static void copy_to_hw_buffer(struct weston_output *output, pixman_region32_t *region) { struct pixman_output_state *po = get_output_state(output); pixman_region32_t output_region; pixman_region32_init(&output_region); pixman_region32_copy(&output_region, region); region_global_to_output(output, &output_region); pixman_image_set_clip_region32 (po->hw_buffer, &output_region); pixman_image_composite32(PIXMAN_OP_SRC, po->shadow_image, /* src */ NULL /* mask */, po->hw_buffer, /* dest */ 0, 0, /* src_x, src_y */ 0, 0, /* mask_x, mask_y */ 0, 0, /* dest_x, dest_y */ pixman_image_get_width (po->hw_buffer), /* width */ pixman_image_get_height (po->hw_buffer) /* height */); pixman_image_set_clip_region32 (po->hw_buffer, NULL); }
static void draw_view_source_clipped(struct weston_view *view, struct weston_output *output, pixman_region32_t *repaint_global) { struct weston_surface *surface = view->surface; pixman_region32_t surf_region; pixman_region32_t buffer_region; pixman_region32_t repaint_output; /* Do not bother separating the opaque region from non-opaque. * Source clipping requires PIXMAN_OP_OVER in all cases, so painting * opaque separately has no benefit. */ pixman_region32_init_rect(&surf_region, 0, 0, surface->width, surface->height); if (view->geometry.scissor_enabled) pixman_region32_intersect(&surf_region, &surf_region, &view->geometry.scissor); pixman_region32_init(&buffer_region); weston_surface_to_buffer_region(surface, &surf_region, &buffer_region); pixman_region32_init(&repaint_output); pixman_region32_copy(&repaint_output, repaint_global); region_global_to_output(output, &repaint_output); repaint_region(view, output, &repaint_output, &buffer_region, PIXMAN_OP_OVER); pixman_region32_fini(&repaint_output); pixman_region32_fini(&buffer_region); pixman_region32_fini(&surf_region); }
static void draw_view_translated(struct weston_view *view, struct weston_output *output, pixman_region32_t *repaint_global) { struct weston_surface *surface = view->surface; /* non-opaque region in surface coordinates: */ pixman_region32_t surface_blend; /* region to be painted in output coordinates: */ pixman_region32_t repaint_output; pixman_region32_init(&repaint_output); /* Blended region is whole surface minus opaque region, * unless surface alpha forces us to blend all. */ pixman_region32_init_rect(&surface_blend, 0, 0, surface->width, surface->height); if (!(view->alpha < 1.0)) { pixman_region32_subtract(&surface_blend, &surface_blend, &surface->opaque); if (pixman_region32_not_empty(&surface->opaque)) { region_intersect_only_translation(&repaint_output, repaint_global, &surface->opaque, view); region_global_to_output(output, &repaint_output); repaint_region(view, output, &repaint_output, NULL, PIXMAN_OP_SRC); } } if (pixman_region32_not_empty(&surface_blend)) { region_intersect_only_translation(&repaint_output, repaint_global, &surface_blend, view); region_global_to_output(output, &repaint_output); repaint_region(view, output, &repaint_output, NULL, PIXMAN_OP_OVER); } pixman_region32_fini(&surface_blend); pixman_region32_fini(&repaint_output); }
static void repaint_region(struct weston_view *ev, struct weston_output *output, pixman_region32_t *region, pixman_region32_t *surf_region, pixman_op_t pixman_op) { struct pixman_renderer *pr = (struct pixman_renderer *) output->compositor->renderer; struct pixman_surface_state *ps = get_surface_state(ev->surface); struct pixman_output_state *po = get_output_state(output); pixman_region32_t final_region; float view_x, view_y; pixman_transform_t transform; pixman_fixed_t fw, fh; /* The final region to be painted is the intersection of * 'region' and 'surf_region'. However, 'region' is in the global * coordinates, and 'surf_region' is in the surface-local * coordinates */ pixman_region32_init(&final_region); if (surf_region) { pixman_region32_copy(&final_region, surf_region); /* Convert from surface to global coordinates */ if (!ev->transform.enabled) { pixman_region32_translate(&final_region, ev->geometry.x, ev->geometry.y); } else { weston_view_to_global_float(ev, 0, 0, &view_x, &view_y); pixman_region32_translate(&final_region, (int)view_x, (int)view_y); } /* We need to paint the intersection */ pixman_region32_intersect(&final_region, &final_region, region); } else { /* If there is no surface region, just use the global region */ pixman_region32_copy(&final_region, region); } /* Convert from global to output coord */ region_global_to_output(output, &final_region); /* And clip to it */ pixman_image_set_clip_region32 (po->shadow_image, &final_region); /* Set up the source transformation based on the surface position, the output position/transform/scale and the client specified buffer transform/scale */ pixman_transform_init_identity(&transform); pixman_transform_scale(&transform, NULL, pixman_double_to_fixed ((double)1.0/output->current_scale), pixman_double_to_fixed ((double)1.0/output->current_scale)); fw = pixman_int_to_fixed(output->width); fh = pixman_int_to_fixed(output->height); switch (output->transform) { default: case WL_OUTPUT_TRANSFORM_NORMAL: case WL_OUTPUT_TRANSFORM_FLIPPED: break; case WL_OUTPUT_TRANSFORM_90: case WL_OUTPUT_TRANSFORM_FLIPPED_90: pixman_transform_rotate(&transform, NULL, 0, -pixman_fixed_1); pixman_transform_translate(&transform, NULL, 0, fh); break; case WL_OUTPUT_TRANSFORM_180: case WL_OUTPUT_TRANSFORM_FLIPPED_180: pixman_transform_rotate(&transform, NULL, -pixman_fixed_1, 0); pixman_transform_translate(&transform, NULL, fw, fh); break; case WL_OUTPUT_TRANSFORM_270: case WL_OUTPUT_TRANSFORM_FLIPPED_270: pixman_transform_rotate(&transform, NULL, 0, pixman_fixed_1); pixman_transform_translate(&transform, NULL, fw, 0); break; } switch (output->transform) { case WL_OUTPUT_TRANSFORM_FLIPPED: case WL_OUTPUT_TRANSFORM_FLIPPED_90: case WL_OUTPUT_TRANSFORM_FLIPPED_180: case WL_OUTPUT_TRANSFORM_FLIPPED_270: pixman_transform_scale(&transform, NULL, pixman_int_to_fixed (-1), pixman_int_to_fixed (1)); pixman_transform_translate(&transform, NULL, fw, 0); break; } pixman_transform_translate(&transform, NULL, pixman_double_to_fixed (output->x), pixman_double_to_fixed (output->y)); if (ev->transform.enabled) { /* Pixman supports only 2D transform matrix, but Weston uses 3D, * so we're omitting Z coordinate here */ pixman_transform_t surface_transform = {{ { D2F(ev->transform.matrix.d[0]), D2F(ev->transform.matrix.d[4]), D2F(ev->transform.matrix.d[12]), }, { D2F(ev->transform.matrix.d[1]), D2F(ev->transform.matrix.d[5]), D2F(ev->transform.matrix.d[13]), }, { D2F(ev->transform.matrix.d[3]), D2F(ev->transform.matrix.d[7]), D2F(ev->transform.matrix.d[15]), } }}; pixman_transform_invert(&surface_transform, &surface_transform); pixman_transform_multiply (&transform, &surface_transform, &transform); } else { pixman_transform_translate(&transform, NULL, pixman_double_to_fixed ((double)-ev->geometry.x), pixman_double_to_fixed ((double)-ev->geometry.y)); } if (ev->surface->buffer_viewport.scaler_set) { double scaler_x, scaler_y, scaler_width, scaler_height; double ratio_x, ratio_y; scaler_x = wl_fixed_to_double(ev->surface->buffer_viewport.src_x); scaler_y = wl_fixed_to_double(ev->surface->buffer_viewport.src_y); scaler_width = wl_fixed_to_double(ev->surface->buffer_viewport.src_width); scaler_height = wl_fixed_to_double(ev->surface->buffer_viewport.src_height); ratio_x = scaler_width / ev->surface->buffer_viewport.dst_width; ratio_y = scaler_height / ev->surface->buffer_viewport.dst_height; pixman_transform_scale(&transform, NULL, pixman_double_to_fixed(ratio_x), pixman_double_to_fixed(ratio_y)); pixman_transform_translate(&transform, NULL, pixman_double_to_fixed(scaler_x), pixman_double_to_fixed(scaler_y)); } pixman_transform_scale(&transform, NULL, pixman_double_to_fixed(ev->surface->buffer_viewport.scale), pixman_double_to_fixed(ev->surface->buffer_viewport.scale)); fw = pixman_int_to_fixed(pixman_image_get_width(ps->image)); fh = pixman_int_to_fixed(pixman_image_get_height(ps->image)); switch (ev->surface->buffer_viewport.transform) { case WL_OUTPUT_TRANSFORM_FLIPPED: case WL_OUTPUT_TRANSFORM_FLIPPED_90: case WL_OUTPUT_TRANSFORM_FLIPPED_180: case WL_OUTPUT_TRANSFORM_FLIPPED_270: pixman_transform_scale(&transform, NULL, pixman_int_to_fixed (-1), pixman_int_to_fixed (1)); pixman_transform_translate(&transform, NULL, fw, 0); break; } switch (ev->surface->buffer_viewport.transform) { default: case WL_OUTPUT_TRANSFORM_NORMAL: case WL_OUTPUT_TRANSFORM_FLIPPED: break; case WL_OUTPUT_TRANSFORM_90: case WL_OUTPUT_TRANSFORM_FLIPPED_90: pixman_transform_rotate(&transform, NULL, 0, pixman_fixed_1); pixman_transform_translate(&transform, NULL, fh, 0); break; case WL_OUTPUT_TRANSFORM_180: case WL_OUTPUT_TRANSFORM_FLIPPED_180: pixman_transform_rotate(&transform, NULL, -pixman_fixed_1, 0); pixman_transform_translate(&transform, NULL, fw, fh); break; case WL_OUTPUT_TRANSFORM_270: case WL_OUTPUT_TRANSFORM_FLIPPED_270: pixman_transform_rotate(&transform, NULL, 0, -pixman_fixed_1); pixman_transform_translate(&transform, NULL, 0, fw); break; } pixman_image_set_transform(ps->image, &transform); if (ev->transform.enabled || output->current_scale != ev->surface->buffer_viewport.scale) pixman_image_set_filter(ps->image, PIXMAN_FILTER_BILINEAR, NULL, 0); else pixman_image_set_filter(ps->image, PIXMAN_FILTER_NEAREST, NULL, 0); if (ps->buffer_ref.buffer) wl_shm_buffer_begin_access(ps->buffer_ref.buffer->shm_buffer); pixman_image_composite32(pixman_op, ps->image, /* src */ NULL /* mask */, po->shadow_image, /* dest */ 0, 0, /* src_x, src_y */ 0, 0, /* mask_x, mask_y */ 0, 0, /* dest_x, dest_y */ pixman_image_get_width (po->shadow_image), /* width */ pixman_image_get_height (po->shadow_image) /* height */); if (ps->buffer_ref.buffer) wl_shm_buffer_end_access(ps->buffer_ref.buffer->shm_buffer); if (pr->repaint_debug) pixman_image_composite32(PIXMAN_OP_OVER, pr->debug_color, /* src */ NULL /* mask */, po->shadow_image, /* dest */ 0, 0, /* src_x, src_y */ 0, 0, /* mask_x, mask_y */ 0, 0, /* dest_x, dest_y */ pixman_image_get_width (po->shadow_image), /* width */ pixman_image_get_height (po->shadow_image) /* height */); pixman_image_set_clip_region32 (po->shadow_image, NULL); pixman_region32_fini(&final_region); }