Exemple #1
0
int main( int argc, char** argv )
{
	suite_setup(my_suite_setup);
	suite_teardown(my_suite_teardown);
	run_tests(all_tests);	
	return 0;
}
Exemple #2
0
int seatest_testrunner(int argc, char** argv, seatest_void_void tests, seatest_void_void setup, seatest_void_void teardown)
{
	seatest_testrunner_t runner;
	seatest_testrunner_create(&runner, argc, argv);	
	switch(runner.action)
	{
	case SEATEST_DISPLAY_TESTS:
		{
			seatest_display_only = 1;
			run_tests(tests);
			return SEATEST_RET_OK;
		}
	case SEATEST_RUN_TESTS:
		{
			seatest_display_only = 0;
			suite_setup(setup);
			suite_teardown(teardown);
			return run_tests(tests);
		}
	case SEATEST_DO_NOTHING:
		{
			return SEATEST_RET_OK;
		}
	case SEATEST_DO_ABORT:
	default:
		{
			/* there was an error which should of been already printed out. */
			return SEATEST_RET_ERROR;
		}
	}
	return SEATEST_RET_ERROR;
}
Exemple #3
0
int
main(void)
{
	suite_setup(setup);
	suite_teardown(teardown);
	return run_tests(&all_tests) == 0;
}
Exemple #4
0
int stic_testrunner(int argc, char** argv, stic_void_void tests, stic_void_void setup, stic_void_void teardown)
{
	stic_testrunner_t runner;
	stic_testrunner_create(&runner, argc, argv);
	switch(runner.action)
	{
	case STIC_DISPLAY_TESTS:
		{
			stic_display_only = 1;
			run_tests(tests);
			break;
		}
	case STIC_RUN_TESTS:
		{
			suite_setup(setup);
			suite_teardown(teardown);
			return run_tests(tests);
		}
	case STIC_DO_NOTHING:
	case STIC_DO_ABORT:
	default:
		{
			/* nothing to do, probably because there was an error which should of been already printed out. */
		}
	}
	return 1;
}
Exemple #5
0
int
main(int argc, char **argv)
{
	suite_setup(setup);
	suite_teardown(teardown);

	return run_tests(all_tests) == 0;
}
Exemple #6
0
//=======MAIN=====
int main(void)
{
  suite_setup();
  Unity.TestFile = "test/testdata/testsample.c";
  UnityBegin();
  RUN_TEST(test_TheFirstThingToTest, 21);
  RUN_TEST(test_TheSecondThingToTest, 43);

  return suite_teardown(UnityEnd());
}
Exemple #7
0
//=======MAIN=====
int main(void)
{
    suite_setup();
    UnityBegin("testdata/testsample.c");
    RUN_TEST(test_TheFirstThingToTest, 21);
    RUN_TEST(test_TheSecondThingToTest, 43);
    RUN_TEST(test_TheThirdThingToTest, 53);
    RUN_TEST(test_TheFourthThingToTest, 58);

    return suite_teardown(UnityEnd());
}
Exemple #8
0
/*
 *	Main function
 */
int main( int argc, char** argv )
{
	// Set up tests
	setup();

	// Register suit setup and clean-up functions
	suite_setup(my_suite_setup);
	suite_teardown(my_suite_teardown);

	// Run all test suits
	run_tests(all_test_suits);	

	// Clean up tests
	teardown();

	return 0;
}
Exemple #9
0
int main(int argc, char** argv){
	suite_setup(test_setup);
	suite_teardown(test_teardown);
	run_tests(all_tests);
}
Exemple #10
0
int main (ne10_int32_t argc, ne10_int8_t** argv)
{
    suite_setup (my_suite_setup);
    suite_teardown (my_suite_teardown);
    return run_tests (all_tests);
}