void loadPersistentNotifications()
	{
		llinfos << "Loading open notifications from " << mFileName << llendl;

		llifstream notify_file(mFileName.c_str());
		if (!notify_file.is_open()) 
		{
			llwarns << "Failed to open " << mFileName << llendl;
			return;
		}

		LLSD input;
		LLPointer<LLSDParser> parser = new LLSDXMLParser();
		if (parser->parse(notify_file, input, LLSDSerialize::SIZE_UNLIMITED) < 0)
		{
			llwarns << "Failed to parse open notifications" << llendl;
			return;
		}

		if (input.isUndefined()) return;
		std::string version = input["version"];
		if (version != NOTIFICATION_PERSIST_VERSION)
		{
			llwarns << "Bad open notifications version: " << version << llendl;
			return;
		}
		LLSD& data = input["data"];
		if (data.isUndefined()) return;

		LLNotifications& instance = LLNotifications::instance();
		for (LLSD::array_const_iterator notification_it = data.beginArray();
			notification_it != data.endArray();
			++notification_it)
		{
			instance.add(LLNotificationPtr(new LLNotification(*notification_it)));
		}
	}
LLViewerFetchedTexture* LLViewerTextureList::getImageFromUrl(const std::string& url,
												   BOOL usemipmaps,
												   LLViewerTexture::EBoostLevel boost_priority,
												   S8 texture_type,
												   LLGLint internal_format,
												   LLGLenum primary_format, 
												   const LLUUID& force_id)
{
	// generate UUID based on hash of filename
	LLUUID new_id;
	if (force_id.notNull())
	{
		new_id = force_id;
	}
	else
	{
		new_id.generate(url);
	}

	LLPointer<LLViewerFetchedTexture> imagep = findImage(new_id);
	
	if (imagep.isNull())
	{
		switch(texture_type)
		{
		case LLViewerTexture::FETCHED_TEXTURE:
			imagep = new LLViewerFetchedTexture(url, new_id, usemipmaps);
			break ;
		case LLViewerTexture::LOD_TEXTURE:
			imagep = new LLViewerLODTexture(url, new_id, usemipmaps);
			break ;
		default:
			llerrs << "Invalid texture type " << texture_type << llendl ;
		}		
		
		if (internal_format && primary_format)
		{
			imagep->setExplicitFormat(internal_format, primary_format);
		}

		addImage(imagep);
		
		if (boost_priority != 0)
		{
			if (boost_priority == LLViewerFetchedTexture::BOOST_UI ||
				boost_priority == LLViewerFetchedTexture::BOOST_ICON)
			{
				imagep->dontDiscard();
			}
			imagep->setBoostLevel(boost_priority);
		}
	}

	imagep->setGLTextureCreated(true);

	return imagep;
}
static void handle_click_action_open_media(LLPointer<LLViewerObject> objectp)
{
	//FIXME: how do we handle object in different parcel than us?
	LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
	if (!parcel) return;

	// did we hit an object?
	if (objectp.isNull()) return;

	// did we hit a valid face on the object?
	S32 face = LLToolPie::getInstance()->getPick().mObjectFace;
	if( face < 0 || face >= objectp->getNumTEs() ) return;
		
	// is media playing on this face?
	if (!LLViewerMedia::isActiveMediaTexture(objectp->getTE(face)->getID()))
	{
		handle_click_action_play();
		return;
	}

	std::string media_url = std::string ( parcel->getMediaURL () );
	std::string media_type = std::string ( parcel->getMediaType() );
	LLStringUtil::trim(media_url);

	// Get the scheme, see if that is handled as well.
	LLURI uri(media_url);
	std::string media_scheme = uri.scheme() != "" ? uri.scheme() : "http";

	// HACK: This is directly referencing an impl name.  BAD!
	// This can be removed when we have a truly generic media browser that only 
	// builds an impl based on the type of url it is passed.

	if(	LLMediaManager::getInstance()->supportsMediaType( "LLMediaImplLLMozLib", media_scheme, media_type ) )
	{
		LLWeb::loadURL(media_url);
	}
}
Exemple #4
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void LLSurface::createSTexture()
{
	if (!mSTexturep)
	{
		// Fill with dummy gray data.	
		// GL NOT ACTIVE HERE
		LLPointer<LLImageRaw> raw = new LLImageRaw(sTextureSize, sTextureSize, 3);
		U8 *default_texture = raw->getData();
		for (S32 i = 0; i < sTextureSize; i++)
		{
			for (S32 j = 0; j < sTextureSize; j++)
			{
				*(default_texture + (i*sTextureSize + j)*3) = 128;
				*(default_texture + (i*sTextureSize + j)*3 + 1) = 128;
				*(default_texture + (i*sTextureSize + j)*3 + 2) = 128;
			}
		}

		mSTexturep = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE);
		mSTexturep->dontDiscard();
		gGL.getTexUnit(0)->bind(mSTexturep);
		mSTexturep->setAddressMode(LLTexUnit::TAM_CLAMP);		
	}
}
/*
  Processed menu items with such parameters:
  can_allow_text_chat
  can_moderate_voice
*/
bool LLParticipantList::LLParticipantListMenu::enableModerateContextMenuItem(const LLSD& userdata)
{
	// only group moderators can perform actions related to this "enable callback"
	if (!isGroupModerator()) return false;

	const LLUUID& participant_id = mUUIDs.front();
	LLPointer<LLSpeaker> speakerp = mParent.mSpeakerMgr->findSpeaker(participant_id);

	// not in voice participants can not be moderated
	bool speaker_in_voice = speakerp.notNull() && speakerp->isInVoiceChannel();

	const std::string& item = userdata.asString();

	if ("can_moderate_voice" == item)
	{
		return speaker_in_voice;
	}

	// For now non of menu actions except "can_moderate_voice" can be performed for Avaline callers.
	bool is_participant_avatar = LLVoiceClient::getInstance()->isParticipantAvatar(participant_id);
	if (!is_participant_avatar) return false;

	return true;
}
void AscentDayCycleManager::savePresets(const std::string & fileName)
{
	//Nobody currently calls me, but if they did, then its reasonable to write the data out to the user's folder
	//and not over the RO system wide version.

	LLSD paramsData(LLSD::emptyMap());
	
	std::string pathName(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight", fileName));

	/*for(std::map<std::string, LLWLDayCycle>::iterator mIt = mParamList.begin();
		mIt != mParamList.end();
		++mIt) 
	{
		paramsData[mIt->first] = mIt->second.getAll();
	}*/

	llofstream presetsXML(pathName);

	LLPointer<LLSDFormatter> formatter = new LLSDXMLFormatter();

	formatter->format(paramsData, presetsXML, LLSDFormatter::OPTIONS_PRETTY);

	presetsXML.close();
}
void LLSimInfo::setLandForSaleImage (LLUUID image_id)
{
    LLPointer<LLViewerFetchedTexture> mOverlayImage;
    if (mMapImageID[SIM_LAYER_OVERLAY].isNull() && image_id.notNull()) {
        mOverlayImage = LLViewerTextureManager::findFetchedTexture(image_id);
        if(mOverlayImage.notNull()) {
            LLAppViewer::getTextureCache()->removeFromCache(image_id);
        }
    }

    mMapImageID[SIM_LAYER_OVERLAY] = image_id;

    // Fetch the image
    if (mMapImageID[SIM_LAYER_OVERLAY].notNull())
    {
        mLayerImage[SIM_LAYER_OVERLAY] = LLViewerTextureManager::getFetchedTexture(mMapImageID[SIM_LAYER_OVERLAY], MIPMAP_TRUE, LLViewerTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE);
        mLayerImage[SIM_LAYER_OVERLAY]->forceImmediateUpdate();
        mLayerImage[SIM_LAYER_OVERLAY]->setAddressMode(LLTexUnit::TAM_CLAMP);
    }
    else
    {
        mLayerImage[SIM_LAYER_OVERLAY] = NULL;
    }
}
void LLSurface::createWaterTexture()
{
	if (!mWaterTexturep)
	{
		// Create the water texture
		LLPointer<LLImageRaw> raw = new LLImageRaw(sTextureSize/2, sTextureSize/2, 4);
		U8 *default_texture = raw->getData();
		for (S32 i = 0; i < sTextureSize/2; i++)
		{
			for (S32 j = 0; j < sTextureSize/2; j++)
			{
				*(default_texture + (i*sTextureSize/2 + j)*4) = MAX_WATER_COLOR.mV[0];
				*(default_texture + (i*sTextureSize/2 + j)*4 + 1) = MAX_WATER_COLOR.mV[1];
				*(default_texture + (i*sTextureSize/2 + j)*4 + 2) = MAX_WATER_COLOR.mV[2];
				*(default_texture + (i*sTextureSize/2 + j)*4 + 3) = MAX_WATER_COLOR.mV[3];
			}
		}
		
		mWaterTexturep = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE);
		mWaterTexturep->dontDiscard();
		gGL.getTexUnit(0)->bind(mWaterTexturep);
		mWaterTexturep->setAddressMode(LLTexUnit::TAM_CLAMP);
	}
}
void LLPanelGroupNotices::setItem(LLPointer<LLInventoryItem> inv_item)
{
	mInventoryItem = inv_item;

	BOOL item_is_multi = FALSE;
	if ( inv_item->getFlags() & LLInventoryItem::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS )
	{
		item_is_multi = TRUE;
	};

	std::string icon_name = get_item_icon_name(inv_item->getType(),
										inv_item->getInventoryType(),
										inv_item->getFlags(),
										item_is_multi );

	mCreateInventoryIcon->setImage(icon_name);
	mCreateInventoryIcon->setVisible(TRUE);

	std::stringstream ss;
	ss << "        " << mInventoryItem->getName();

	mCreateInventoryName->setText(ss.str());
	mBtnRemoveAttachment->setEnabled(TRUE);
}
void LLViewerMediaFocus::setHoverFace(LLPointer<LLViewerObject> objectp, S32 face, viewer_media_t media_impl, LLVector3 pick_normal)
{
	if (media_impl.notNull())
	{
		mHoverImplID = media_impl->getMediaTextureID();
		mHoverObjectID = objectp->getID();
		mHoverObjectFace = face;
		mHoverObjectNormal = pick_normal;
	}
	else
	{
		mHoverObjectID = LLUUID::null;
		mHoverObjectFace = 0;
		mHoverImplID = LLUUID::null;
	}
}
// note: modifies the argument raw_image!!!!
LLPointer<LLImageJ2C> LLViewerImageList::convertToUploadFile(LLPointer<LLImageRaw> raw_image)
{
	raw_image->biasedScaleToPowerOfTwo(LLViewerImage::MAX_IMAGE_SIZE_DEFAULT);
	LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C();
	compressedImage->setRate(0.f);
	
	if (gSavedSettings.getBOOL("LosslessJ2CUpload") &&
		(raw_image->getWidth() * raw_image->getHeight() <= LL_IMAGE_REZ_LOSSLESS_CUTOFF * LL_IMAGE_REZ_LOSSLESS_CUTOFF))
		compressedImage->setReversible(TRUE);
	
	compressedImage->encode(raw_image, 0.0f);
	
	return compressedImage;
}
void LLDrawPoolAvatar::getRiggedGeometry(LLFace* face, LLPointer<LLVertexBuffer>& buffer, U32 data_mask, const LLMeshSkinInfo* skin, LLVolume* volume, const LLVolumeFace& vol_face)
{
	face->setGeomIndex(0);
	face->setIndicesIndex(0);
		
		//rigged faces do not batch textures
		face->setTextureIndex(255);

		if (buffer.isNull() || buffer->getTypeMask() != data_mask || !buffer->isWriteable())
		{ //make a new buffer
			if (sShaderLevel > 0)
			{
				buffer = new LLVertexBuffer(data_mask, GL_DYNAMIC_DRAW_ARB);
			}
			else
			{
				buffer = new LLVertexBuffer(data_mask, GL_STREAM_DRAW_ARB);
			}
			buffer->allocateBuffer(vol_face.mNumVertices, vol_face.mNumIndices, true);
		}
		else //resize existing buffer
		{
			buffer->resizeBuffer(vol_face.mNumVertices, vol_face.mNumIndices);
		}

		face->setSize(vol_face.mNumVertices, vol_face.mNumIndices);
		face->setVertexBuffer(buffer);

		U16 offset = 0;
		
		LLMatrix4a mat_vert;
		mat_vert.loadu(skin->mBindShapeMatrix);
		LLMatrix4a mat_inv_trans = mat_vert;
		mat_inv_trans.invert();
		mat_inv_trans.transpose();

		//let getGeometryVolume know if alpha should override shiny
		U32 type = gPipeline.getPoolTypeFromTE(face->getTextureEntry(), face->getTexture());

		if (type == LLDrawPool::POOL_ALPHA)
		{
			face->setPoolType(LLDrawPool::POOL_ALPHA);
		}
		else
		{
		face->setPoolType(LLDrawPool::POOL_AVATAR);
	}

	//llinfos << "Rebuilt face " << face->getTEOffset() << " of " << face->getDrawable() << " at " << gFrameTimeSeconds << llendl;
	face->getGeometryVolume(*volume, face->getTEOffset(), mat_vert, mat_inv_trans, offset, true);

	buffer->flush();
}
LLViewerImage* LLViewerImageList::getImage(const LLUUID &image_id,
												   BOOL usemipmaps,
												   BOOL level_immediate,
												   LLGLint internal_format,
												   LLGLenum primary_format,
												   LLHost request_from_host)
{
	// Return the image with ID image_id
	// If the image is not found, creates new image and
	// enqueues a request for transmission
	
	if ((&image_id == NULL) || image_id.isNull())
	{
		return (getImage(IMG_DEFAULT, TRUE, TRUE));
	}
	
	LLPointer<LLViewerImage> imagep = hasImage(image_id);
	
	if (imagep.isNull())
	{
		imagep = new LLViewerImage(image_id, request_from_host, usemipmaps);
		
		if (internal_format && primary_format)
		{
			imagep->setExplicitFormat(internal_format, primary_format);
		}
		
		addImage(imagep);
		
		if (level_immediate)
		{
			imagep->dontDiscard();
			imagep->setBoostLevel(LLViewerImageBoostLevel::BOOST_UI);
		}
		else
		{
			//by default, the texure can not be removed from memory even if it is not used.
			//here turn this off
			//if this texture should be set to NO_DELETE, either pass level_immediate == TRUE here, or call setNoDelete() afterwards.
			imagep->forceActive() ;
		}
	}

	imagep->setGLTextureCreated(true);
	
	return imagep;
}
Exemple #14
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LLPointer<LLInventoryCategory> ll_create_category_from_sd(const LLSD& sd_cat)
{
	LLPointer<LLInventoryCategory> rv = new LLInventoryCategory;
	rv->setUUID(sd_cat[INV_FOLDER_ID_LABEL].asUUID());
	rv->setParent(sd_cat[INV_PARENT_ID_LABEL].asUUID());
	rv->rename(sd_cat[INV_NAME_LABEL].asString());
	rv->setType(
		LLAssetType::lookup(sd_cat[INV_ASSET_TYPE_LABEL].asString()));
	rv->setPreferredType(
		LLAssetType::lookup(
			sd_cat[INV_PREFERRED_TYPE_LABEL].asString()));
	return rv;
}
LLSD ll_create_sd_from_inventory_category(LLPointer<LLInventoryCategory> cat)
{
	LLSD rv;
	if(cat.isNull()) return rv;
	if (cat->getType() == LLAssetType::AT_NONE)
	{
		LL_WARNS() << "ll_create_sd_from_inventory_category() for cat with AT_NONE"
			<< LL_ENDL;
		return rv;
	}
	rv[INV_FOLDER_ID_LABEL] = cat->getUUID();
	rv[INV_PARENT_ID_LABEL] = cat->getParentUUID();
	rv[INV_NAME_LABEL] = cat->getName();
	rv[INV_ASSET_TYPE_LABEL] = LLAssetType::lookup(cat->getType());
	if(LLFolderType::lookupIsProtectedType(cat->getPreferredType()))
	{
		rv[INV_PREFERRED_TYPE_LABEL] =
			LLFolderType::lookup(cat->getPreferredType()).c_str();
	}
	return rv;
}
Exemple #16
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LLSD ll_create_sd_from_inventory_category(LLPointer<LLInventoryCategory> cat)
{
	LLSD rv;
	if(cat.isNull()) return rv;
	if (cat->getType() == LLAssetType::AT_NONE)
	{
		llwarns << "ll_create_sd_from_inventory_category() for cat with AT_NONE"
			<< llendl;
		return rv;
	}
	rv[INV_FOLDER_ID_LABEL] = cat->getUUID();
	rv[INV_PARENT_ID_LABEL] = cat->getParentUUID();
	rv[INV_NAME_LABEL] = cat->getName();
	rv[INV_ASSET_TYPE_LABEL] = LLAssetType::lookup(cat->getType());
	if(LLAssetType::AT_NONE != cat->getPreferredType())
	{
		rv[INV_PREFERRED_TYPE_LABEL] =
			LLAssetType::lookup(cat->getPreferredType());
	}
	return rv;
}
// Insert a certificate into the store.  If the certificate already 
// exists in the store, nothing is done.
void  LLBasicCertificateVector::insert(iterator _iter, 
				       LLPointer<LLCertificate> cert)
{
	LLSD cert_info;
	cert->getLLSD(cert_info);
	if (cert_info.isMap() && cert_info.has(CERT_SHA1_DIGEST))
	{
		LLSD existing_cert_info = LLSD::emptyMap();
		existing_cert_info[CERT_MD5_DIGEST] = cert_info[CERT_MD5_DIGEST];
		if(find(existing_cert_info) == end())
		{
			BasicIteratorImpl *basic_iter = dynamic_cast<BasicIteratorImpl*>(_iter.mImpl.get());
			llassert(basic_iter);
			if (basic_iter)
			{
				mCerts.insert(basic_iter->mIter, cert);
			}
		}
	}
}
// note: modifies the argument raw_image!!!!
LLPointer<LLImageJ2C> LLViewerTextureList::convertToUploadFile(LLPointer<LLImageRaw> raw_image)
{
	raw_image->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT);
	LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C();
	compressedImage->setRate(0.f);
	
	if (gSavedSettings.getBOOL("LosslessJ2CUpload") &&
		(raw_image->getWidth() * raw_image->getHeight() <= LL_IMAGE_REZ_LOSSLESS_CUTOFF * LL_IMAGE_REZ_LOSSLESS_CUTOFF))
		compressedImage->setReversible(TRUE);
	

     compressedImage->encode(raw_image, 0.0f);
	
	if (!compressedImage->encode(raw_image, 0.0f))
	{
		llinfos << "convertToUploadFile : encode returns with error!!" << llendl;
		// Clear up the pointer so we don't leak that one
		compressedImage = NULL;
	}
	
	return compressedImage;
}
// static
void LLFloaterAuction::onClickSnapshot(void* data)
{
	LLFloaterAuction* self = (LLFloaterAuction*)(data);

	LLPointer<LLImageRaw> raw = new LLImageRaw;

	gForceRenderLandFence = self->getChild<LLUICtrl>("fence_check")->getValue().asBoolean();
	BOOL success = gViewerWindow->rawSnapshot(raw,
											  gViewerWindow->getWindowWidthScaled(),
											  gViewerWindow->getWindowHeightScaled(),
											  TRUE, FALSE,
											  FALSE, FALSE);
	gForceRenderLandFence = FALSE;

	if (success)
	{
		self->mTransactionID.generate();
		self->mImageID = self->mTransactionID.makeAssetID(gAgent.getSecureSessionID());

		// <FS:PP> FIRE-8190: Preview function for "UI Sounds" Panel
		// if(!gSavedSettings.getBOOL("QuietSnapshotsToDisk"))
		if(!gSavedSettings.getBOOL("PlayModeUISndSnapshot"))
		// </FS:PP> FIRE-8190: Preview function for "UI Sounds" Panel
		{
			gViewerWindow->playSnapshotAnimAndSound();
		}
		llinfos << "Writing TGA..." << llendl;

		LLPointer<LLImageTGA> tga = new LLImageTGA;
		tga->encode(raw);
		LLVFile::writeFile(tga->getData(), tga->getDataSize(), gVFS, self->mImageID, LLAssetType::AT_IMAGE_TGA);
		
		raw->biasedScaleToPowerOfTwo(LLViewerTexture::MAX_IMAGE_SIZE_DEFAULT);

		llinfos << "Writing J2C..." << llendl;

		LLPointer<LLImageJ2C> j2c = new LLImageJ2C;
		j2c->encode(raw, 0.0f);
		LLVFile::writeFile(j2c->getData(), j2c->getDataSize(), gVFS, self->mImageID, LLAssetType::AT_TEXTURE);

		self->mImage = LLViewerTextureManager::getLocalTexture((LLImageRaw*)raw, FALSE);
		gGL.getTexUnit(0)->bind(self->mImage);
		self->mImage->setAddressMode(LLTexUnit::TAM_CLAMP);
	}
	else
	{
		llwarns << "Unable to take snapshot" << llendl;
	}
}
LLViewerImage* LLViewerImageList::getImageFromUrl(const std::string& url,
												   BOOL usemipmaps,
												   BOOL level_immediate,
												   LLGLint internal_format,
												   LLGLenum primary_format, 
												   const LLUUID& force_id)
{
	if (gNoRender)
	{
		// Never mind that this ignores image_set_id;
		// getImage() will handle that later.
		return getImage(IMG_DEFAULT, TRUE, TRUE);
	}

	// generate UUID based on hash of filename
	LLUUID new_id;
	if (force_id.notNull())
	{
		new_id = force_id;
	}
	else
	{
		new_id.generate(url);
	}

	LLPointer<LLViewerImage> imagep = hasImage(new_id);
	
	if (imagep.isNull())
	{
		imagep = new LLViewerImage(url, new_id, usemipmaps);
		
		if (internal_format && primary_format)
		{
			imagep->setExplicitFormat(internal_format, primary_format);
		}

		addImage(imagep);
		
		if (level_immediate)
		{
			imagep->dontDiscard();
			imagep->setBoostLevel(LLViewerImageBoostLevel::BOOST_UI);
		}
	}

	imagep->setGLTextureCreated(true);

	return imagep;
}
// static
LLPointer<LLViewerPartSourceScript> LLViewerPartSourceScript::unpackPSS(LLViewerObject *source_objp, LLPointer<LLViewerPartSourceScript> pssp, const S32 block_num)
{
	LLMemType mt(LLMemType::MTYPE_PARTICLES);
	if (!pssp)
	{
		if (LLPartSysData::isNullPS(block_num))
		{
			return NULL;
		}
		LLPointer<LLViewerPartSourceScript> new_pssp = new LLViewerPartSourceScript(source_objp);
		if (!new_pssp->mPartSysData.unpackBlock(block_num))
		{
			return NULL;
		}
		if (new_pssp->mPartSysData.mTargetUUID.notNull())
		{
			LLViewerObject *target_objp = gObjectList.findObject(new_pssp->mPartSysData.mTargetUUID);
			new_pssp->setTargetObject(target_objp);
		}
		return new_pssp;
	}
	else
	{
		if (LLPartSysData::isNullPS(block_num))
		{
			return NULL;
		}

		if (!pssp->mPartSysData.unpackBlock(block_num))
		{
			return NULL;
		}
		if (pssp->mPartSysData.mTargetUUID.notNull())
		{
			LLViewerObject *target_objp = gObjectList.findObject(pssp->mPartSysData.mTargetUUID);
			pssp->setTargetObject(target_objp);
		}
		return pssp;
	}
}
// static
void LLFloaterAuction::onClickSnapshot(void* data)
{
	LLFloaterAuction* self = (LLFloaterAuction*)(data);

	LLPointer<LLImageRaw> raw = new LLImageRaw;

	gForceRenderLandFence = self->childGetValue("fence_check").asBoolean();
	BOOL success = gViewerWindow->rawSnapshot(raw,
											  gViewerWindow->getWindowWidth(),
											  gViewerWindow->getWindowHeight(),
											  TRUE, FALSE,
											  FALSE, FALSE);
	gForceRenderLandFence = FALSE;

	if (success)
	{
		self->mTransactionID.generate();
		self->mImageID = self->mTransactionID.makeAssetID(gAgent.getSecureSessionID());

		if(!gSavedSettings.getBOOL("QuietSnapshotsToDisk"))
		{
			gViewerWindow->playSnapshotAnimAndSound();
		}
		llinfos << "Writing TGA..." << llendl;

		LLPointer<LLImageTGA> tga = new LLImageTGA;
		tga->encode(raw);
		LLVFile::writeFile(tga->getData(), tga->getDataSize(), gVFS, self->mImageID, LLAssetType::AT_IMAGE_TGA);
		
		raw->biasedScaleToPowerOfTwo(LLViewerImage::MAX_IMAGE_SIZE_DEFAULT);

		llinfos << "Writing J2C..." << llendl;

		LLPointer<LLImageJ2C> j2c = new LLImageJ2C;
		j2c->encode(raw, 0.0f);
		LLVFile::writeFile(j2c->getData(), j2c->getDataSize(), gVFS, self->mImageID, LLAssetType::AT_TEXTURE);

		self->mImage = new LLImageGL((LLImageRaw*)raw, FALSE);
		self->mImage->bind();
		self->mImage->setClamp(TRUE, TRUE);
	}
	else
	{
		llwarns << "Unable to take snapshot" << llendl;
	}
}
//-----------------------------------------------------------------------------
// addJointState()
//-----------------------------------------------------------------------------
BOOL LLJointStateBlender::addJointState(const LLPointer<LLJointState>& joint_state, S32 priority, BOOL additive_blend)
{
	llassert(joint_state);

	if (!joint_state->getJoint())
		// this joint state doesn't point to an actual joint, so we don't care about applying it
		return FALSE;

	for(S32 i = 0; i < JSB_NUM_JOINT_STATES; i++)
	{
		if (mJointStates[i].isNull())
		{
			mJointStates[i] = joint_state;
			mPriorities[i] = priority;
			mAdditiveBlends[i] = additive_blend;
			return TRUE;
		} 
		else if (priority > mPriorities[i])
		{
			// we're at a higher priority than the current joint state in this slot
			// so shift everyone over
			// previous joint states (newer motions) with same priority should stay in place
			for (S32 j = JSB_NUM_JOINT_STATES - 1; j > i; j--)
			{
				mJointStates[j] = mJointStates[j - 1];
				mPriorities[j] = mPriorities[j - 1];
				mAdditiveBlends[j] = mAdditiveBlends[j - 1];
			}
			// now store ourselves in this slot
			mJointStates[i] = joint_state;
			mPriorities[i] = priority;
			mAdditiveBlends[i] = additive_blend;
			return TRUE;
		}
	}

	return FALSE;
}
BOOL LLViewerTextEditor::openEmbeddedItem(LLPointer<LLInventoryItem> item, llwchar wc)
{

	switch( item->getType() )
	{
		case LLAssetType::AT_TEXTURE:
			openEmbeddedTexture( item, wc );
			return TRUE;

		case LLAssetType::AT_SOUND:
			openEmbeddedSound( item, wc );
			return TRUE;

		case LLAssetType::AT_NOTECARD:
			openEmbeddedNotecard( item, wc );
			return TRUE;

		case LLAssetType::AT_LANDMARK:
			openEmbeddedLandmark( item, wc );
			return TRUE;

		case LLAssetType::AT_CALLINGCARD:
			openEmbeddedCallingcard( item, wc );
			return TRUE;

		case LLAssetType::AT_LSL_TEXT:
		case LLAssetType::AT_CLOTHING:
		case LLAssetType::AT_OBJECT:
		case LLAssetType::AT_BODYPART:
		case LLAssetType::AT_ANIMATION:
		case LLAssetType::AT_GESTURE:
			showCopyToInvDialog( item, wc );
			return TRUE;
		default:
			return FALSE;
	}

}
Exemple #25
0
// Load an image from file and return a raw (decompressed) instance of its data
LLPointer<LLImageRaw> load_image(const std::string &src_filename, int discard_level, int* region, bool output_stats)
{
	LLPointer<LLImageFormatted> image = create_image(src_filename);
	
	// This just loads the image file stream into a buffer. No decoding done.
	if (!image->load(src_filename))
	{
		return NULL;
	}
	
	if(	(image->getComponents() != 3) && (image->getComponents() != 4) )
	{
		std::cout << "Image files with less than 3 or more than 4 components are not supported\n";
		return NULL;
	}
	
	if (output_stats)
	{
		output_image_stats(image, src_filename);
	}
	
	LLPointer<LLImageRaw> raw_image = new LLImageRaw;
	
	// Set the image restriction on load in the case of a j2c image
	if ((image->getCodec() == IMG_CODEC_J2C) && ((discard_level != -1) || (region != NULL)))
	{
		// That method doesn't exist (and likely, doesn't make sense) for any other image file format
		// hence the required cryptic cast.
		((LLImageJ2C*)(image.get()))->initDecode(*raw_image, discard_level, region);
	}
	
	if (!image->decode(raw_image, 0.0f))
	{
		return NULL;
	}
	
	return raw_image;
}
LLViewerImage* LLViewerImageList::getImage(const LLUUID &image_id,
												   BOOL usemipmaps,
												   BOOL level_immediate,
												   LLGLint internal_format,
												   LLGLenum primary_format,
												   LLHost request_from_host)
{
	// Return the image with ID image_id
	// If the image is not found, creates new image and
	// enqueues a request for transmission
	
	if ((&image_id == NULL) || image_id.isNull())
	{
		return (getImage(IMG_DEFAULT, TRUE, TRUE));
	}
	
	LLPointer<LLViewerImage> imagep = hasImage(image_id);
	
	if (imagep.isNull())
	{
		imagep = new LLViewerImage(image_id, usemipmaps);
		// Might want to request from host other than where the agent is. JC
		imagep->setTargetHost(request_from_host);
		
		if (internal_format && primary_format)
		{
			imagep->setExplicitFormat(internal_format, primary_format);
		}
		
		addImage(imagep);
		
		if (level_immediate)
		{
			imagep->dontDiscard();
			imagep->setBoostLevel(LLViewerImage::BOOST_UI);
		}
	}
	
	return imagep;
}
void LLFloaterTexturePicker::updateImageStats()
{
	if (mTexturep.notNull())
	{
		//RN: have we received header data for this image?
		if (mTexturep->getWidth(0) > 0 && mTexturep->getHeight(0) > 0)
		{
			std::string formatted_dims = llformat("%d x %d", mTexturep->getWidth(0),mTexturep->getHeight(0));
			mResolutionLabel->setTextArg("[DIMENSIONS]", formatted_dims);
		}
		else
		{
			mResolutionLabel->setTextArg("[DIMENSIONS]", std::string("[? x ?]"));
		}
		if (gAgent.isGodlike())
		{
			std::string tstring = "Pick: ";
			std::string image_id_string = mTexturep->getID().asString();
			tstring = tstring + image_id_string.replace(24, 35, 12, '*'); // hide last segment to discourage theft
			setTitle(tstring);
		}
	}
}
Exemple #28
0
	virtual bool doCompare(const LLAvatarListItem* item1, const LLAvatarListItem* item2) const
	{
		LLPointer<LLSpeaker> lhs = LLActiveSpeakerMgr::instance().findSpeaker(item1->getAvatarId());
		LLPointer<LLSpeaker> rhs = LLActiveSpeakerMgr::instance().findSpeaker(item2->getAvatarId());
		if ( lhs.notNull() && rhs.notNull() )
		{
			// Compare by last speaking time
			if( lhs->mLastSpokeTime != rhs->mLastSpokeTime )
				return ( lhs->mLastSpokeTime > rhs->mLastSpokeTime );
		}
		else if ( lhs.notNull() )
		{
			// True if only item1 speaker info available
			return true;
		}
		else if ( rhs.notNull() )
		{
			// False if only item2 speaker info available
			return false;
		}
		// By default compare by name.
		return LLAvatarItemNameComparator::doCompare(item1, item2);
	}
BOOL LLVLComposition::generateTexture(const F32 x, const F32 y,
									  const F32 width, const F32 height)
{
	llassert(mSurfacep);
	llassert(x >= 0.f);
	llassert(y >= 0.f);

	LLTimer gen_timer;

	///////////////////////////
	//
	// Generate raw data arrays for surface textures
	//
	//

	// These have already been validated by generateComposition.
	U8* st_data[4];
	S32 st_data_size[4]; // for debugging

	for (S32 i = 0; i < 4; i++)
	{
		if (mRawImages[i].isNull())
		{
			// Read back a raw image for this discard level, if it exists
			mRawImages[i] = new LLImageRaw;
			S32 min_dim = llmin(mDetailTextures[i]->getWidth(0), mDetailTextures[i]->getHeight(0));
			S32 ddiscard = 0;
			while (min_dim > BASE_SIZE && ddiscard < MAX_DISCARD_LEVEL)
			{
				ddiscard++;
				min_dim /= 2;
			}
			mRawImages[i] = mDetailTextures[i]->getCachedRawImage() ;
			if (!mRawImages[i])
			{
				llwarns << "no cached raw data for terrain detail texture: " << mDetailTextures[i]->getID() << llendl;
				return FALSE;
			}
			if (mDetailTextures[i]->getWidth(ddiscard) != BASE_SIZE ||
				mDetailTextures[i]->getHeight(ddiscard) != BASE_SIZE ||
				mDetailTextures[i]->getComponents() != 3)
			{
				LLPointer<LLImageRaw> newraw = new LLImageRaw(BASE_SIZE, BASE_SIZE, 3);
				newraw->composite(mRawImages[i]);
				mRawImages[i] = newraw; // deletes old
			}
		}
		st_data[i] = mRawImages[i]->getData();
		st_data_size[i] = mRawImages[i]->getDataSize();
	}

	///////////////////////////////////////
	//
	// Generate and clamp x/y bounding box.
	//
	//

	S32 x_begin, y_begin, x_end, y_end;
	x_begin = (S32)(x * mScaleInv);
	y_begin = (S32)(y * mScaleInv);
	x_end = llround( (x + width) * mScaleInv );
	y_end = llround( (y + width) * mScaleInv );

	if (x_end > mWidth)
	{
		llwarns << "x end > width" << llendl;
		x_end = mWidth;
	}
	if (y_end > mWidth)
	{
		llwarns << "y end > width" << llendl;
		y_end = mWidth;
	}


	///////////////////////////////////////////
	//
	// Generate target texture information, stride ratios.
	//
	//

	LLViewerImage *texturep;
	U32 tex_width, tex_height, tex_comps;
	U32 tex_stride;
	F32 tex_x_scalef, tex_y_scalef;
	S32 tex_x_begin, tex_y_begin, tex_x_end, tex_y_end;
	F32 tex_x_ratiof, tex_y_ratiof;

	texturep = mSurfacep->getSTexture();
	tex_width = texturep->getWidth();
	tex_height = texturep->getHeight();
	tex_comps = texturep->getComponents();
	tex_stride = tex_width * tex_comps;

	S32 st_comps = 3;
	S32 st_width = BASE_SIZE;
	S32 st_height = BASE_SIZE;
	
	if (tex_comps != st_comps)
	{
		llwarns << "Base texture comps != input texture comps" << llendl;
		return FALSE;
	}

	tex_x_scalef = (F32)tex_width / (F32)mWidth;
	tex_y_scalef = (F32)tex_height / (F32)mWidth;
	tex_x_begin = (S32)((F32)x_begin * tex_x_scalef);
	tex_y_begin = (S32)((F32)y_begin * tex_y_scalef);
	tex_x_end = (S32)((F32)x_end * tex_x_scalef);
	tex_y_end = (S32)((F32)y_end * tex_y_scalef);

	tex_x_ratiof = (F32)mWidth*mScale / (F32)tex_width;
	tex_y_ratiof = (F32)mWidth*mScale / (F32)tex_height;

	LLPointer<LLImageRaw> raw = new LLImageRaw(tex_width, tex_height, tex_comps);
	U8 *rawp = raw->getData();

	F32 tex_width_inv = 1.f/tex_width;
	F32 tex_height_inv = 1.f/tex_height;

	F32 st_x_stride, st_y_stride;
	st_x_stride = ((F32)st_width / (F32)mTexScaleX)*((F32)mWidth / (F32)tex_width);
	st_y_stride = ((F32)st_height / (F32)mTexScaleY)*((F32)mWidth / (F32)tex_height);

	llassert(st_x_stride > 0.f);
	llassert(st_y_stride > 0.f);
	////////////////////////////////
	//
	// Iterate through the target texture, striding through the
	// subtextures and interpolating appropriately.
	//
	//

	F32 sti, stj;
	S32 st_offset;
	sti = (tex_x_begin * st_x_stride) - st_width*(llfloor((tex_x_begin * st_x_stride)/st_width));
	stj = (tex_y_begin * st_y_stride) - st_height*(llfloor((tex_y_begin * st_y_stride)/st_height));

	st_offset = (llfloor(stj * st_width) + llfloor(sti)) * st_comps;
	for (S32 j = tex_y_begin; j < tex_y_end; j++)
	{
		U32 offset = j * tex_stride + tex_x_begin * tex_comps;
		sti = (tex_x_begin * st_x_stride) - st_width*((U32)(tex_x_begin * st_x_stride)/st_width);
		for (S32 i = tex_x_begin; i < tex_x_end; i++)
		{
			S32 tex0, tex1;
			F32 composition = getValueScaled(i*tex_x_ratiof, j*tex_y_ratiof);

			tex0 = llfloor( composition );
			tex0 = llclamp(tex0, 0, 3);
			composition -= tex0;
			tex1 = tex0 + 1;
			tex1 = llclamp(tex1, 0, 3);

			F32 xy_int_i, xy_int_j;

			xy_int_i = i * tex_width_inv;
			xy_int_j = j * tex_height_inv;

			st_offset = (lltrunc(sti) + lltrunc(stj)*st_width) * st_comps;
			for (U32 k = 0; k < tex_comps; k++)
			{
				// Linearly interpolate based on composition.
				if (st_offset >= st_data_size[tex0] || st_offset >= st_data_size[tex1])
				{
					// SJB: This shouldn't be happening, but does... Rounding error?
					//llwarns << "offset 0 [" << tex0 << "] =" << st_offset << " >= size=" << st_data_size[tex0] << llendl;
					//llwarns << "offset 1 [" << tex1 << "] =" << st_offset << " >= size=" << st_data_size[tex1] << llendl;
				}
				else
				{
					F32 a = *(st_data[tex0] + st_offset);
					F32 b = *(st_data[tex1] + st_offset);
					rawp[ offset ] = (U8)lltrunc( a + composition * (b - a) );
				}
				offset++;
				st_offset++;
			}

			sti += st_x_stride;
			if (sti >= st_width)
			{
				sti -= st_width;
			}
		}

		stj += st_y_stride;
		if (stj >= st_height)
		{
			stj -= st_height;
		}
	}

	texturep->setSubImage(raw, tex_x_begin, tex_y_begin, tex_x_end - tex_x_begin, tex_y_end - tex_y_begin);
	LLSurface::sTextureUpdateTime += gen_timer.getElapsedTimeF32();
	LLSurface::sTexelsUpdated += (tex_x_end - tex_x_begin) * (tex_y_end - tex_y_begin);

	for (S32 i = 0; i < 4; i++)
	{
		// Un-boost detatil textures (will get re-boosted if rendering in high detail)
		mDetailTextures[i]->setBoostLevel(LLViewerImageBoostLevel::BOOST_NONE);
		mDetailTextures[i]->setMinDiscardLevel(MAX_DISCARD_LEVEL + 1);
	}
	
	return TRUE;
}
void render_disconnected_background()
{
	if (!gDisconnectedImagep && gDisconnected)
	{
		llinfos << "Loading last bitmap..." << llendl;

		std::string temp_str;
		temp_str = gDirUtilp->getLindenUserDir() + gDirUtilp->getDirDelimiter() + SCREEN_LAST_FILENAME;

		LLPointer<LLImageBMP> image_bmp = new LLImageBMP;
		if( !image_bmp->load(temp_str) )
		{
			//llinfos << "Bitmap load failed" << llendl;
			return;
		}
		
		LLPointer<LLImageRaw> raw = new LLImageRaw;
		if (!image_bmp->decode(raw, 0.0f))
		{
			llinfos << "Bitmap decode failed" << llendl;
			gDisconnectedImagep = NULL;
			return;
		}

		U8 *rawp = raw->getData();
		S32 npixels = (S32)image_bmp->getWidth()*(S32)image_bmp->getHeight();
		for (S32 i = 0; i < npixels; i++)
		{
			S32 sum = 0;
			sum = *rawp + *(rawp+1) + *(rawp+2);
			sum /= 3;
			*rawp = ((S32)sum*6 + *rawp)/7;
			rawp++;
			*rawp = ((S32)sum*6 + *rawp)/7;
			rawp++;
			*rawp = ((S32)sum*6 + *rawp)/7;
			rawp++;
		}

		
		raw->expandToPowerOfTwo();
		gDisconnectedImagep = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE );
		gStartTexture = gDisconnectedImagep;
	}

	// Make sure the progress view always fills the entire window.
	S32 width = gViewerWindow->getWindowWidthScaled();
	S32 height = gViewerWindow->getWindowHeightScaled();

	if (gDisconnectedImagep)
	{
		if (LLGLSLShader::sNoFixedFunction)
		{
			gUIProgram.bind();
		}
		LLGLSUIDefault gls_ui;
		gViewerWindow->setup2DRender();
		gGL.pushMatrix();
		{
			// scale ui to reflect UIScaleFactor
			// this can't be done in setup2DRender because it requires a
			// pushMatrix/popMatrix pair
			const LLVector2& display_scale = gViewerWindow->getDisplayScale();
			gGL.scalef(display_scale.mV[VX], display_scale.mV[VY], 1.f);

			gGL.getTexUnit(0)->bind(gDisconnectedImagep);
			gGL.color4f(1.f, 1.f, 1.f, 1.f);
			gl_rect_2d_simple_tex(width, height);
			gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
		}
		gGL.popMatrix();
		gGL.flush();
		if (LLGLSLShader::sNoFixedFunction)
		{
			gUIProgram.unbind();
		}
	}
}