Exemple #1
0
void HostedObject::processLocationUpdate(
        const SpaceID& space, ProxyObjectPtr proxy_obj, bool predictive,
        TimedMotionVector3f* loc, uint64 loc_seqno,
        TimedMotionQuaternion* orient, uint64 orient_seqno,
        BoundingSphere3f* bounds, uint64 bounds_seqno,
        String* mesh, uint64 mesh_seqno,
        String* phy, uint64 phy_seqno
) {
    if (loc)
        proxy_obj->setLocation(*loc, loc_seqno);

    if (orient)
        proxy_obj->setOrientation(*orient, orient_seqno);

    if (bounds)
        proxy_obj->setBounds(*bounds, bounds_seqno);

    if (mesh)
        proxy_obj->setMesh(Transfer::URI(*mesh), mesh_seqno);

    if (phy && *phy != "")
        proxy_obj->setPhysics(*phy, phy_seqno);
}
Exemple #2
0
ProxyObjectPtr ProxyManager::createObject(
    const SpaceObjectReference& id,
    const TimedMotionVector3f& tmv, const TimedMotionQuaternion& tmq, const AggregateBoundingInfo& bs,
    const Transfer::URI& meshuri, const String& phy, bool isAggregate, uint64 seqNo
)
{
    PROXYMAN_SERIALIZED();

    ProxyObjectPtr newObj;
    // Try to reuse an existing object, even if we only have a valid
    // weak pointer to it.
    assert(id.space() == mID.space());
    ProxyMap::iterator iter = mProxyMap.find(id.object());
    if (iter != mProxyMap.end()) {
        // From strong ref
        newObj = iter->second.ptr;
        if (!newObj) {
            // From weak ref
            newObj = iter->second.wptr.lock();

            // And either update the strong ref or clear out the entry
            // if its not even valid anymore.
            if (newObj)
                iter->second.ptr = newObj;
            else
                mProxyMap.erase(iter);
        }
    }

    // If we couldn't get a valid existing copy, create and insert a
    // new one.
    if (!newObj) {
        newObj = ProxyObject::construct(getSharedPtr(), id);
        std::pair<ProxyMap::iterator, bool> result = mProxyMap.insert(
            ProxyMap::value_type(
                newObj->getObjectReference().object(),
                ProxyData(newObj)
            )
        );
        iter = result.first;
    }

    assert(newObj);
    assert(newObj->getObjectReference() == id);
    assert(newObj->getOwner().get() == this);

    // This makes things simpler elsewhere: For new objects, we ensure
    // all the values are set properly so that when the notification
    // happens below, the proxy passed to listeners (for
    // onCreateProxy) will be completely setup, making it valid for
    // use. We don't need this for old ProxyObjects since they were
    // already initialized. The seqNo of 0 only updates something if it wasn't
    // set yet.
    newObj->setLocation(tmv, 0);
    newObj->setOrientation(tmq, 0);
    newObj->setBounds(bs, 0);
    if(meshuri)
        newObj->setMesh(meshuri, 0);
    if(phy.size() > 0)
        newObj->setPhysics(phy, 0);
    newObj->setIsAggregate(isAggregate, 0);

    // Notification of the proxy will have already occured, but
    // updates via, e.g., PositionListener or MeshListener, will go
    // out here, so the potentially invalid initial data automatically
    // filled when the object was created by createObject() shouldn't
    // matter.
    newObj->setLocation(tmv, seqNo);
    newObj->setOrientation(tmq, seqNo);
    newObj->setBounds(bs, seqNo);
    if(meshuri)
        newObj->setMesh(meshuri, seqNo);
    if(phy.size() > 0)
        newObj->setPhysics(phy, seqNo);
    newObj->setIsAggregate(isAggregate, seqNo);

    // Notification has to happen either way
    notify(&ProxyCreationListener::onCreateProxy, newObj);

    return newObj;
}