Exemple #1
0
void PerspectiveRangeCamera::setupLens() {
  PointerTo<Lens> lens = new PerspectiveLens();
  lens->set_near_far(rangeLimits[0], rangeLimits[1]);
  lens->set_fov(fov[0]*180.0/M_PI, fov[1]*180.0/M_PI);

  setupCamera(lens);

  set_hpr(angles[0]*180.0/M_PI-90.0, angles[1]*180.0/M_PI, 0.0);
}
Exemple #2
0
void ImageSensor::setupCamera() {
  PointerTo<GraphicsOutput> window = Morsel::getWindow(0);
  colorBuffer = window->make_texture_buffer("ColorMap", resolution[0],
    resolution[1], &colorMap, true);

  PointerTo<Lens> lens = new PerspectiveLens();
  lens->set_near_far(rangeLimits[0], rangeLimits[1]);
  lens->set_view_vector(1.0, 0.0, 0.0, 0.0, 0.0, 1.0);
  lens->set_film_size(filmSize[0], filmSize[1]);
  lens->set_focal_length(focalLength);

  cameraNode = new Camera("Camera");
  cameraNode->set_camera_mask(cameraMask);
  cameraNode->set_scene(Morsel::getGSG()->get_scene()->get_scene_root());
  camera = attach_new_node(cameraNode);
  cameraNode->set_lens(lens);

  PointerTo<DisplayRegion> drc = colorBuffer->make_display_region();
  drc->set_sort(0);
  drc->set_camera(camera);
}