Exemple #1
0
Context* GetContext(lua_State* L)
{
    HashMap<void*, Context*>::ConstIterator i = contextMapping.Find(L);
    if (i == contextMapping.End())
    {
        lua_State* L1 = lua_getmainthread(L);
        return (L == L1) ? 0 : GetContext(L1);
    }

    return i->second_;
}
ECode CWifiP2pDnsSdServiceResponse::ReadDnsName(
    /* [in] */ IDataInput* idi,
    /* [out] */ String* dnsName)
{
    VALIDATE_NOT_NULL(dnsName);
    *dnsName = String(NULL);

    StringBuilder sb;

    // copy virtual memory packet.
    HashMap<Int32, String> vmpack;
    HashMap<Int32, String>::Iterator it;

    if (!mDnsQueryName.IsNull()) {
        vmpack[0x27] = mDnsQueryName;
    }

    // try {
    Int32 i, temp;
    while (TRUE) {
        FAIL_RETURN(idi->ReadUnsignedByte(&i));
        if (i == 0x00) {
            *dnsName = sb.ToString();
            return NOERROR;
        }
        else if (i == 0xc0) {
            // refer to pointer.
            FAIL_RETURN(idi->ReadUnsignedByte(&temp));
            it = vmpack.Find(temp);
            if (it == vmpack.End()) {
                //invalid.
                return NOERROR;
            }

            sb += it->mSecond;
            *dnsName = sb.ToString();
            return NOERROR;
        }
        else {
            AutoPtr<ArrayOf<Byte> > data = ArrayOf<Byte>::Alloc(i);
            if (data == NULL) return E_OUT_OF_MEMORY;

            FAIL_RETURN(idi->ReadFully((ArrayOf<Byte>*)data));
            sb += String((const char *)data->GetPayload());
            sb += ".";
        }
    }
    // catch (IOException e) {
    //     e.printStackTrace();
    // }

    return NOERROR;
}
Exemple #3
0
void RemoveNamedAttribute(HashMap<StringHash, Vector<AttributeInfo> >& attributes, StringHash objectType, const char* name)
{
    HashMap<StringHash, Vector<AttributeInfo> >::Iterator i = attributes.Find(objectType);
    if (i == attributes.End())
        return;

    Vector<AttributeInfo>& infos = i->second_;

    for (Vector<AttributeInfo>::Iterator j = infos.Begin(); j != infos.End(); ++j)
    {
        if (!j->name_.Compare(name, true))
        {
            infos.Erase(j);
            break;
        }
    }

    // If the vector became empty, erase the object type from the map
    if (infos.Empty())
        attributes.Erase(i);
}