//! draws the element and its children void CGUIMenu::draw() { if (!IsVisible) return; IGUISkin* skin = Environment->getSkin(); IGUIFont* font = skin->getFont(EGDF_MENU); if (font != LastFont) { if (LastFont) LastFont->drop(); LastFont = font; if (LastFont) LastFont->grab(); recalculateSize(); } core::rect<s32> rect = AbsoluteRect; // draw frame skin->draw3DToolBar(this, rect, &AbsoluteClippingRect); // loop through all menu items rect = AbsoluteRect; for (s32 i=0; i<(s32)Items.size(); ++i) { if (!Items[i].IsSeparator) { rect = getRect(Items[i], AbsoluteRect); // draw highlighted if (i == HighLighted && Items[i].Enabled) { skin->draw3DSunkenPane(this, skin->getColor(EGDC_3D_DARK_SHADOW), true, true, rect, &AbsoluteClippingRect); } // draw text EGUI_DEFAULT_COLOR c = EGDC_BUTTON_TEXT; if (i == HighLighted) c = EGDC_HIGH_LIGHT_TEXT; if (!Items[i].Enabled) c = EGDC_GRAY_TEXT; if (font) font->draw(Items[i].Text.c_str(), rect, skin->getColor(c), true, true, &AbsoluteClippingRect); } } IGUIElement::draw(); }
//! draws the element and its children void CGUIToolBar::draw() { if (!IsVisible) return; IGUISkin* skin = Environment->getSkin(); if (!skin) return; rect<SINT32> rect = AbsoluteRect; Sapphire::rect<SINT32>* clip = &AbsoluteClippingRect; // draw frame skin->draw3DToolBar(this, rect, clip); IGUIElement::draw(); }