struct gomp_team * gomp_new_team (unsigned nthreads) { struct gomp_team *team; int i; team = get_last_team (nthreads); if (team == NULL) { size_t extra = sizeof (team->ordered_release[0]) + sizeof (team->implicit_task[0]); team = gomp_malloc (sizeof (*team) + nthreads * extra); #ifndef HAVE_SYNC_BUILTINS gomp_mutex_init (&team->work_share_list_free_lock); #endif gomp_barrier_init (&team->barrier, nthreads); gomp_mutex_init (&team->task_lock); team->nthreads = nthreads; } team->work_share_chunk = 8; #ifdef HAVE_SYNC_BUILTINS team->single_count = 0; #endif team->work_shares_to_free = &team->work_shares[0]; gomp_init_work_share (&team->work_shares[0], false, nthreads); team->work_shares[0].next_alloc = NULL; team->work_share_list_free = NULL; team->work_share_list_alloc = &team->work_shares[1]; for (i = 1; i < 7; i++) team->work_shares[i].next_free = &team->work_shares[i + 1]; team->work_shares[i].next_free = NULL; gomp_sem_init (&team->master_release, 0); team->ordered_release = (void *) &team->implicit_task[nthreads]; team->ordered_release[0] = &team->master_release; priority_queue_init (&team->task_queue); team->task_count = 0; team->task_queued_count = 0; team->task_running_count = 0; team->work_share_cancelled = 0; team->team_cancelled = 0; return team; }
struct gomp_team * gomp_new_team (unsigned nthreads) { struct gomp_team *team; size_t size; int i; size = sizeof (*team) + nthreads * (sizeof (team->ordered_release[0]) + sizeof (team->implicit_task[0])); team = gomp_malloc (size); team->work_share_chunk = 8; #ifdef HAVE_SYNC_BUILTINS team->single_count = 0; #else gomp_mutex_init (&team->work_share_list_free_lock); #endif gomp_init_work_share (&team->work_shares[0], false, nthreads); team->work_shares[0].next_alloc = NULL; team->work_share_list_free = NULL; team->work_share_list_alloc = &team->work_shares[1]; for (i = 1; i < 7; i++) team->work_shares[i].next_free = &team->work_shares[i + 1]; team->work_shares[i].next_free = NULL; team->nthreads = nthreads; gomp_barrier_init (&team->barrier, nthreads); gomp_sem_init (&team->master_release, 0); team->ordered_release = (void *) &team->implicit_task[nthreads]; team->ordered_release[0] = &team->master_release; gomp_mutex_init (&team->task_lock); team->task_queue = NULL; team->task_count = 0; team->task_running_count = 0; return team; }