boolean F_Responder (event_t *event) { if (finalestage == F_STAGE_CAST) return F_CastResponder (event); return false; }
BOOL F_Responder (event_t *event) { if (finalestage == 2) return F_CastResponder (event); return false; }
OVERLAY boolean F_Responder (event_t *event) { if (finalestage == 2) return F_CastResponder (event); return false; }
bool F_Responder (event_t* event) { if (finalestage == 2) { return F_CastResponder (event); } return false; }
boolean F_Responder (event_t *event) { #ifndef HEXEN if (FinaleStage == 2) return F_CastResponder (event); #endif return FALSE; }
qboolean F_Responder (event_t *event) { if( !common->IsMultiplayer() && event->type == ev_keydown && event->data1 == KEY_ESCAPE ) { startButtonPressed = true; return true; } if (::g->finalestage == 2) return F_CastResponder (event); return false; }