/** Report server statistics to a client.
 * @param cptr Client who wants statistics.
 * @param sd StatDesc structure being looked up (unused).
 * @param param Extra parameter passed by user (unused).
 */
void tstats(struct Client *cptr, const struct StatDesc *sd, char *param)
{
  struct Client *acptr;
  int i;
  struct ServerStatistics *sp;
  struct ServerStatistics tmp;

  sp = &tmp;
  memcpy(sp, ServerStats, sizeof(struct ServerStatistics));
  for (i = 0; i < MAXCONNECTIONS; i++)
  {
    if (!(acptr = LocalClientArray[i]))
      continue;
    if (IsServer(acptr))
    {
      sp->is_sbs += cli_sendB(acptr);
      sp->is_sbr += cli_receiveB(acptr);
      sp->is_sti += CurrentTime - cli_firsttime(acptr);
      sp->is_sv++;
    }
    else if (IsUser(acptr))
    {
      sp->is_cbs += cli_sendB(acptr);
      sp->is_cbr += cli_receiveB(acptr);
      sp->is_cti += CurrentTime - cli_firsttime(acptr);
      sp->is_cl++;
    }
    else if (IsUnknown(acptr))
      sp->is_ni++;
  }

  send_reply(cptr, SND_EXPLICIT | RPL_STATSDEBUG, ":accepts %u refused %u",
	     sp->is_ac, sp->is_ref);
  send_reply(cptr, SND_EXPLICIT | RPL_STATSDEBUG,
	     ":unknown commands %u prefixes %u", sp->is_unco, sp->is_unpf);
  send_reply(cptr, SND_EXPLICIT | RPL_STATSDEBUG,
	     ":nick collisions %u unknown closes %u", sp->is_kill, sp->is_ni);
  send_reply(cptr, SND_EXPLICIT | RPL_STATSDEBUG,
	     ":wrong direction %u empty %u", sp->is_wrdi, sp->is_empt);
  send_reply(cptr, SND_EXPLICIT | RPL_STATSDEBUG,
	     ":numerics seen %u mode fakes %u", sp->is_num, sp->is_fake);
  send_reply(cptr, SND_EXPLICIT | RPL_STATSDEBUG,
	     ":auth successes %u fails %u", sp->is_asuc, sp->is_abad);
  send_reply(cptr, SND_EXPLICIT | RPL_STATSDEBUG, ":local connections %u",
	     sp->is_loc);
  send_reply(cptr, SND_EXPLICIT | RPL_STATSDEBUG, ":Client server");
  send_reply(cptr, SND_EXPLICIT | RPL_STATSDEBUG, ":connected %u %u",
	     sp->is_cl, sp->is_sv);
  send_reply(cptr, SND_EXPLICIT | RPL_STATSDEBUG, ":bytes sent %Lu %Lu",
	     sp->is_cbs, sp->is_sbs);
  send_reply(cptr, SND_EXPLICIT | RPL_STATSDEBUG, ":bytes recv %Lu %Lu",
	     sp->is_cbr, sp->is_sbr);
  send_reply(cptr, SND_EXPLICIT | RPL_STATSDEBUG, ":time connected %Lu %Lu",
	     sp->is_cti, sp->is_sti);
}
Exemple #2
0
/*
 * mo_info - oper message handler
 *
 * parv[0] = sender prefix
 * parv[1] = servername
 */
int mo_info(struct Client* cptr, struct Client* sptr, int parc, char* parv[])
{
  const char **text = infotext;

  if (hunt_server_cmd(sptr, CMD_INFO, cptr, 1, ":%C", 1, parc, parv) ==
      HUNTED_ISME)
  {
    while (text[212])
    {
      if (!IsOper(sptr))
	send_reply(sptr, RPL_INFO, *text);
      text++;
    }
    if (IsOper(sptr) && (NULL != parv[1]))
    {
      while (*text)
	send_reply(sptr, RPL_INFO, *text++);
      send_reply(sptr, RPL_INFO, "");
    }
    send_reply(sptr, SND_EXPLICIT | RPL_INFO, ":Birth Date: %s, compile # %s",
	       creation, generation);
    send_reply(sptr, SND_EXPLICIT | RPL_INFO, ":On-line since %s",
	       myctime(cli_firsttime(&me)));
    send_reply(sptr, RPL_ENDOFINFO);
  }
  return 0;
}
/*
 * Create a new struct Client structure and set it to initial state.
 *
 *   from == NULL,   create local client (a client connected to a socket).
 *
 *   from != NULL,   create remote client (behind a socket associated with
 *                   the client defined by 'from').
 *                   ('from' is a local client!!).
 */
struct Client* make_client(struct Client *from, int status)
{
  struct Client* cptr = 0;
  struct Connection* con = 0;

  assert(!from || cli_verify(from));

  cptr = alloc_client();

  assert(0 != cptr);
  assert(!cli_magic(cptr));
  assert(0 == from || 0 != cli_connect(from));

  if (!from) { /* local client, allocate a struct Connection */
    con = alloc_connection();

    assert(0 != con);
    assert(!con_magic(con));

    con_magic(con) = CONNECTION_MAGIC;
    con_fd(con) = -1; /* initialize struct Connection */
    con_freeflag(con) = 0;
    con_nextnick(con) = CurrentTime - NICK_DELAY;
    con_nexttarget(con) = CurrentTime - (TARGET_DELAY * (STARTTARGETS - 1));
    con_handler(con) = UNREGISTERED_HANDLER;
    con_client(con) = cptr;

    cli_local(cptr) = 1; /* Set certain fields of the struct Client */
    cli_since(cptr) = cli_lasttime(cptr) = cli_firsttime(cptr) = CurrentTime;
    cli_lastnick(cptr) = TStime();
  } else
    con = cli_connect(from); /* use 'from's connection */

  assert(0 != con);
  assert(con_verify(con));

  cli_magic(cptr) = CLIENT_MAGIC;
  cli_connect(cptr) = con; /* set the connection and other fields */
  cli_status(cptr) = status;
  cli_hnext(cptr) = cptr;
  strcpy(cli_username(cptr), "unknown");

  return cptr;
}
Exemple #4
0
static void
stats_links(struct Client* sptr, struct StatDesc* sd, int stat, char* name)
{
  struct Client *acptr;
  int i;
  int wilds = 0;

  if (name)
    wilds = string_has_wildcards(name);

  /*
   * Send info about connections which match, or all if the
   * mask matches me.name.  Only restrictions are on those who
   * are invisible not being visible to 'foreigners' who use
   * a wild card based search to list it.
   */
  send_reply(sptr, SND_EXPLICIT | RPL_STATSLINKINFO, "Connection SendQ "
	     "SendM SendKBytes RcveM RcveKBytes :Open since");
  for (i = 0; i <= HighestFd; i++) {
    if (!(acptr = LocalClientArray[i]))
      continue;
    /* Don't return clients when this is a request for `all' */
    if (!name && IsUser(acptr))
      continue;
    /* Don't show invisible people to non opers unless they know the nick */
    if (IsInvisible(acptr) && (!name || wilds) && !IsAnOper(acptr) &&
	(acptr != sptr))
      continue;
    /* Only show the ones that match the given mask - if any */
    if (name && wilds && match(name, cli_name(acptr)))
      continue;
    /* Skip all that do not match the specific query */
    if (!(!name || wilds) && 0 != ircd_strcmp(name, cli_name(acptr)))
      continue;
    send_reply(sptr, SND_EXPLICIT | RPL_STATSLINKINFO,
	       "%s %u %u %u %u %u :%Tu",
	       (*(cli_name(acptr))) ? cli_name(acptr) : "<unregistered>",
	       (int)MsgQLength(&(cli_sendQ(acptr))), (int)cli_sendM(acptr),
	       (int)cli_sendK(acptr), (int)cli_receiveM(acptr),
	       (int)cli_receiveK(acptr), CurrentTime - cli_firsttime(acptr));
  }
}
Exemple #5
0
/** Handle a client that decided to disconnect (or was killed after
 * completing his connection).  This updates the free target
 * information for his IP registry entry.
 * @param[in] cptr Client that has exited.
 */
void ip_registry_disconnect(struct Client *cptr)
{
  struct IPRegistryEntry* entry = ip_registry_find(&cli_ip(cptr));
  if (!irc_in_addr_valid(&cli_ip(cptr))) {
    Debug((DEBUG_DNS, "IPcheck noting dicconnect from invalid %s.", ircd_ntoa(&cli_ip(cptr))));
    return;
  }
  assert(entry);
  assert(entry->connected > 0);
  Debug((DEBUG_DNS, "IPcheck noting disconnect from %s.", ircd_ntoa(&entry->addr)));
  /*
   * If this was the last one, set `last_connect' to disconnect time (used for expiration)
   */
  if (0 == --entry->connected) {
    if (CONNECTED_SINCE(entry->last_connect) > IPCHECK_CLONE_LIMIT * IPCHECK_CLONE_PERIOD) {
      /*
       * Otherwise we'd penalize for this old value if the client reconnects within 20 seconds
       */
      entry->attempts = 0;
    }
    ip_registry_update_free_targets(entry);
    entry->last_connect = NOW;
  }
  if (MyConnect(cptr)) {
    unsigned int free_targets;
    /*
     * Copy the clients targets
     */
    if (0 == entry->target) {
      entry->target = (struct IPTargetEntry*) MyMalloc(sizeof(struct IPTargetEntry));
      entry->target->count = STARTTARGETS;
    }
    assert(0 != entry->target);

    memcpy(entry->target->targets, cli_targets(cptr), MAXTARGETS);
    /*
     * This calculation can be pretty unfair towards large multi-user hosts, but
     * there is "nothing" we can do without also allowing spam bots to send more
     * messages or by drastically increasing the amount of memory used in the IPregistry.
     *
     * The problem is that when a client disconnects, leaving no free targets, then
     * the next client from that IP number has to pay for it (getting no free targets).
     * But ALSO the next client, and the next client, and the next client etc - until
     * another client disconnects that DOES leave free targets.  The reason for this
     * is that if there are 10 SPAM bots, and they all disconnect at once, then they
     * ALL should get no free targets when reconnecting.  We'd need to store an entry
     * per client (instead of per IP number) to avoid this.
     */
    if (cli_nexttarget(cptr) < CurrentTime) {
        /*
         * Number of free targets
         */
      free_targets = (CurrentTime - cli_nexttarget(cptr)) / TARGET_DELAY + 1;
    }
    else
      free_targets = 0;
    /*
     * Add bonus, this is pretty fuzzy, but it will help in some cases.
     */
    if ((CurrentTime - cli_firsttime(cptr)) > 600)
      /*
       * Was longer then 10 minutes online?
       */
      free_targets += (CurrentTime - cli_firsttime(cptr) - 600) / TARGET_DELAY;
    /*
     * Finally, store smallest value for Judgment Day
     */
    if (free_targets < entry->target->count)
      entry->target->count = free_targets;
  }
}
/**
 * Exits a client of *any* type (user, server, etc)
 * from this server. Also, this generates all necessary prototol
 * messages that this exit may cause.
 *
 * This function implicitly exits all other clients depending on
 * this connection.
 *
 * For convenience, this function returns a suitable value for
 * m_function return value:
 *
 *   CPTR_KILLED     if (cptr == bcptr)
 *   0                if (cptr != bcptr)
 *
 * This function can be called in two ways:
 * 1) From before or in parse(), exiting the 'cptr', in which case it was
 *    invoked as exit_client(cptr, cptr, &me,...), causing it to always
 *    return CPTR_KILLED.
 * 2) Via parse from a m_function call, in which case it was invoked as
 *    exit_client(cptr, acptr, sptr, ...). Here 'sptr' is known; the client
 *    that generated the message in a way that we can assume he already
 *    did remove acptr from memory himself (or in other cases we don't mind
 *    because he will be delinked.) Or invoked as:
 *    exit_client(cptr, acptr/sptr, &me, ...) when WE decide this one should
 *    be removed.
 * In general: No generated SQUIT or QUIT should be sent to source link
 * sptr->from. And CPTR_KILLED should be returned if cptr got removed (too).
 *
 * --Run
 * @param cptr Connection currently being handled by read_message.
 * @param victim Client being killed.
 * @param killer Client that made the decision to remove \a victim.
 * @param comment Reason for the exit.
 * @return CPTR_KILLED if cptr == bcptr, else 0.
 */
int exit_client(struct Client *cptr,
    struct Client* victim,
    struct Client* killer,
    const char* comment)
{
  struct Client* acptr = 0;
  struct DLink *dlp;
  time_t on_for;

  char comment1[HOSTLEN + HOSTLEN + 2];
  assert(killer);
  if (MyConnect(victim))
  {
    SetFlag(victim, FLAG_CLOSING);

    if (feature_bool(FEAT_CONNEXIT_NOTICES) && IsUser(victim))
      sendto_opmask_butone(0, SNO_CONNEXIT,
                           "Client exiting: %s (%s@%s) [%s] [%s] <%s%s>",
                           cli_name(victim), cli_user(victim)->username,
                           cli_user(victim)->host, comment,
                           ircd_ntoa(&cli_ip(victim)),
                           NumNick(victim) /* two %s's */);
    update_load();

    on_for = CurrentTime - cli_firsttime(victim);

    if (IsUser(victim) || IsUserPort(victim))
      auth_send_exit(victim);

    if (IsUser(victim))
      log_write(LS_USER, L_TRACE, 0, "%Tu %i %s@%s %s %s %s%s %s :%s",
		cli_firsttime(victim), on_for,
		cli_user(victim)->username, cli_sockhost(victim),
                ircd_ntoa(&cli_ip(victim)),
                IsAccount(victim) ? cli_username(victim) : "0",
                NumNick(victim), /* two %s's */
                cli_name(victim), cli_info(victim));

    if (victim != cli_from(killer)  /* The source knows already */
        && IsClient(victim))    /* Not a Ping struct or Log file */
    {
      if (IsServer(victim) || IsHandshake(victim))
	sendcmdto_one(killer, CMD_SQUIT, victim, "%s 0 :%s", cli_name(&me), comment);
      else if (!IsConnecting(victim)) {
        if (!IsDead(victim)) {
	  if (IsServer(victim))
	    sendcmdto_one(killer, CMD_ERROR, victim,
			  ":Closing Link: %s by %s (%s)", cli_name(victim),
			  cli_name(killer), comment);
	  else
	    sendrawto_one(victim, MSG_ERROR " :Closing Link: %s by %s (%s)",
			  cli_name(victim),
                          cli_name(IsServer(killer) ? &his : killer),
			  comment);
	}
      }
      if ((IsServer(victim) || IsHandshake(victim) || IsConnecting(victim)) &&
          (killer == &me || (IsServer(killer) &&
          (strncmp(comment, "Leaf-only link", 14) ||
          strncmp(comment, "Non-Hub link", 12)))))
      {
        /*
         * Note: check user == user needed to make sure we have the same
         * client
         */
        if (cli_serv(victim)->user && *(cli_serv(victim))->by &&
            (acptr = findNUser(cli_serv(victim)->by))) {
          if (cli_user(acptr) == cli_serv(victim)->user) {
	    sendcmdto_one(&me, CMD_NOTICE, acptr,
			  "%C :Link with %s canceled: %s", acptr,
			  cli_name(victim), comment);
          }
          else {
            /*
             * not right client, set by to empty string
             */
            acptr = 0;
            *(cli_serv(victim))->by = '\0';
          }
        }
        if (killer == &me)
	  sendto_opmask_butone(acptr, SNO_OLDSNO, "Link with %s canceled: %s",
			       cli_name(victim), comment);
      }
    }
    /*
     *  Close the Client connection first.
     */
    close_connection(victim);
  }

  if (IsServer(victim))
  {
    if (feature_bool(FEAT_HIS_NETSPLIT))
      strcpy(comment1, "*.net *.split");
    else
    {
      strcpy(comment1, cli_name(cli_serv(victim)->up));
      strcat(comment1, " ");
      strcat(comment1, cli_name(victim));
    }

    if (IsUser(killer))
      sendto_opmask_butone(killer, SNO_OLDSNO, "%s SQUIT by %s [%s]:",
			   (cli_user(killer)->server == victim ||
			    cli_user(killer)->server == cli_serv(victim)->up) ?
			   "Local" : "Remote",
			   get_client_name(killer, HIDE_IP),
			   cli_name(cli_user(killer)->server));
    else if (killer != &me && cli_serv(victim)->up != killer)
      sendto_opmask_butone(0, SNO_OLDSNO, "Received SQUIT %s from %s :",
			   cli_name(victim), IsServer(killer) ? cli_name(killer) :
			   get_client_name(killer, HIDE_IP));
    sendto_opmask_butone(0, SNO_NETWORK, "Net break: %C %C (%s)",
			 cli_serv(victim)->up, victim, comment);
  }

  /*
   * First generate the needed protocol for the other server links
   * except the source:
   */
  for (dlp = cli_serv(&me)->down; dlp; dlp = dlp->next) {
    if (dlp->value.cptr != cli_from(killer) && dlp->value.cptr != victim)
    {
      if (IsServer(victim))
	sendcmdto_one(killer, CMD_SQUIT, dlp->value.cptr, "%s %Tu :%s",
		      cli_name(victim), cli_serv(victim)->timestamp, comment);
      else if (IsUser(victim) && !HasFlag(victim, FLAG_KILLED))
	sendcmdto_one(victim, CMD_QUIT, dlp->value.cptr, ":%s", comment);
    }
  }
  /* Then remove the client structures */
  if (IsServer(victim))
    exit_downlinks(victim, killer, comment1);
  exit_one_client(victim, comment);

  /*
   *  cptr can only have been killed if it was cptr itself that got killed here,
   *  because cptr can never have been a dependent of victim    --Run
   */
  return (cptr == victim) ? CPTR_KILLED : 0;
}
Exemple #7
0
/** Run the daemon.
 * @param[in] argc Number of arguments in \a argv.
 * @param[in] argv Arguments to program execution.
 */
int main(int argc, char **argv) {
  CurrentTime = time(NULL);

  thisServer.argc = argc;
  thisServer.argv = argv;
  thisServer.uid  = getuid();
  thisServer.euid = geteuid();

#ifdef MDEBUG
  mem_dbg_initialise();
#endif

#if defined(HAVE_SETRLIMIT) && defined(RLIMIT_CORE)
  set_core_limit();
#endif

  umask(077);                   /* better safe than sorry --SRB */
  memset(&me, 0, sizeof(me));
  memset(&me_con, 0, sizeof(me_con));
  cli_connect(&me) = &me_con;
  cli_fd(&me) = -1;

  parse_command_line(argc, argv);

  if (chdir(dpath)) {
    fprintf(stderr, "Fail: Cannot chdir(%s): %s, check DPATH\n", dpath, strerror(errno));
    return 2;
  }

  if (!set_userid_if_needed())
    return 3;

  /* Check paths for accessibility */
  if (!check_file_access(SPATH, 'S', X_OK) ||
      !check_file_access(configfile, 'C', R_OK))
    return 4;

  if (!init_connection_limits())
    return 9;

  close_connections(!(thisServer.bootopt & (BOOT_DEBUG | BOOT_TTY | BOOT_CHKCONF)));

  /* daemon_init() must be before event_init() because kqueue() FDs
   * are, perversely, not inherited across fork().
   */
  daemon_init(thisServer.bootopt & BOOT_TTY);

#ifdef DEBUGMODE
  /* Must reserve fd 2... */
  if (debuglevel >= 0 && !(thisServer.bootopt & BOOT_TTY)) {
    int fd;
    if ((fd = open("/dev/null", O_WRONLY)) < 0) {
      fprintf(stderr, "Unable to open /dev/null (to reserve fd 2): %s\n",
	      strerror(errno));
      return 8;
    }
    if (fd != 2 && dup2(fd, 2) < 0) {
      fprintf(stderr, "Unable to reserve fd 2; dup2 said: %s\n",
	      strerror(errno));
      return 8;
    }
  }
#endif

  event_init(MAXCONNECTIONS);

  setup_signals();
  feature_init(); /* initialize features... */
  log_init(*argv);
  set_nomem_handler(outofmemory);

  initload();
  init_list();
  init_hash();
  init_class();
  initwhowas();
  initmsgtree();
  initstats();

  /* we need this for now, when we're modular this 
     should be removed -- hikari */
  ircd_crypt_init();

  motd_init();

  if (!init_conf()) {
    log_write(LS_SYSTEM, L_CRIT, 0, "Failed to read configuration file %s",
	      configfile);
    return 7;
  }

  if (thisServer.bootopt & BOOT_CHKCONF) {
    if (dbg_client)
      conf_debug_iline(dbg_client);
    fprintf(stderr, "Configuration file %s checked okay.\n", configfile);
    return 0;
  }

  debug_init(thisServer.bootopt & BOOT_TTY);
  if (check_pid()) {
    Debug((DEBUG_FATAL, "Failed to acquire PID file lock after fork"));
    exit(2);
  }

  init_server_identity();

  uping_init();

  stats_init();

  IPcheck_init();
  timer_add(timer_init(&connect_timer), try_connections, 0, TT_RELATIVE, 1);
  timer_add(timer_init(&ping_timer), check_pings, 0, TT_RELATIVE, 1);
  timer_add(timer_init(&destruct_event_timer), exec_expired_destruct_events, 0, TT_PERIODIC, 60);
  timer_add(timer_init(&mute_timer), check_expired_mutes, 0, TT_PERIODIC, 30);

  CurrentTime = time(NULL);

  SetMe(&me);
  cli_magic(&me) = CLIENT_MAGIC;
  cli_from(&me) = &me;
  make_server(&me);

  cli_serv(&me)->timestamp = TStime();  /* Abuse own link timestamp as start TS */
  cli_serv(&me)->prot      = atoi(MAJOR_PROTOCOL);
  cli_serv(&me)->up        = &me;
  cli_serv(&me)->down      = NULL;
  cli_handler(&me)         = SERVER_HANDLER;

  SetYXXCapacity(&me, MAXCLIENTS);

  cli_lasttime(&me) = cli_since(&me) = cli_firsttime(&me) = CurrentTime;

  hAddClient(&me);

  write_pidfile();
  init_counters();

  Debug((DEBUG_NOTICE, "Server ready..."));
  log_write(LS_SYSTEM, L_NOTICE, 0, "Server Ready");

  event_loop();

  return 0;
}
Exemple #8
0
/** Check for clients that have not sent a ping response recently.
 * Reschedules itself to run again at the appropriate time.
 * @param[in] ev Timer event (ignored).
 */
static void check_pings(struct Event* ev) {
  int expire     = 0;
  int next_check = CurrentTime;
  int max_ping   = 0;
  int i;

  assert(ET_EXPIRE == ev_type(ev));
  assert(0 != ev_timer(ev));

  next_check += feature_int(FEAT_PINGFREQUENCY);
  
  /* Scan through the client table */
  for (i=0; i <= HighestFd; i++) {
    struct Client *cptr = LocalClientArray[i];
   
    if (!cptr)
      continue;
     
    assert(&me != cptr);  /* I should never be in the local client array! */
   

    /* Remove dead clients. */
    if (IsDead(cptr)) {
      exit_client(cptr, cptr, &me, cli_info(cptr));
      continue;
    }

    max_ping = IsRegistered(cptr) ? client_get_ping(cptr) :
      feature_int(FEAT_CONNECTTIMEOUT);
   
    Debug((DEBUG_DEBUG, "check_pings(%s)=status:%s limit: %d current: %d",
	   cli_name(cptr),
	   IsPingSent(cptr) ? "[Ping Sent]" : "[]", 
	   max_ping, (int)(CurrentTime - cli_lasttime(cptr))));

    /* If it's a server and we have not sent an AsLL lately, do so. */
    if (IsServer(cptr)) {
      if (CurrentTime - cli_serv(cptr)->asll_last >= max_ping) {
        char *asll_ts;

        SetPingSent(cptr);
        cli_serv(cptr)->asll_last = CurrentTime;
        expire = cli_serv(cptr)->asll_last + max_ping;
        asll_ts = militime_float(NULL);
        sendcmdto_prio_one(&me, CMD_PING, cptr, "!%s %s %s", asll_ts,
                           cli_name(cptr), asll_ts);
      }

      expire = cli_serv(cptr)->asll_last + max_ping;
      if (expire < next_check)
        next_check = expire;
    }

    /* Ok, the thing that will happen most frequently, is that someone will
     * have sent something recently.  Cover this first for speed.
     * -- 
     * If it's an unregistered client and hasn't managed to register within
     * max_ping then it's obviously having problems (broken client) or it's
     * just up to no good, so we won't skip it, even if its been sending
     * data to us. 
     * -- hikari
     */
    if ((CurrentTime-cli_lasttime(cptr) < max_ping) && IsRegistered(cptr)) {
      expire = cli_lasttime(cptr) + max_ping;
      if (expire < next_check) 
	next_check = expire;
      continue;
    }

    /* Unregistered clients pingout after max_ping seconds, they don't
     * get given a second chance - if they were then people could not quite
     * finish registration and hold resources without being subject to k/g
     * lines
     */
    if (!IsRegistered(cptr)) {
      assert(!IsServer(cptr));
      /* If client authorization time has expired, ask auth whether they
       * should be checked again later. */
      if ((CurrentTime-cli_firsttime(cptr) >= max_ping)
          && auth_ping_timeout(cptr))
        continue;
      /* OK, they still have enough time left, so we'll just skip to the
       * next client.  Set the next check to be when their time is up, if
       * that's before the currently scheduled next check -- hikari */
      expire = cli_firsttime(cptr) + max_ping;
      if (expire < next_check)
        next_check = expire;
      continue;
    }

    /* Quit the client after max_ping*2 - they should have answered by now */
    if (CurrentTime-cli_lasttime(cptr) >= (max_ping*2) )
    {
      /* If it was a server, then tell ops about it. */
      if (IsServer(cptr) || IsConnecting(cptr) || IsHandshake(cptr))
        sendto_opmask_butone(0, SNO_OLDSNO,
                             "No response from %s, closing link",
                             cli_name(cptr));
      exit_client_msg(cptr, cptr, &me, "Ping timeout");
      continue;
    }
    
    if (!IsPingSent(cptr))
    {
      /* If we haven't PINGed the connection and we haven't heard from it in a
       * while, PING it to make sure it is still alive.
       */
      SetPingSent(cptr);

      /* If we're late in noticing don't hold it against them :) */
      cli_lasttime(cptr) = CurrentTime - max_ping;
      
      if (IsUser(cptr))
        sendrawto_one(cptr, MSG_PING " :%s", cli_name(&me));
      else
        sendcmdto_prio_one(&me, CMD_PING, cptr, ":%s", cli_name(&me));
    }
    
    expire = cli_lasttime(cptr) + max_ping * 2;
    if (expire < next_check)
      next_check=expire;
  }
  
  assert(next_check >= CurrentTime);
  
  Debug((DEBUG_DEBUG, "[%i] check_pings() again in %is",
	 CurrentTime, next_check-CurrentTime));
  
  timer_add(&ping_timer, check_pings, 0, TT_ABSOLUTE, next_check);
}
Exemple #9
0
/*
 * Send whois information for acptr to sptr
 */
static void do_whois(struct Client* sptr, struct Client *acptr, int parc)
{
  struct Client *a2cptr=0;
  struct Channel *chptr=0;
  int mlen;
  int len;
  static char buf[512];
  
  const struct User* user = cli_user(acptr);
  const char* name = (!*(cli_name(acptr))) ? "?" : cli_name(acptr);  
  a2cptr = feature_bool(FEAT_HIS_WHOIS_SERVERNAME) && !IsAnOper(sptr)
      && sptr != acptr ? &his : user->server;
  assert(user);
  send_reply(sptr, RPL_WHOISUSER, name, user->username, user->host,
		   cli_info(acptr));

  /* Display the channels this user is on. */
  if (!IsChannelService(acptr))
  {
    struct Membership* chan;
    mlen = strlen(cli_name(&me)) + strlen(cli_name(sptr)) + 12 + strlen(name);
    len = 0;
    *buf = '\0';
    for (chan = user->channel; chan; chan = chan->next_channel)
    {
       chptr = chan->channel;
       
       if (!ShowChannel(sptr, chptr)
           && !(IsOper(sptr) && IsLocalChannel(chptr->chname)))
          continue;

       if (acptr != sptr && IsZombie(chan))
          continue;

       /* Don't show local channels when HIS is defined, unless it's a
	* remote WHOIS --ULtimaTe_
	*/
       if (IsLocalChannel(chptr->chname) && (acptr != sptr) && (parc == 2)
           && feature_bool(FEAT_HIS_WHOIS_LOCALCHAN) && !IsAnOper(sptr))
	  continue;

       if (len+strlen(chptr->chname) + mlen > BUFSIZE - 5)
       {
          send_reply(sptr, SND_EXPLICIT | RPL_WHOISCHANNELS, "%s :%s", name, buf);
          *buf = '\0';
          len = 0;
       }
       if (IsDeaf(acptr))
         *(buf + len++) = '-';
       if (!ShowChannel(sptr, chptr))
         *(buf + len++) = '*';
       if (IsDelayedJoin(chan) && (sptr != acptr))
         *(buf + len++) = '<';
       else if (IsChanOp(chan))
         *(buf + len++) = '@';
       else if (HasVoice(chan))
         *(buf + len++) = '+';
       else if (IsZombie(chan))
         *(buf + len++) = '!';
       if (len)
          *(buf + len) = '\0';
       strcpy(buf + len, chptr->chname);
       len += strlen(chptr->chname);
       strcat(buf + len, " ");
       len++;
     }
     if (buf[0] != '\0')
        send_reply(sptr, RPL_WHOISCHANNELS, name, buf);
  }

  send_reply(sptr, RPL_WHOISSERVER, name, cli_name(a2cptr),
             cli_info(a2cptr));

  if (user)
  {
    if (user->away)
       send_reply(sptr, RPL_AWAY, name, user->away);

    if (SeeOper(sptr,acptr))
       send_reply(sptr, RPL_WHOISOPERATOR, name);

    if (IsAccount(acptr))
      send_reply(sptr, RPL_WHOISACCOUNT, name, user->account);

    if (HasHiddenHost(acptr) && (IsAnOper(sptr) || acptr == sptr))
      send_reply(sptr, RPL_WHOISACTUALLY, name, user->username,
                 user->realhost, ircd_ntoa(&cli_ip(acptr)));

    /* Hint: if your looking to add more flags to a user, eg +h, here's
     *       probably a good place to add them :)
     */

    if (MyConnect(acptr) && (!feature_bool(FEAT_HIS_WHOIS_IDLETIME) ||
                             (sptr == acptr || IsAnOper(sptr) || parc >= 3)))
       send_reply(sptr, RPL_WHOISIDLE, name, CurrentTime - user->last,
                  cli_firsttime(acptr));
  }
}
Exemple #10
0
/** Attempt to send a sequence of bytes to the connection.
 * As a side effect, updates \a cptr's FLAG_BLOCKED setting
 * and sendB/sendK fields.
 * @param cptr Client that should receive data.
 * @param buf Message buffer to send to client.
 * @return Negative on connection-fatal error; otherwise
 *  number of bytes sent.
 */
unsigned int deliver_it(struct Client *cptr, struct MsgQ *buf)
{
  unsigned int bytes_written = 0;
  unsigned int bytes_count = 0;
  assert(0 != cptr);

#if defined(USE_SSL)
  switch (client_sendv(cptr, buf, &bytes_count, &bytes_written)) {
#else
  switch (os_sendv_nonb(cli_fd(cptr), buf, &bytes_count, &bytes_written)) {
#endif
  case IO_SUCCESS:
    ClrFlag(cptr, FLAG_BLOCKED);

    cli_sendB(cptr) += bytes_written;
    cli_sendB(&me)  += bytes_written;
    /* A partial write implies that future writes will block. */
    if (bytes_written < bytes_count)
      SetFlag(cptr, FLAG_BLOCKED);
    break;
  case IO_BLOCKED:
    SetFlag(cptr, FLAG_BLOCKED);
    break;
  case IO_FAILURE:
    cli_error(cptr) = errno;
    SetFlag(cptr, FLAG_DEADSOCKET);
    break;
  }
  return bytes_written;
}

/** Complete non-blocking connect()-sequence. Check access and
 * terminate connection, if trouble detected.
 * @param cptr Client to which we have connected, with all ConfItem structs attached.
 * @return Zero on failure (caller should exit_client()), non-zero on success.
 */
static int completed_connection(struct Client* cptr)
{
  struct ConfItem *aconf;
  time_t newts;
  struct Client *acptr;
  int i;
#if defined(USE_SSL)
  char *sslfp;
  int r;
#endif

  assert(0 != cptr);

  /*
   * get the socket status from the fd first to check if
   * connection actually succeeded
   */
  if ((cli_error(cptr) = os_get_sockerr(cli_fd(cptr)))) {
    const char* msg = strerror(cli_error(cptr));
    if (!msg)
      msg = "Unknown error";
    sendto_opmask(0, SNO_OLDSNO, "Connection failed to %s: %s",
                  cli_name(cptr), msg);
    return 0;
  }
  if (!(aconf = find_conf_byname(cli_confs(cptr), cli_name(cptr), CONF_SERVER))) {
    sendto_opmask(0, SNO_OLDSNO, "Lost Server Line for %s", cli_name(cptr));
    return 0;
  }

#if defined(USE_SSL)
  if (aconf->flags & CONF_SSL) {
    r = ssl_connect(&(cli_socket(cptr)));
    if (r == -1) {
      sendto_opmask(0, SNO_OLDSNO, "Connection failed to %s: SSL error",
                    cli_name(cptr));
      return 0;
    } else if (r == 0)
      return 1;
    sslfp = ssl_get_fingerprint(cli_socket(cptr).s_ssl);
    if (sslfp)
      ircd_strncpy(cli_sslclifp(cptr), sslfp, BUFSIZE+1);
    SetSSL(cptr);
  }
#endif

  if (s_state(&(cli_socket(cptr))) == SS_CONNECTING)
    socket_state(&(cli_socket(cptr)), SS_CONNECTED);

  if (!EmptyString(aconf->passwd))
    sendrawto_one(cptr, MSG_PASS " :%s", aconf->passwd);

  /*
   * Create a unique timestamp
   */
  newts = TStime();
  for (i = HighestFd; i > -1; --i) {
    if ((acptr = LocalClientArray[i]) &&
        (IsServer(acptr) || IsHandshake(acptr))) {
      if (cli_serv(acptr)->timestamp >= newts)
        newts = cli_serv(acptr)->timestamp + 1;
    }
  }
  assert(0 != cli_serv(cptr));

  cli_serv(cptr)->timestamp = newts;
  SetHandshake(cptr);
  /*
   * Make us timeout after twice the timeout for DNS look ups
   */
  cli_lasttime(cptr) = CurrentTime;
  ClearPingSent(cptr);

/* TODO: NEGOCIACION
  envia_config_req(cptr);
*/

  sendrawto_one(cptr, MSG_SERVER " %s 1 %Tu %Tu J%s %s%s +%s6 :%s",
                cli_name(&me), cli_serv(&me)->timestamp, newts,
		MAJOR_PROTOCOL, NumServCap(&me),
		feature_bool(FEAT_HUB) ? "h" : "", cli_info(&me));

#if defined(DDB)
  ddb_burst(cptr);
#endif

  return (IsDead(cptr)) ? 0 : 1;
}

/** Close the physical connection.  Side effects: MyConnect(cptr)
 * becomes false and cptr->from becomes NULL.
 * @param cptr Client to disconnect.
 */
void close_connection(struct Client *cptr)
{
  struct ConfItem* aconf;

  if (IsServer(cptr)) {
    ServerStats->is_sv++;
    ServerStats->is_sbs += cli_sendB(cptr);
    ServerStats->is_sbr += cli_receiveB(cptr);
    ServerStats->is_sti += CurrentTime - cli_firsttime(cptr);
    /*
     * If the connection has been up for a long amount of time, schedule
     * a 'quick' reconnect, else reset the next-connect cycle.
     */
    if ((aconf = find_conf_exact(cli_name(cptr), cptr, CONF_SERVER))) {
      /*
       * Reschedule a faster reconnect, if this was a automatically
       * connected configuration entry. (Note that if we have had
       * a rehash in between, the status has been changed to
       * CONF_ILLEGAL). But only do this if it was a "good" link.
       */
      aconf->hold = CurrentTime;
      aconf->hold += ((aconf->hold - cli_since(cptr) >
		       feature_int(FEAT_HANGONGOODLINK)) ?
		      feature_int(FEAT_HANGONRETRYDELAY) : ConfConFreq(aconf));
/*        if (nextconnect > aconf->hold) */
/*          nextconnect = aconf->hold; */
    }
  }
  else if (IsUser(cptr)) {
    ServerStats->is_cl++;
    ServerStats->is_cbs += cli_sendB(cptr);
    ServerStats->is_cbr += cli_receiveB(cptr);
    ServerStats->is_cti += CurrentTime - cli_firsttime(cptr);
  }
  else
    ServerStats->is_ni++;

#if defined(USE_ZLIB)
  /*
   * Siempre es una conexion nuestra
   */
  if (cli_connect(cptr)->zlib_negociation & ZLIB_IN) {
    inflateEnd(cli_connect(cptr)->comp_in);
    MyFree(cli_connect(cptr)->comp_in);
  }
  if (cli_connect(cptr)->zlib_negociation & ZLIB_OUT) {
    deflateEnd(cli_connect(cptr)->comp_out);
    MyFree(cli_connect(cptr)->comp_out);
  }
#endif

  if (-1 < cli_fd(cptr)) {
    flush_connections(cptr);
    LocalClientArray[cli_fd(cptr)] = 0;
    close(cli_fd(cptr));
    socket_del(&(cli_socket(cptr))); /* queue a socket delete */
    cli_fd(cptr) = -1;
    cli_freeflag(cptr) &= ~FREEFLAG_SOCKET;
  }
  SetFlag(cptr, FLAG_DEADSOCKET);

  MsgQClear(&(cli_sendQ(cptr)));
  client_drop_sendq(cli_connect(cptr));
  DBufClear(&(cli_recvQ(cptr)));
  memset(cli_passwd(cptr), 0, sizeof(cli_passwd(cptr)));
  set_snomask(cptr, 0, SNO_SET);

  det_confs_butmask(cptr, 0);

  if (cli_listener(cptr)) {
    release_listener(cli_listener(cptr));
    cli_listener(cptr) = 0;
  }

  for ( ; HighestFd > 0; --HighestFd) {
    if (LocalClientArray[HighestFd])
      break;
  }
}

/** Close all unregistered connections.
 * @param source Oper who requested the close.
 * @return Number of closed connections.
 */
int net_close_unregistered_connections(struct Client* source)
{
  int            i;
  struct Client* cptr;
  int            count = 0;
  assert(0 != source);

  for (i = HighestFd; i > 0; --i) {
    if ((cptr = LocalClientArray[i]) && !IsRegistered(cptr)) {
      send_reply(source, RPL_CLOSING, get_client_name(source, HIDE_IP));
      exit_client(source, cptr, &me, "Oper Closing");
      ++count;
    }
  }
  return count;
}
Exemple #11
0
/** Close the physical connection.  Side effects: MyConnect(cptr)
 * becomes false and cptr->from becomes NULL.
 * @param cptr Client to disconnect.
 */
void close_connection(struct Client *cptr)
{
  struct ConfItem* aconf;

  if (IsServer(cptr)) {
    ServerStats->is_sv++;
    ServerStats->is_sbs += cli_sendB(cptr);
    ServerStats->is_sbr += cli_receiveB(cptr);
    ServerStats->is_sti += CurrentTime - cli_firsttime(cptr);
    /*
     * If the connection has been up for a long amount of time, schedule
     * a 'quick' reconnect, else reset the next-connect cycle.
     */
    if ((aconf = find_conf_exact(cli_name(cptr), cptr, CONF_SERVER))) {
      /*
       * Reschedule a faster reconnect, if this was a automatically
       * connected configuration entry. (Note that if we have had
       * a rehash in between, the status has been changed to
       * CONF_ILLEGAL). But only do this if it was a "good" link.
       */
      aconf->hold = CurrentTime;
      aconf->hold += ((aconf->hold - cli_since(cptr) >
		       feature_int(FEAT_HANGONGOODLINK)) ?
		      feature_int(FEAT_HANGONRETRYDELAY) : ConfConFreq(aconf));
/*        if (nextconnect > aconf->hold) */
/*          nextconnect = aconf->hold; */
    }
  }
  else if (IsUser(cptr)) {
    ServerStats->is_cl++;
    ServerStats->is_cbs += cli_sendB(cptr);
    ServerStats->is_cbr += cli_receiveB(cptr);
    ServerStats->is_cti += CurrentTime - cli_firsttime(cptr);
  }
  else
    ServerStats->is_ni++;

  if (-1 < cli_fd(cptr)) {
    flush_connections(cptr);
    LocalClientArray[cli_fd(cptr)] = 0;
    close(cli_fd(cptr));
    socket_del(&(cli_socket(cptr))); /* queue a socket delete */
    cli_fd(cptr) = -1;
  }
  SetFlag(cptr, FLAG_DEADSOCKET);

  MsgQClear(&(cli_sendQ(cptr)));
  client_drop_sendq(cli_connect(cptr));
  DBufClear(&(cli_recvQ(cptr)));
  memset(cli_passwd(cptr), 0, sizeof(cli_passwd(cptr)));
  set_snomask(cptr, 0, SNO_SET);

  det_confs_butmask(cptr, 0);

  if (cli_listener(cptr)) {
    release_listener(cli_listener(cptr));
    cli_listener(cptr) = 0;
  }

  for ( ; HighestFd > 0; --HighestFd) {
    if (LocalClientArray[HighestFd])
      break;
  }
}