static void sdl_display_init(void) { int flags; flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE; if (SDL_Init(flags)) { fprintf(stderr, "SDL initialization failed\n"); exit(1); } /* NOTE: we still want Ctrl-C to work - undo the SDL redirections*/ signal(SIGINT, SIG_DFL); signal(SIGQUIT, SIG_DFL); sdl_resize(ds, video_width, video_height); sdl_update_caption(); SDL_EnableKeyRepeat(250, 50); // SDL_EnableUNICODE(1); sdl_setup_display(); SDL_ShowCursor(0); atexit(sdl_cleanup); }
static void sdl_grab_end(void) { SDL_WM_GrabInput(SDL_GRAB_OFF); gui_grab = 0; sdl_show_cursor(); sdl_update_caption(); }
static void sdl_grab_end(struct sdl2_console *scon) { SDL_SetWindowGrab(scon->real_window, SDL_FALSE); gui_grab = 0; sdl_show_cursor(); sdl_update_caption(scon); }
static void sdl_grab_start(void) { sdl_hide_cursor(); SDL_WM_GrabInput(SDL_GRAB_ON); gui_grab = 1; sdl_update_caption(); }
void sdl2_window_create(struct sdl2_console *scon) { int flags = 0; if (!scon->surface) { return; } assert(!scon->real_window); if (gui_fullscreen) { flags |= SDL_WINDOW_FULLSCREEN_DESKTOP; } else { flags |= SDL_WINDOW_RESIZABLE; } if (scon->hidden) { flags |= SDL_WINDOW_HIDDEN; } scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, surface_width(scon->surface), surface_height(scon->surface), flags); scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0); if (scon->opengl) { scon->winctx = SDL_GL_GetCurrentContext(); } sdl_update_caption(scon); }
static void sdl_grab_start(struct sdl2_console *scon) { QemuConsole *con = scon ? scon->dcl.con : NULL; if (!con || !qemu_console_is_graphic(con)) { return; } /* * If the application is not active, do not try to enter grab state. This * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the * application (SDL bug). */ if (!(SDL_GetWindowFlags(scon->real_window) & SDL_WINDOW_INPUT_FOCUS)) { return; } if (guest_cursor) { SDL_SetCursor(guest_sprite); if (!qemu_input_is_absolute() && !absolute_enabled) { SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y); } } else { sdl_hide_cursor(); } SDL_SetWindowGrab(scon->real_window, SDL_TRUE); gui_grab = 1; sdl_update_caption(scon); }
static void sdl_grab_start(void) { sdl_hide_cursor(); SDL_WM_GrabInput(SDL_GRAB_ON); /* dummy read to avoid moving the mouse */ SDL_GetRelativeMouseState(NULL, NULL); gui_grab = 1; sdl_update_caption(); }
static void sdl_grab_end(void) { #ifdef NO_MOUSE return; #endif SDL_WM_GrabInput(SDL_GRAB_OFF); gui_grab = 0; sdl_show_cursor(); sdl_update_caption(); }
static void sdl_grab_start(void) { if (guest_cursor) { SDL_SetCursor(guest_sprite); SDL_WarpMouse(guest_x, guest_y); } else sdl_hide_cursor(); SDL_WM_GrabInput(SDL_GRAB_ON); gui_grab = 1; sdl_update_caption(); }
static void sdl_grab_start(void) { if (guest_cursor) { SDL_SetCursor(guest_sprite); SDL_WarpMouse(guest_x, guest_y); } else sdl_hide_cursor(); SDL_WM_GrabInput(SDL_GRAB_ON); /* dummy read to avoid moving the mouse */ SDL_GetRelativeMouseState(NULL, NULL); gui_grab = 1; sdl_update_caption(); }
void display_poll(void) { if (mouse_sync_flag) { sdl_mouse_poll(); } sdl_refresh(); if (old_run_state != run_ucode_flag) { old_run_state = run_ucode_flag; sdl_update_caption(); } }
static void sdl_grab_start(void) { if (guest_cursor) { SDL_SetCursor(guest_sprite); if (!kbd_mouse_is_absolute() && !absolute_enabled) SDL_WarpMouse(guest_x, guest_y); } else sdl_hide_cursor(); if (SDL_WM_GrabInput(SDL_GRAB_ON) == SDL_GRAB_ON) { gui_grab = 1; sdl_update_caption(); } else sdl_show_cursor(); }
static void sdl_grab_start(void) { /* * If the application is not active, do not try to enter grab state. This * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the * application (SDL bug). */ if (!(SDL_GetAppState() & SDL_APPINPUTFOCUS)) { return; } if (guest_cursor) { SDL_SetCursor(guest_sprite); if (!kbd_mouse_is_absolute() && !absolute_enabled) SDL_WarpMouse(guest_x, guest_y); } else sdl_hide_cursor(); SDL_WM_GrabInput(SDL_GRAB_ON); gui_grab = 1; sdl_update_caption(); }
static void do_sdl_resize(struct sdl2_state *scon, int width, int height, int bpp) { int flags; if (scon->real_window && scon->real_renderer) { if (width && height) { SDL_RenderSetLogicalSize(scon->real_renderer, width, height); SDL_SetWindowSize(scon->real_window, width, height); } else { SDL_DestroyRenderer(scon->real_renderer); SDL_DestroyWindow(scon->real_window); scon->real_renderer = NULL; scon->real_window = NULL; } } else { if (!width || !height) { return; } flags = 0; if (gui_fullscreen) { flags |= SDL_WINDOW_FULLSCREEN; } else { flags |= SDL_WINDOW_RESIZABLE; } if (scon->hidden) { flags |= SDL_WINDOW_HIDDEN; } scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, width, height, flags); scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0); sdl_update_caption(scon); } }
static void sdl_refresh(DisplayState *ds) { SDL_Event ev1, *ev = &ev1; int mod_state; if (last_vm_running != vm_running) { last_vm_running = vm_running; sdl_update_caption(); } vga_hw_update(); while (SDL_PollEvent(ev)) { switch (ev->type) { case SDL_VIDEOEXPOSE: sdl_update(ds, 0, 0, screen->w, screen->h); break; case SDL_KEYDOWN: case SDL_KEYUP: if (ev->type == SDL_KEYDOWN) { if (!alt_grab) { mod_state = (SDL_GetModState() & gui_grab_code) == gui_grab_code; } else { mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) == (gui_grab_code | KMOD_LSHIFT); } gui_key_modifier_pressed = mod_state; if (gui_key_modifier_pressed) { int keycode; keycode = sdl_keyevent_to_keycode(&ev->key); switch(keycode) { case 0x21: /* 'f' key on US keyboard */ toggle_full_screen(ds); gui_keysym = 1; break; case 0x02 ... 0x0a: /* '1' to '9' keys */ /* Reset the modifiers sent to the current console */ reset_keys(); console_select(keycode - 0x02); if (!is_graphic_console()) { /* display grab if going to a text console */ if (gui_grab) sdl_grab_end(); } gui_keysym = 1; break; default: break; } } else if (!is_graphic_console()) { int keysym; keysym = 0; if (ev->key.keysym.mod & (KMOD_LCTRL | KMOD_RCTRL)) { switch(ev->key.keysym.sym) { case SDLK_UP: keysym = QEMU_KEY_CTRL_UP; break; case SDLK_DOWN: keysym = QEMU_KEY_CTRL_DOWN; break; case SDLK_LEFT: keysym = QEMU_KEY_CTRL_LEFT; break; case SDLK_RIGHT: keysym = QEMU_KEY_CTRL_RIGHT; break; case SDLK_HOME: keysym = QEMU_KEY_CTRL_HOME; break; case SDLK_END: keysym = QEMU_KEY_CTRL_END; break; case SDLK_PAGEUP: keysym = QEMU_KEY_CTRL_PAGEUP; break; case SDLK_PAGEDOWN: keysym = QEMU_KEY_CTRL_PAGEDOWN; break; default: break; } } else { switch(ev->key.keysym.sym) { case SDLK_UP: keysym = QEMU_KEY_UP; break; case SDLK_DOWN: keysym = QEMU_KEY_DOWN; break; case SDLK_LEFT: keysym = QEMU_KEY_LEFT; break; case SDLK_RIGHT: keysym = QEMU_KEY_RIGHT; break; case SDLK_HOME: keysym = QEMU_KEY_HOME; break; case SDLK_END: keysym = QEMU_KEY_END; break; case SDLK_PAGEUP: keysym = QEMU_KEY_PAGEUP; break; case SDLK_PAGEDOWN: keysym = QEMU_KEY_PAGEDOWN; break; case SDLK_BACKSPACE: keysym = QEMU_KEY_BACKSPACE; break; case SDLK_DELETE: keysym = QEMU_KEY_DELETE; break; default: break; } } if (keysym) { kbd_put_keysym(keysym); } else if (ev->key.keysym.unicode != 0) { kbd_put_keysym(ev->key.keysym.unicode); } } } else if (ev->type == SDL_KEYUP) { if (!alt_grab) { mod_state = (ev->key.keysym.mod & gui_grab_code); } else { mod_state = (ev->key.keysym.mod & (gui_grab_code | KMOD_LSHIFT)); } if (!mod_state) { if (gui_key_modifier_pressed) { gui_key_modifier_pressed = 0; if (gui_keysym == 0) { /* exit/enter grab if pressing Ctrl-Alt */ if (!gui_grab) { /* if the application is not active, do not try to enter grab state. It prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the application (SDL bug). */ if (SDL_GetAppState() & SDL_APPACTIVE) sdl_grab_start(); } else { sdl_grab_end(); } /* SDL does not send back all the modifiers key, so we must correct it */ reset_keys(); break; } gui_keysym = 0; } } } if (is_graphic_console() && !gui_keysym) sdl_process_key(&ev->key); break; case SDL_QUIT: if (!no_quit) { qemu_system_shutdown_request(); vm_start(); /* In case we're paused */ } break; case SDL_MOUSEMOTION: if (gui_grab || kbd_mouse_is_absolute() || absolute_enabled) { sdl_send_mouse_event(0); } break; case SDL_MOUSEBUTTONDOWN: case SDL_MOUSEBUTTONUP: { SDL_MouseButtonEvent *bev = &ev->button; if (!gui_grab && !kbd_mouse_is_absolute()) { if (ev->type == SDL_MOUSEBUTTONDOWN && (bev->state & SDL_BUTTON_LMASK)) { /* start grabbing all events */ sdl_grab_start(); } } else { int dz; dz = 0; #ifdef SDL_BUTTON_WHEELUP if (bev->button == SDL_BUTTON_WHEELUP && ev->type == SDL_MOUSEBUTTONDOWN) { dz = -1; } else if (bev->button == SDL_BUTTON_WHEELDOWN && ev->type == SDL_MOUSEBUTTONDOWN) { dz = 1; } #endif sdl_send_mouse_event(dz); } } break; case SDL_ACTIVEEVENT: if (gui_grab && ev->active.state == SDL_APPINPUTFOCUS && !ev->active.gain && !gui_fullscreen_initial_grab) { sdl_grab_end(); } break; default: break; }
static void sdl_refresh(DisplayState *ds) { SDL_Event ev1, *ev = &ev1; int mod_state; int buttonstate = SDL_GetMouseState(NULL, NULL); if (last_vm_running != vm_running) { last_vm_running = vm_running; sdl_update_caption(); } vga_hw_update(); SDL_EnableUNICODE(!is_graphic_console()); while (SDL_PollEvent(ev)) { switch (ev->type) { case SDL_VIDEOEXPOSE: sdl_update(ds, 0, 0, real_screen->w, real_screen->h); break; case SDL_KEYDOWN: case SDL_KEYUP: if (ev->type == SDL_KEYDOWN) { if (alt_grab) { mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) == (gui_grab_code | KMOD_LSHIFT); } else if (ctrl_grab) { mod_state = (SDL_GetModState() & KMOD_RCTRL) == KMOD_RCTRL; } else { mod_state = (SDL_GetModState() & gui_grab_code) == gui_grab_code; } gui_key_modifier_pressed = mod_state; if (gui_key_modifier_pressed) { int keycode; keycode = sdl_keyevent_to_keycode(&ev->key); switch(keycode) { case 0x21: /* 'f' key on US keyboard */ toggle_full_screen(ds); gui_keysym = 1; break; case 0x16: /* 'u' key on US keyboard */ scaling_active = 0; sdl_resize(ds); vga_hw_invalidate(); vga_hw_update(); break; case 0x02 ... 0x0a: /* '1' to '9' keys */ /* Reset the modifiers sent to the current console */ reset_keys(); console_select(keycode - 0x02); if (!is_graphic_console()) { /* display grab if going to a text console */ if (gui_grab) sdl_grab_end(); } gui_keysym = 1; break; default: break; } } else if (!is_graphic_console()) { int keysym; keysym = 0; if (ev->key.keysym.mod & (KMOD_LCTRL | KMOD_RCTRL)) { switch(ev->key.keysym.sym) { case SDLK_UP: keysym = QEMU_KEY_CTRL_UP; break; case SDLK_DOWN: keysym = QEMU_KEY_CTRL_DOWN; break; case SDLK_LEFT: keysym = QEMU_KEY_CTRL_LEFT; break; case SDLK_RIGHT: keysym = QEMU_KEY_CTRL_RIGHT; break; case SDLK_HOME: keysym = QEMU_KEY_CTRL_HOME; break; case SDLK_END: keysym = QEMU_KEY_CTRL_END; break; case SDLK_PAGEUP: keysym = QEMU_KEY_CTRL_PAGEUP; break; case SDLK_PAGEDOWN: keysym = QEMU_KEY_CTRL_PAGEDOWN; break; default: break; } } else { switch(ev->key.keysym.sym) { case SDLK_UP: keysym = QEMU_KEY_UP; break; case SDLK_DOWN: keysym = QEMU_KEY_DOWN; break; case SDLK_LEFT: keysym = QEMU_KEY_LEFT; break; case SDLK_RIGHT: keysym = QEMU_KEY_RIGHT; break; case SDLK_HOME: keysym = QEMU_KEY_HOME; break; case SDLK_END: keysym = QEMU_KEY_END; break; case SDLK_PAGEUP: keysym = QEMU_KEY_PAGEUP; break; case SDLK_PAGEDOWN: keysym = QEMU_KEY_PAGEDOWN; break; case SDLK_BACKSPACE: keysym = QEMU_KEY_BACKSPACE; break; case SDLK_DELETE: keysym = QEMU_KEY_DELETE; break; default: break; } } if (keysym) { kbd_put_keysym(keysym); } else if (ev->key.keysym.unicode != 0) { kbd_put_keysym(ev->key.keysym.unicode); } } } else if (ev->type == SDL_KEYUP) { if (!alt_grab) { mod_state = (ev->key.keysym.mod & gui_grab_code); } else { mod_state = (ev->key.keysym.mod & (gui_grab_code | KMOD_LSHIFT)); } if (!mod_state) { if (gui_key_modifier_pressed) { gui_key_modifier_pressed = 0; if (gui_keysym == 0) { /* exit/enter grab if pressing Ctrl-Alt */ if (!gui_grab) { /* if the application is not active, do not try to enter grab state. It prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the application (SDL bug). */ if (SDL_GetAppState() & SDL_APPACTIVE) sdl_grab_start(); } else { sdl_grab_end(); } /* SDL does not send back all the modifiers key, so we must correct it */ reset_keys(); break; } gui_keysym = 0; } } } if (is_graphic_console() && !gui_keysym) sdl_process_key(&ev->key); break; case SDL_QUIT: if (!no_quit) qemu_system_shutdown_request(); break; case SDL_MOUSEMOTION: if (gui_grab || kbd_mouse_is_absolute() || absolute_enabled) { sdl_send_mouse_event(ev->motion.xrel, ev->motion.yrel, 0, ev->motion.x, ev->motion.y, ev->motion.state); } break; case SDL_MOUSEBUTTONDOWN: case SDL_MOUSEBUTTONUP: { SDL_MouseButtonEvent *bev = &ev->button; if (!gui_grab && !kbd_mouse_is_absolute()) { if (ev->type == SDL_MOUSEBUTTONDOWN && (bev->button == SDL_BUTTON_LEFT)) { /* start grabbing all events */ sdl_grab_start(); } } else { int dz; dz = 0; if (ev->type == SDL_MOUSEBUTTONDOWN) { buttonstate |= SDL_BUTTON(bev->button); } else { buttonstate &= ~SDL_BUTTON(bev->button); } #ifdef SDL_BUTTON_WHEELUP if (bev->button == SDL_BUTTON_WHEELUP && ev->type == SDL_MOUSEBUTTONDOWN) { dz = -1; } else if (bev->button == SDL_BUTTON_WHEELDOWN && ev->type == SDL_MOUSEBUTTONDOWN) { dz = 1; } #endif sdl_send_mouse_event(0, 0, dz, bev->x, bev->y, buttonstate); } } break; case SDL_ACTIVEEVENT: if (gui_grab && ev->active.state == SDL_APPINPUTFOCUS && !ev->active.gain && !gui_fullscreen_initial_grab) { sdl_grab_end(); } if (ev->active.state & SDL_APPACTIVE) { if (ev->active.gain) { /* Back to default interval */ dcl->gui_timer_interval = 0; dcl->idle = 0; } else { /* Sleeping interval */ dcl->gui_timer_interval = 500; dcl->idle = 1; } } break; case SDL_VIDEORESIZE: { SDL_ResizeEvent *rev = &ev->resize; int bpp = real_screen->format->BitsPerPixel; if (bpp != 16 && bpp != 32) bpp = 32; do_sdl_resize(rev->w, rev->h, bpp); scaling_active = 1; if (!is_buffer_shared(ds->surface)) { ds->surface = qemu_resize_displaysurface(ds, ds_get_width(ds), ds_get_height(ds)); dpy_resize(ds); } vga_hw_invalidate(); vga_hw_update(); break; } default: break; }
static void sdl_refresh(DisplayState *ds) { SDL_Event ev1, *ev = &ev1; int mod_state; if (last_vm_running != vm_running) { last_vm_running = vm_running; sdl_update_caption(); } vga_hw_update(); while (SDL_PollEvent(ev)) { switch (ev->type) { case SDL_VIDEOEXPOSE: sdl_update(ds, 0, 0, screen->w, screen->h); break; case SDL_KEYDOWN: case SDL_KEYUP: if (ev->type == SDL_KEYDOWN) { mod_state = (SDL_GetModState() & gui_grab_code) == gui_grab_code; gui_key_modifier_pressed = mod_state; if (gui_key_modifier_pressed) { int keycode; keycode = sdl_keyevent_to_keycode(&ev->key); switch(keycode) { case 0x21: /* 'f' key on US keyboard */ toggle_full_screen(ds); gui_keysym = 1; break; case 0x02 ... 0x0a: /* '1' to '9' keys */ /* Reset the modifiers sent to the current console */ reset_keys(); console_select(keycode - 0x02); if (!is_graphic_console()) { /* display grab if going to a text console */ if (gui_grab) sdl_grab_end(); } gui_keysym = 1; break; default: break; } } else if (!is_graphic_console()) { int keysym; keysym = 0; if (ev->key.keysym.mod & (KMOD_LCTRL | KMOD_RCTRL)) { switch(ev->key.keysym.sym) { case SDLK_UP: keysym = QEMU_KEY_CTRL_UP; break; case SDLK_DOWN: keysym = QEMU_KEY_CTRL_DOWN; break; case SDLK_LEFT: keysym = QEMU_KEY_CTRL_LEFT; break; case SDLK_RIGHT: keysym = QEMU_KEY_CTRL_RIGHT; break; case SDLK_HOME: keysym = QEMU_KEY_CTRL_HOME; break; case SDLK_END: keysym = QEMU_KEY_CTRL_END; break; case SDLK_PAGEUP: keysym = QEMU_KEY_CTRL_PAGEUP; break; case SDLK_PAGEDOWN: keysym = QEMU_KEY_CTRL_PAGEDOWN; break; default: break; } } else { switch(ev->key.keysym.sym) { case SDLK_UP: keysym = QEMU_KEY_UP; break; case SDLK_DOWN: keysym = QEMU_KEY_DOWN; break; case SDLK_LEFT: keysym = QEMU_KEY_LEFT; break; case SDLK_RIGHT: keysym = QEMU_KEY_RIGHT; break; case SDLK_HOME: keysym = QEMU_KEY_HOME; break; case SDLK_END: keysym = QEMU_KEY_END; break; case SDLK_PAGEUP: keysym = QEMU_KEY_PAGEUP; break; case SDLK_PAGEDOWN: keysym = QEMU_KEY_PAGEDOWN; break; case SDLK_BACKSPACE: keysym = QEMU_KEY_BACKSPACE; break; case SDLK_DELETE: keysym = QEMU_KEY_DELETE; break; default: break; } } if (keysym) { kbd_put_keysym(keysym); } else if (ev->key.keysym.unicode != 0) { kbd_put_keysym(ev->key.keysym.unicode); } } } else if (ev->type == SDL_KEYUP) {