Exemple #1
0
void	CallScript(ID::Control*, ID::Event*, void* _data)
{
	Script*	data;
	Game*	game;

	data = (Script*)_data;
	game = Game::GetInstance();

	if (game->playerFocusProd != NULL)
		return ;
	std::cout << "Calling script " << data->GetModel()->GetName() << "\n";
	if (data->GetModel()->GetPreview() == true)
	{
		data->CallPreview();
	}
	else
	{
		data->Call(0, 0, NULL);
	}
}