/********************************************************************* * Running *********************************************************************/ void Audio::preRun(MasterTimer* timer) { if (m_decoder != NULL) { m_decoder->seek(elapsed()); AudioParameters ap = m_decoder->audioParameters(); #if QT_VERSION < QT_VERSION_CHECK(5, 0, 0) #if defined(__APPLE__) || defined(Q_OS_MAC) //m_audio_out = new AudioRendererCoreAudio(); m_audio_out = new AudioRendererPortAudio(m_audioDevice); #elif defined(WIN32) || defined(Q_OS_WIN) m_audio_out = new AudioRendererWaveOut(m_audioDevice); #else m_audio_out = new AudioRendererAlsa(m_audioDevice); #endif m_audio_out->moveToThread(QCoreApplication::instance()->thread()); #else m_audio_out = new AudioRendererQt(m_audioDevice); #endif m_audio_out->setDecoder(m_decoder); m_audio_out->initialize(ap.sampleRate(), ap.channels(), ap.format()); m_audio_out->adjustIntensity(getAttributeValue(Intensity)); m_audio_out->setFadeIn(fadeInSpeed()); m_audio_out->start(); connect(m_audio_out, SIGNAL(endOfStreamReached()), this, SLOT(slotEndOfStream())); } Function::preRun(timer); }
void AudioParameters::operator=(const AudioParameters &p) { m_srate = p.sampleRate(); m_chan = p.channels(); m_format = p.format(); }
bool AudioParameters::operator==(const AudioParameters &p) const { return m_srate == p.sampleRate() && m_chan == p.channels() && m_format == p.format(); }
AudioParameters::AudioParameters(const AudioParameters &other) : m_srate(other.sampleRate()) , m_chan( other.channels()) , m_format(other.format()) { }