//static
void LLAvatarActions::hideProfile(const LLUUID& id)
{
	LLFloater* browser = getProfileFloater(id);
	if (browser)
	{
		browser->close();
	}
}
void LLPanelGroup::close()
{
	// Pass this to the parent, if it is a floater.
	LLView* viewp = getParent();
	LLFloater* floaterp = dynamic_cast<LLFloater*>(viewp);
	if (floaterp)
	{
		// First, set the force close flag, since the floater
		// will be asking us whether it can close.
		mForceClose = TRUE;
		// Tell the parent floater to close.
		floaterp->close();
	}
}
void LLInventoryView::toggleFindOptions()
{
	LLFloater *floater = getFinder();
	if (!floater)
	{
		LLInventoryViewFinder * finder = new LLInventoryViewFinder(std::string("Inventory Finder"),
										LLRect(getRect().mLeft - INV_FINDER_WIDTH, getRect().mTop, getRect().mLeft, getRect().mTop - INV_FINDER_HEIGHT),
										this);
		mFinderHandle = finder->getHandle();
		finder->open();		/*Flawfinder: ignore*/
		addDependentFloater(mFinderHandle);

		// start background fetch of folders
		gInventory.startBackgroundFetch();

		mFloaterControls[std::string("Inventory.ShowFilters")]->setValue(TRUE);
	}
	else
	{
		floater->close();

		mFloaterControls[std::string("Inventory.ShowFilters")]->setValue(FALSE);
	}
}
BOOL LLFloaterChatterBox::handleKeyHere(KEY key, MASK mask)
{
	if (key == 'W' && mask == MASK_CONTROL)
	{
		LLFloater* floater = getActiveFloater();
		// is user closeable and is system closeable
		if (floater && floater->canClose())
		{
			if (floater->isCloseable())
			{
				floater->close();
			}
			else
			{
				// close chatterbox window if frontmost tab is reserved, non-closeable tab
				// such as contacts or near me
				close();
			}
		}
		return TRUE;
	}

	return LLMultiFloater::handleKeyHere(key, mask);
}