void video_sound_init(void) { int i; DBG(("video_sound_init")); video_sound_offset = sound_chip_register(&video_sound); if (machine_class == VICE_MACHINE_C128) { numchips = 2; } else { numchips = 1; } for (i = 0; i < numchips; i++) { chip[i].sampleptr = noise_sample; chip[i].lumaptr = &chip[i].lumas[0]; memset (chip[i].lumas, 0, sizeof(float) * MAX_LUMALINES); } }
void sfx_soundexpander_sound_chip_init(void) { sfx_soundexpander_sound_chip_offset = sound_chip_register(&sfx_soundexpander_sound_chip); }
void userport_digimax_sound_chip_init(void) { digimax_sound_chip_offset = sound_chip_register(&digimax_sound_chip); }
void sid_sound_chip_init(void) { sid_sound_chip_offset = sound_chip_register(&sid_sound_chip); }
void sfx_soundsampler_sound_chip_init(void) { sfx_soundsampler_sound_chip_offset = sound_chip_register(&sfx_soundsampler_sound_chip); }
void digiblaster_sound_chip_init(void) { digiblaster_sound_chip_offset = sound_chip_register(&digiblaster_sound_chip); }
void userport_dac_sound_chip_init(void) { userport_dac_sound_chip_offset = sound_chip_register(&userport_dac_sound_chip); }
void pet_sound_chip_init(void) { pet_sound_chip_offset = sound_chip_register(&pet_sound_chip); }