//--------------------------------------------------------
void ofQuickTimePlayer::setLoopState(ofLoopType state){
	
	//--------------------------------------
	#ifdef OF_VIDEO_PLAYER_QUICKTIME
	//--------------------------------------
		
		if( isLoaded() ){

			TimeBase myTimeBase;
			long myFlags = 0L;
			myTimeBase = GetMovieTimeBase(moviePtr);
			myFlags = GetTimeBaseFlags(myTimeBase);
			switch (state) {
				case OF_LOOP_NORMAL:
					myFlags |= loopTimeBase;
					myFlags &= ~palindromeLoopTimeBase;
					SetMoviePlayHints(moviePtr, hintsLoop, hintsLoop);
					SetMoviePlayHints(moviePtr, 0L, hintsPalindrome);
					break;
				case OF_LOOP_PALINDROME:
					myFlags |= loopTimeBase;
					myFlags |= palindromeLoopTimeBase;
					SetMoviePlayHints(moviePtr, hintsLoop, hintsLoop);
					SetMoviePlayHints(moviePtr, hintsPalindrome, hintsPalindrome);
					break;
				case OF_LOOP_NONE:
					default:
					myFlags &= ~loopTimeBase;
					myFlags &= ~palindromeLoopTimeBase;
					SetMoviePlayHints(moviePtr, 0L, hintsLoop |
					hintsPalindrome);
					break;
			}
			SetTimeBaseFlags(myTimeBase, myFlags);
			
		}

	//--------------------------------------
	#endif
	//--------------------------------------

	//store the current loop state;
	currentLoopState = state;

}
//--------------------------------------------------------
void ofVideoPlayer::setLoopState(int state){

	//--------------------------------------
	#ifdef OF_VIDEO_PLAYER_QUICKTIME
	//--------------------------------------

		TimeBase myTimeBase;
		long myFlags = 0L;
		myTimeBase = GetMovieTimeBase(moviePtr);
		myFlags = GetTimeBaseFlags(myTimeBase);
		switch (state) {
			case OF_LOOP_NORMAL:
				myFlags |= loopTimeBase;
				myFlags &= ~palindromeLoopTimeBase;
				SetMoviePlayHints(moviePtr, hintsLoop, hintsLoop);
				SetMoviePlayHints(moviePtr, 0L, hintsPalindrome);
				break;
			case OF_LOOP_PALINDROME:
				myFlags |= loopTimeBase;
				myFlags |= palindromeLoopTimeBase;
				SetMoviePlayHints(moviePtr, hintsLoop, hintsLoop);
				SetMoviePlayHints(moviePtr, hintsPalindrome, hintsPalindrome);
				break;
			case OF_LOOP_NONE:
				default:
				myFlags &= ~loopTimeBase;
				myFlags &= ~palindromeLoopTimeBase;
				SetMoviePlayHints(moviePtr, 0L, hintsLoop |
				hintsPalindrome);
				break;
		}
		SetTimeBaseFlags(myTimeBase, myFlags);

	//--------------------------------------
	#else
	//--------------------------------------

		loopMode = state;

	//--------------------------------------
	#endif
	//--------------------------------------

}