Exemple #1
0
static struct LayerVisibilityChange *
undo_layer_visibility(Diagram *dia, Layer *layer, gboolean exclusive)
{
  struct LayerVisibilityChange *change;
  GList *visibilities = NULL;
  int i;
  GPtrArray *layers = dia->data->layers;

  change = g_new0(struct LayerVisibilityChange, 1);
  
  change->change.apply = (UndoApplyFunc) layer_visibility_change_apply;
  change->change.revert = (UndoRevertFunc) layer_visibility_change_revert;
  change->change.free = (UndoFreeFunc) layer_visibility_change_free;

  for (i = 0; i < layers->len; i++) {
    Layer *temp_layer = (Layer *) g_ptr_array_index(layers, i);
    visibilities = g_list_append(visibilities, (gpointer)temp_layer->visible);
  }

  change->original_visibility = visibilities;
  change->layer = layer;
  change->is_exclusive = exclusive;

  undo_push_change(dia->undo, (Change *) change);
  return change;
}
Exemple #2
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/** Create a new Change object for parenting/unparenting.
 * `parent' is TRUE if applying this change makes childobj a
 * child of parentobj.
 */
Change *
undo_parenting(Diagram *dia, DiaObject* parentobj, DiaObject* childobj,
	       gboolean parent)
{
  struct ParentChange *parentchange = g_new0(struct ParentChange, 1);
  Change *change = (Change*)parentchange;
  change->apply = parent_change_apply;
  change->revert = parent_change_revert;
  change->free = parent_change_free;

  parentchange->parentobj = parentobj;
  parentchange->childobj = childobj;
  parentchange->parent = parent;

  DEBUG_PRINTF(("UNDO: Push new obj_change at %d\n", depth(dia->undo)));
  undo_push_change(dia->undo, change);
  return change;
}
Exemple #3
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static Change *
undo_layer(Diagram *dia, Layer *layer, enum LayerChangeType type, int index)
{
  struct LayerChange *change;

  change = g_new0(struct LayerChange, 1);
  
  change->change.apply = (UndoApplyFunc) layer_change_apply;
  change->change.revert = (UndoRevertFunc) layer_change_revert;
  change->change.free = (UndoFreeFunc) layer_change_free;

  change->type = type;
  change->layer = layer;
  change->index = index;
  change->applied = 1;

  undo_push_change(dia->undo, (Change *) change);
  return (Change *)change;
}
Exemple #4
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Change *
undo_object_change(Diagram *dia, DiaObject *obj,
		   ObjectChange *obj_change)
{
  struct ObjectChangeChange *change;

  change = g_new0(struct ObjectChangeChange, 1);
  
  change->change.apply = (UndoApplyFunc) object_change_apply;
  change->change.revert = (UndoRevertFunc) object_change_revert;
  change->change.free = (UndoFreeFunc) object_change_free;

  change->obj = obj;
  change->obj_change = obj_change;

  DEBUG_PRINTF(("UNDO: Push new obj_change at %d\n", depth(dia->undo)));
  undo_push_change(dia->undo, (Change *) change);
  return (Change *)change;
}
Exemple #5
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Change *
undo_insert_objects(Diagram *dia, GList *obj_list, int applied)
{
  struct InsertObjectsChange *change;

  change = g_new0(struct InsertObjectsChange, 1);
  
  change->change.apply = (UndoApplyFunc) insert_objects_apply;
  change->change.revert = (UndoRevertFunc) insert_objects_revert;
  change->change.free = (UndoFreeFunc) insert_objects_free;

  change->layer = dia->data->active_layer;
  change->obj_list = obj_list;
  change->applied = applied;

  DEBUG_PRINTF(("UNDO: Push new insert objects at %d\n", depth(dia->undo)));
  undo_push_change(dia->undo, (Change *) change);
  return (Change *)change;
}
Exemple #6
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extern Change *
undo_unconnect(Diagram *dia, DiaObject *obj, Handle *handle)
{
  struct UnconnectChange *change;

  change = g_new0(struct UnconnectChange, 1);
  
  change->change.apply = (UndoApplyFunc) unconnect_apply;
  change->change.revert = (UndoRevertFunc) unconnect_revert;
  change->change.free = (UndoFreeFunc) unconnect_free;

  change->obj = obj;
  change->handle = handle;
  change->connectionpoint = handle->connected_to;

  DEBUG_PRINTF(("UNDO: Push new unconnect at %d\n", depth(dia->undo)));
  undo_push_change(dia->undo, (Change *) change);
  return (Change *)change;
}
Exemple #7
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Change *
undo_reorder_objects(Diagram *dia, GList *changed_list, GList *orig_list)
{
  struct ReorderObjectsChange *change;

  change = g_new0(struct ReorderObjectsChange, 1);
  
  change->change.apply = (UndoApplyFunc) reorder_objects_apply;
  change->change.revert = (UndoRevertFunc) reorder_objects_revert;
  change->change.free = (UndoFreeFunc) reorder_objects_free;

  change->layer = dia->data->active_layer;
  change->changed_list = changed_list;
  change->original_objects = orig_list;
  change->reordered_objects = g_list_copy(dia->data->active_layer->objects);

  DEBUG_PRINTF(("UNDO: Push new reorder objects at %d\n", depth(dia->undo)));
  undo_push_change(dia->undo, (Change *) change);
  return (Change *)change;
}
Exemple #8
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Change *
undo_delete_objects(Diagram *dia, GList *obj_list)
{
  struct DeleteObjectsChange *change;

  change = g_new0(struct DeleteObjectsChange, 1);
  
  change->change.apply = (UndoApplyFunc) delete_objects_apply;
  change->change.revert = (UndoRevertFunc) delete_objects_revert;
  change->change.free = (UndoFreeFunc) delete_objects_free;

  change->layer = dia->data->active_layer;
  change->obj_list = obj_list;
  change->original_objects = g_list_copy(dia->data->active_layer->objects);
  change->applied = 0;

  DEBUG_PRINTF(("UNDO: Push new delete objects at %d\n", depth(dia->undo)));
  undo_push_change(dia->undo, (Change *) change);
  return (Change *)change;
}
Exemple #9
0
extern Change *
undo_move_objects(Diagram *dia, Point *orig_pos, Point *dest_pos,
		  GList *obj_list)
{
  struct MoveObjectsChange *change;

  change = g_new0(struct MoveObjectsChange, 1);
  
  change->change.apply = (UndoApplyFunc) move_objects_apply;
  change->change.revert = (UndoRevertFunc) move_objects_revert;
  change->change.free = (UndoFreeFunc) move_objects_free;

  change->orig_pos = orig_pos;
  change->dest_pos = dest_pos;
  change->obj_list = obj_list;

  DEBUG_PRINTF(("UNDO: Push new move objects at %d\n", depth(dia->undo)));
  undo_push_change(dia->undo, (Change *) change);
  return (Change *)change;
}
Exemple #10
0
Change *
undo_move_object_other_layer(Diagram *dia, GList *selected_list,
			     gboolean moving_up)
{
  MoveObjectToLayerChange *movetolayerchange 
    = g_new0(MoveObjectToLayerChange, 1);
  Change *change = (Change*)movetolayerchange;
  change->apply = (UndoApplyFunc) move_object_to_layer_apply;
  change->revert = (UndoRevertFunc) move_object_to_layer_revert;
  change->free = (UndoFreeFunc) move_object_to_layer_free;

  movetolayerchange->orig_layer = dia->data->active_layer;
  movetolayerchange->orig_list = g_list_copy(dia->data->active_layer->objects);
  movetolayerchange->objects = g_list_copy(selected_list);
  movetolayerchange->moving_up = moving_up;

  DEBUG_PRINTF(("UNDO: Push new obj_layer_change at %d\n", depth(dia->undo)));
  undo_push_change(dia->undo, change);
  return change;
}
Exemple #11
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void
undo_set_transactionpoint(UndoStack *stack)
{
  Change *transaction;

  if (is_transactionpoint(stack->current_change))
    return;

  DEBUG_PRINTF(("UNDO: Push new transactionpoint at %d\n", depth(stack)));

  transaction = new_transactionpoint();

  undo_push_change(stack, transaction);
  stack->depth++;
  DEBUG_PRINTF(("Increasing stack depth to: %d\n", stack->depth));

  if (prefs.undo_depth > 0) {
    while (stack->depth > prefs.undo_depth){
      undo_delete_lowest_transaction(stack);
    }
  }
}
Exemple #12
0
Change *
undo_ungroup_objects(Diagram *dia, GList *obj_list, DiaObject *group,
		     int group_index)
{
  struct UngroupObjectsChange *change;

  change = g_new0(struct UngroupObjectsChange, 1);
  
  change->change.apply = (UndoApplyFunc) ungroup_objects_apply;
  change->change.revert = (UndoRevertFunc) ungroup_objects_revert;
  change->change.free = (UndoFreeFunc) ungroup_objects_free;

  change->layer = dia->data->active_layer;
  change->group = group;
  change->obj_list = obj_list;
  change->group_index = group_index;
  change->applied = 1;

  DEBUG_PRINTF(("UNDO: Push new ungroup objects at %d\n", depth(dia->undo)));
  undo_push_change(dia->undo, (Change *) change);
  return (Change *)change;
}
Exemple #13
0
Change *
undo_move_handle(Diagram *dia,
		 Handle *handle, DiaObject *obj,
		 Point orig_pos, Point dest_pos)
{
  struct MoveHandleChange *change;

  change = g_new0(struct MoveHandleChange, 1);
  
  change->change.apply = (UndoApplyFunc) move_handle_apply;
  change->change.revert = (UndoRevertFunc) move_handle_revert;
  change->change.free = (UndoFreeFunc) move_handle_free;

  change->orig_pos = orig_pos;
  change->dest_pos = dest_pos;
  change->handle = handle;
  change->obj = obj;

  DEBUG_PRINTF(("UNDO: Push new move handle at %d\n", depth(dia->undo)));

  undo_push_change(dia->undo, (Change *) change);
  return (Change *)change;
}