Exemple #1
0
u16 read16(const u32 address)
{
	switch (address >> 24)
	{
	case 8:
	case 9:
	case 10:
	case 11:
	case 12:
		if (rtcIsEnabled() && (address == 0x80000c4 || address == 0x80000c6 || address == 0x80000c8))
			return rtcRead(address);
		else
			return READ16LE(((u16 *)&rom[address & 0x1FFFFFE]));
		break;
	case 13:
		if (game.hasEEPROM())
			return eepromRead(address);
		break;
	case 14:
		if (game.hasSRAM())
			return sramRead(address);
		else if (game.hasFlash())
			return flashRead(address);
		break;
	default:
		break;
	}

	return 0;
}
Exemple #2
0
u32 read32(const u32 address)
{
	switch (address >> 24)
	{
	case 8:
	case 9:
	case 10:
	case 11:
	case 12:
		return READ32LE(((u32 *)&rom[address&0x1FFFFFC]));
		break;
	case 13:
		if (game.hasEEPROM())
			return eepromRead(address);
		break;
	case 14:
		if (game.hasSRAM())
			return sramRead(address);
		else if (game.hasFlash())
			return flashRead(address);
		break;
	default:
		break;
	}

	return 0;
}
Exemple #3
0
void printBoard() {
	int i, j;
	alt_printf("  0 1 2 3 4 5 6 7 8 9\n"); // prints the top row of number
	for (i = 0; i < 10; i++) {
		alt_printf("%x ", i);
		for (j = 0; j < 10; j++) {
			alt_printf("%c ", sramRead(j + i * 10));
		}
		alt_putstr("\n");
	}
}
Exemple #4
0
u8 read8(const u32 address)
{
	switch (address >> 24)
	{
	case 8:
	case 9:
	case 10:
	case 11:
	case 12:
		return rom[address & 0x1FFFFFF];
		break;
	case 13:
		if (game.hasEEPROM())
			return eepromRead(address);
		break;
	case 14:
		if (game.hasSRAM())
			return sramRead(address);
		else if (game.hasFlash())
			return flashRead(address);

		/*if (game.hasMotionSensor())
		{
			switch (address & 0x00008f00)
			{
			case 0x8200:
				return systemGetSensorX() & 255;
			case 0x8300:
				return (systemGetSensorX() >> 8)|0x80;
			case 0x8400:
				return systemGetSensorY() & 255;
			case 0x8500:
				return systemGetSensorY() >> 8;
			}
		}*/
		break;
	default:
		break;
	}

	return 0;
}
Exemple #5
0
int main() {
	*transmit_enable = 0;
	*sram_we = 1;
	*sram_oe = 1;
	gameInit();
	int playerNum = getPlayerNum();
	printBoard();

	while (sramRead(keepScore) < 11) {

		switch (playerNum) {
		case '1':
			playerOnePlay();
			break;
		case '2':
			playerTwoPlay();
			break;
		}
	}

	alt_putstr("You win!");

	return 0;
}