void ClientUser::setMute(bool mute) { if (bMute == mute) return; bMute = mute; if (! bMute) bDeaf = false; emit muteDeafChanged(); }
void ClientUser::setSelfDeaf(bool deaf) { bSelfDeaf = deaf; if (deaf) bSelfMute = true; emit muteDeafChanged(); }
void ClientUser::setSelfMute(bool mute) { bSelfMute = mute; if (! mute) bSelfDeaf = false; emit muteDeafChanged(); }
void ClientUser::setDeaf(bool deaf) { bDeaf = deaf; if (bDeaf) bMute = true; emit muteDeafChanged(); }
void ClientUser::setLocalMute(bool mute) { if (bLocalMute == mute) return; bLocalMute = mute; emit muteDeafChanged(); }
void ClientUser::setSuppress(bool suppress) { if (bSuppress == suppress) return; bSuppress = suppress; emit muteDeafChanged(); }
void ClientUser::setRecording(bool recording) { if (bRecording == recording) return; bRecording = recording; emit muteDeafChanged(); }
void ClientUser::setPrioritySpeaker(bool priority) { if (bPrioritySpeaker == priority) return; bPrioritySpeaker = priority; emit muteDeafChanged(); }
void ClientUser::setLocalIgnore(bool ignore) { if (bLocalIgnore == ignore) return; bLocalIgnore = ignore; emit muteDeafChanged(); }