwdec_priv; TA_FREEP(&p->decoder_pool); int n_surfaces = hwdec_get_max_refs(s) + ADDITIONAL_SURFACES; IDirect3DSurface9 **surfaces = NULL; IDirectXVideoDecoder *decoder = NULL; void *tmp = talloc_new(NULL); UINT n_guids; GUID *device_guids; hr = IDirectXVideoDecoderService_GetDecoderDeviceGuids( p->decoder_service, &n_guids, &device_guids); if (FAILED(hr)) { MP_ERR(p, "Failed to retrieve decoder device GUIDs: %s\n", mp_HRESULT_to_str(hr)); goto done; } dump_decoder_info(s, device_guids, n_guids); struct d3d_decoder_fmt fmt = d3d_select_decoder_mode(s, device_guids, n_guids, d3d9_formats, MP_ARRAY_SIZE(d3d9_formats), dxva2_format_supported); CoTaskMemFree(device_guids); if (!fmt.format) { MP_ERR(p, "Failed to find a suitable decoder\n"); goto done; } p->mpfmt_decoded = fmt.format->mpfmt; struct mp_image_pool *decoder_pool = talloc_steal(tmp, mp_image_pool_new(n_surfaces)); DXVA2_ConfigPictureDecode *decoder_config = talloc_zero(decoder_pool, DXVA2_ConfigPictureDecode); int w_align = w, h_align = h; d3d_surface_align(s, &w_align, &h_align); DXVA2_VideoDesc video_desc ={ .SampleWidth = w, .SampleHeight = h, .Format = fmt.format->dxfmt, }; UINT n_configs = 0; DXVA2_ConfigPictureDecode *configs = NULL; hr = IDirectXVideoDecoderService_GetDecoderConfigurations( p->decoder_service, fmt.guid, &video_desc, NULL, &n_configs, &configs); if (FAILED(hr)) { MP_ERR(p, "Unable to retrieve decoder configurations: %s\n", mp_HRESULT_to_str(hr)); goto done; } unsigned max_score = 0; for (UINT i = 0; i < n_configs; i++) { unsigned score = d3d_decoder_config_score( s, &configs[i].guidConfigBitstreamEncryption, configs[i].ConfigBitstreamRaw); if (score > max_score) { max_score = score; *decoder_config = configs[i]; } } CoTaskMemFree(configs); if (!max_score) { MP_ERR(p, "Failed to find a suitable decoder configuration\n"); goto done; } surfaces = talloc_zero_array(decoder_pool, IDirect3DSurface9*, n_surfaces); hr = IDirectXVideoDecoderService_CreateSurface( p->decoder_service, w_align, h_align, n_surfaces - 1, fmt.format->dxfmt, D3DPOOL_DEFAULT, 0, DXVA2_VideoDecoderRenderTarget, surfaces, NULL); if (FAILED(hr)) { MP_ERR(p, "Failed to create %d video surfaces: %s\n", n_surfaces, mp_HRESULT_to_str(hr)); goto done; } hr = IDirectXVideoDecoderService_CreateVideoDecoder( p->decoder_service, fmt.guid, &video_desc, decoder_config, surfaces, n_surfaces, &decoder); if (FAILED(hr)) { MP_ERR(p, "Failed to create DXVA2 video decoder: %s\n", mp_HRESULT_to_str(hr)); goto done; } for (int i = 0; i < n_surfaces; i++) { struct mp_image *img = dxva2_new_ref(decoder, surfaces[i], w, h); if (!img) { MP_ERR(p, "Failed to create DXVA2 image\n"); goto done; } mp_image_pool_add(decoder_pool, img); // transferred to pool } // Pass required information on to ffmpeg. struct dxva_context *dxva_ctx = s->avctx->hwaccel_context; dxva_ctx->cfg = decoder_config; dxva_ctx->decoder = decoder; dxva_ctx->surface_count = n_surfaces; dxva_ctx->surface = surfaces; dxva_ctx->workaround = is_clearvideo(fmt.guid) ? FF_DXVA2_WORKAROUND_INTEL_CLEARVIDEO : 0; p->decoder_pool = talloc_steal(NULL, decoder_pool); ret = 0; done: // On success, `p->decoder_pool` mp_images still hold refs to `surfaces` and // `decoder`, so the pointers in the ffmpeg `dxva_context` strcture remain // valid for the lifetime of the pool. if (surfaces) { for (int i = 0; i < n_surfaces; i++) IDirect3DSurface9_Release(surfaces[i]); } if (decoder) IDirectXVideoDecoder_Release(decoder); talloc_free(tmp); return ret; } static void destroy_device(struct lavc_ctx *s) { struct priv *p = s->hwdec_priv; if (p->device) IDirect3DDevice9_Release(p->device); if (p->d3d9) IDirect3D9_Release(p->d3d9); } static bool create_device(struct lavc_ctx *s) { struct priv *p = s->hwdec_priv; d3d_load_dlls(); if (!d3d9_dll) { MP_ERR(p, "Failed to load D3D9 library\n"); return false; } HRESULT (WINAPI *Direct3DCreate9Ex)(UINT, IDirect3D9Ex **) = (void *)GetProcAddress(d3d9_dll, "Direct3DCreate9Ex"); if (!Direct3DCreate9Ex) { MP_ERR(p, "Failed to locate Direct3DCreate9Ex\n"); return false; } IDirect3D9Ex *d3d9ex = NULL; HRESULT hr = Direct3DCreate9Ex(D3D_SDK_VERSION, &d3d9ex); if (FAILED(hr)) { MP_ERR(p, "Failed to create IDirect3D9Ex object\n"); return false; } UINT adapter = D3DADAPTER_DEFAULT; D3DDISPLAYMODEEX modeex = {0}; IDirect3D9Ex_GetAdapterDisplayModeEx(d3d9ex, adapter, &modeex, NULL); D3DPRESENT_PARAMETERS present_params = { .Windowed = TRUE, .BackBufferWidth = 640, .BackBufferHeight = 480, .BackBufferCount = 0, .BackBufferFormat = modeex.Format, .SwapEffect = D3DSWAPEFFECT_DISCARD, .Flags = D3DPRESENTFLAG_VIDEO, }; IDirect3DDevice9Ex *exdev = NULL; hr = IDirect3D9Ex_CreateDeviceEx(d3d9ex, adapter, D3DDEVTYPE_HAL, GetShellWindow(), D3DCREATE_SOFTWARE_VERTEXPROCESSING | D3DCREATE_MULTITHREADED | D3DCREATE_FPU_PRESERVE, &present_params, NULL, &exdev); if (FAILED(hr)) { MP_ERR(p, "Failed to create Direct3D device: %s\n", mp_HRESULT_to_str(hr)); IDirect3D9_Release(d3d9ex); return false; } p->d3d9 = (IDirect3D9 *)d3d9ex; p->device = (IDirect3DDevice9 *)exdev; return true; } static void dxva2_uninit(struct lavc_ctx *s) { struct priv *p = s->hwdec_priv; if (!p) return; av_freep(&s->avctx->hwaccel_context); talloc_free(p->decoder_pool); if (p->decoder_service) IDirectXVideoDecoderService_Release(p->decoder_service); if (p->device_manager && p->device_handle != INVALID_HANDLE_VALUE) IDirect3DDeviceManager9_CloseDeviceHandle(p->device_manager, p->device_handle); if (p->device_manager) IDirect3DDeviceManager9_Release(p->device_manager); destroy_device(s); TA_FREEP(&s->hwdec_priv); } static int dxva2_init(struct lavc_ctx *s) { HRESULT hr; struct priv *p = talloc_zero(NULL, struct priv); if (!p) return -1; s->hwdec_priv = p; p->device_handle = INVALID_HANDLE_VALUE; p->log = mp_log_new(s, s->log, "dxva2"); if (s->hwdec->type == HWDEC_DXVA2_COPY) { mp_check_gpu_memcpy(p->log, NULL); p->sw_pool = talloc_steal(p, mp_image_pool_new(17)); } p->device = hwdec_devices_load(s->hwdec_devs, s->hwdec->type); if (p->device) { IDirect3D9_AddRef(p->device); MP_VERBOSE(p, "Using VO-supplied device %p.\n", p->device); } else if (s->hwdec->type == HWDEC_DXVA2) { MP_ERR(p, "No Direct3D device provided for native dxva2 decoding\n"); goto fail; } else { if (!create_device(s)) goto fail; } d3d_load_dlls(); if (!dxva2_dll) { MP_ERR(p, "Failed to load DXVA2 library\n"); goto fail; } HRESULT (WINAPI *CreateDeviceManager9)(UINT *, IDirect3DDeviceManager9 **) = (void *)GetProcAddress(dxva2_dll, "DXVA2CreateDirect3DDeviceManager9"); if (!CreateDeviceManager9) { MP_ERR(p, "Failed to locate DXVA2CreateDirect3DDeviceManager9\n"); goto fail; } unsigned reset_token = 0; hr = CreateDeviceManager9(&reset_token, &p->device_manager); if (FAILED(hr)) { MP_ERR(p, "Failed to create Direct3D device manager: %s\n", mp_HRESULT_to_str(hr)); goto fail; } hr = IDirect3DDeviceManager9_ResetDevice(p->device_manager, p->device, reset_token); if (FAILED(hr)) { MP_ERR(p, "Failed to bind Direct3D device to device manager: %s\n", mp_HRESULT_to_str(hr)); goto fail; } hr = IDirect3DDeviceManager9_OpenDeviceHandle(p->device_manager, &p->device_handle); if (FAILED(hr)) { MP_ERR(p, "Failed to open device handle: %s\n", mp_HRESULT_to_str(hr)); goto fail; } hr = IDirect3DDeviceManager9_GetVideoService( p->device_manager, p->device_handle, &IID_IDirectXVideoDecoderService, (void **)&p->decoder_service); if (FAILED(hr)) { MP_ERR(p, "Failed to create IDirectXVideoDecoderService: %s\n", mp_HRESULT_to_str(hr)); goto fail; } s->avctx->hwaccel_context = av_mallocz(sizeof(struct dxva_context)); if (!s->avctx->hwaccel_context) goto fail; return 0; fail: dxva2_uninit(s); return -1; } static int dxva2_probe(struct lavc_ctx *ctx, struct vd_lavc_hwdec *hwdec, const char *codec) { // dxva2-copy can do without external context; dxva2 requires it. if (hwdec->type == HWDEC_DXVA2) { if (!hwdec_devices_load(ctx->hwdec_devs, HWDEC_DXVA2)) return HWDEC_ERR_NO_CTX; } else { hwdec_devices_load(ctx->hwdec_devs, HWDEC_DXVA2_COPY); } return d3d_probe_codec(codec); } const struct vd_lavc_hwdec mp_vd_lavc_dxva2 = { .type = HWDEC_DXVA2, .image_format = IMGFMT_DXVA2, .probe = dxva2_probe, .init = dxva2_init, .uninit = dxva2_uninit, .init_decoder = dxva2_init_decoder, .allocate_image = dxva2_allocate_image, }; const struct vd_lavc_hwdec mp_vd_lavc_dxva2_copy = { .type = HWDEC_DXVA2_COPY, .copying = true, .image_format = IMGFMT_DXVA2, .probe = dxva2_probe, .init = dxva2_init, .uninit = dxva2_uninit, .init_decoder = dxva2_init_decoder, .allocate_image = dxva2_allocate_image, .process_image = dxva2_retrieve_image, .delay_queue = HWDEC_DELAY_QUEUE_COUNT, };