int main( int argc, char** argv ) { suite_setup(my_suite_setup); suite_teardown(my_suite_teardown); run_tests(all_tests); return 0; }
int seatest_testrunner(int argc, char** argv, seatest_void_void tests, seatest_void_void setup, seatest_void_void teardown) { seatest_testrunner_t runner; seatest_testrunner_create(&runner, argc, argv); switch(runner.action) { case SEATEST_DISPLAY_TESTS: { seatest_display_only = 1; run_tests(tests); return SEATEST_RET_OK; } case SEATEST_RUN_TESTS: { seatest_display_only = 0; suite_setup(setup); suite_teardown(teardown); return run_tests(tests); } case SEATEST_DO_NOTHING: { return SEATEST_RET_OK; } case SEATEST_DO_ABORT: default: { /* there was an error which should of been already printed out. */ return SEATEST_RET_ERROR; } } return SEATEST_RET_ERROR; }
int main(void) { suite_setup(setup); suite_teardown(teardown); return run_tests(&all_tests) == 0; }
int stic_testrunner(int argc, char** argv, stic_void_void tests, stic_void_void setup, stic_void_void teardown) { stic_testrunner_t runner; stic_testrunner_create(&runner, argc, argv); switch(runner.action) { case STIC_DISPLAY_TESTS: { stic_display_only = 1; run_tests(tests); break; } case STIC_RUN_TESTS: { suite_setup(setup); suite_teardown(teardown); return run_tests(tests); } case STIC_DO_NOTHING: case STIC_DO_ABORT: default: { /* nothing to do, probably because there was an error which should of been already printed out. */ } } return 1; }
int main(int argc, char **argv) { suite_setup(setup); suite_teardown(teardown); return run_tests(all_tests) == 0; }
//=======MAIN===== int main(void) { suite_setup(); Unity.TestFile = "test/testdata/testsample.c"; UnityBegin(); RUN_TEST(test_TheFirstThingToTest, 21); RUN_TEST(test_TheSecondThingToTest, 43); return suite_teardown(UnityEnd()); }
//=======MAIN===== int main(void) { suite_setup(); UnityBegin("testdata/testsample.c"); RUN_TEST(test_TheFirstThingToTest, 21); RUN_TEST(test_TheSecondThingToTest, 43); RUN_TEST(test_TheThirdThingToTest, 53); RUN_TEST(test_TheFourthThingToTest, 58); return suite_teardown(UnityEnd()); }
/* * Main function */ int main( int argc, char** argv ) { // Set up tests setup(); // Register suit setup and clean-up functions suite_setup(my_suite_setup); suite_teardown(my_suite_teardown); // Run all test suits run_tests(all_test_suits); // Clean up tests teardown(); return 0; }
int main(int argc, char** argv){ suite_setup(test_setup); suite_teardown(test_teardown); run_tests(all_tests); }
int main (ne10_int32_t argc, ne10_int8_t** argv) { suite_setup (my_suite_setup); suite_teardown (my_suite_teardown); return run_tests (all_tests); }