void CanvasRenderingContext2D::updateElementAccessibility(const Path& path,
                                                          Element* element) {
  element->document().updateStyleAndLayoutIgnorePendingStylesheets();
  AXObjectCache* axObjectCache = element->document().existingAXObjectCache();
  LayoutBoxModelObject* lbmo = canvas()->layoutBoxModelObject();
  LayoutObject* renderer = canvas()->layoutObject();
  if (!axObjectCache || !lbmo || !renderer)
    return;

  // Get the transformed path.
  Path transformedPath = path;
  transformedPath.transform(state().transform());

  // Add border and padding to the bounding rect.
  LayoutRect elementRect = enclosingLayoutRect(transformedPath.boundingRect());
  elementRect.move(lbmo->borderLeft() + lbmo->paddingLeft(),
                   lbmo->borderTop() + lbmo->paddingTop());

  // Update the accessible object.
  axObjectCache->setCanvasObjectBounds(canvas(), element, elementRect);
}