Exemple #1
0
void createTrill(int key1, int key2, int velocity, int channel, int duration) {
   static FunctionEvent tn;   // a Temporary Note for copying into eventBuffer

   // key1 should always be smaller than key2
   int temp;
   if (key1 > key2) {
      temp = key1;
      key1 = key2;
      key2 = temp;
   }

   // setting the fields of the function note
   tn.setFunction(TrillAlgorithm);
   tn.setChannel(channel);
   tn.setKeyno(key1);
   tn.setVelocity(velocity);

   // set extra parameters
   tn.charValue(15) = 0;        // 0 = play key1 next, 1 = play key2 next
   tn.charValue(14) = key2;     // secondary pitch
   tn.intValue(10) = t_time;    // initialization time

   tn.setStatus(EVENT_STATUS_ACTIVE);

   // start time of function and the duration between calling it
   tn.setOnDur(t_time + duration, duration);

   eventBuffer.insert(tn);

   cout << "Trill = " << key1 << " to " << key2 
        << "\tRate = " << duration
        << endl;
}
Exemple #2
0
void playgliss(int basenote, int loudness, int channel, int duration, 
      int distancee) { 
   static FunctionEvent tn;   // a Temporary Note for copying into eventBuffer
   
   // setting the fields of the function note
   tn.shortValue(14) = distancee;

   tn.setFunction(EnhanceFunction);
   tn.setChannel(channel);
   tn.setKeyno(basenote + distancee);
   tn.setVelocity(loudness - 5);
 
   tn.setStatus(EVENT_STATUS_ACTIVE);

   // start time of function and the duration between calling it
   tn.setOnDur(t_time, duration);

   eventBuffer.insert(tn);

   cout << "StartKey =    "  << basenote
        << "\tLoudness =  "  << loudness
        << "\tRate =      "  << duration
        << "\tDirection = "  << distancee
        << endl;
}
Exemple #3
0
void createDecay(int channel, int key, int duration, int velocity) {
   static FunctionEvent tn;   // temporary function for copying into eventBuffer

   tn.shortValue(14) = gap;    // gap between successive notes

   tn.setFunction(EchoAlgorithm);
   tn.setChannel(channel);
   tn.setKeyno(key);
   decaystates[key] = velocity * decayrate;
   tn.setVelocity((int)decaystates[key]);
   tn.setStatus(EVENT_STATUS_ACTIVE);

   // start time of function and the duration between calling it
   tn.setOnDur(t_time, duration);

   eventBuffer.insert(tn);

   cout << "Key=    "  << key
        << "\tDuration =  "  << duration + gap
        << "\tVelocity =  "  << velocity
        << endl;
}