void TraversabilityGrassfire::setProbability(size_t x, size_t y)
{
    SurfacePatch *currentPatch = bestPatchMap[y][x];
    if(!currentPatch)
    {
        trGrid->setProbability(0.0, x, y);
        (*trData)[y][x] = UNKNOWN;
        return;
    }

    float numScanPoints = currentPatch->getMeasurementCount();
    
    if(numScanPoints > config.numNominalMeasurements)
    {
        trGrid->setProbability(1.0, x, y);        
    }
    else
    {
        trGrid->setProbability(numScanPoints / config.numNominalMeasurements, x, y);
    }
}
Exemple #2
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			iterator getPatchByZ(const SurfacePatch& patch, double sigma_threshold = 3.0, bool ignore_negative = true)
			{
				iterator it = begin();
				for (;it != end(); ++it)
				{					
					SurfacePatch &p(*it);
					const double interval = sqrt(sq(patch.getStdev()) + sq(p.getStdev())) * sigma_threshold;
					if( p.distance( patch ) < interval && (!ignore_negative || !p.isNegative()) )
					{
					    return it;
					}
			    }
			    return it;
			}
Exemple #3
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            std::pair<iterator, double> getNearestPatch(const SurfacePatch& p)
            {
                iterator it_min = end();
                double dist = std::numeric_limits<double>::infinity();

                // find the cell with the smallest z-diff
                for (iterator it = begin(); it != end(); ++it)
                {                   
                    double d;
                    if( (d = p.distance(*it)) < dist )
                    {
                        it_min = it;
                        dist = d;
                    }
                }

                return std::make_pair(it_min, dist);                
            }
Exemple #4
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 It getPatchByZ(It it, It end, const SurfacePatch& patch, double sigma_threshold = 3.0, bool ignore_negative = true) const
 {
     It found_patch = end;
     float nearest_distance = std::numeric_limits<float>::max();
     // TODO take advantage of the fact that patches are sorted
     for (;it != end; ++it)
     {                   
         const SurfacePatch &p(*it);
         const double interval = sqrt(sq(patch.getStdev()) + sq(p.getStdev())) * sigma_threshold;
         const float distance = p.distance( patch );
         if( distance < interval && distance < nearest_distance && (!ignore_negative || !p.isNegative()) )
         {
             nearest_distance = distance;
             found_patch = it;
         }
     }
     return found_patch;
 }
void TraversabilityGrassfire::setTraversability(size_t x, size_t y)
{
    bool debug = false;
    totalCnt++;

    SurfacePatch *currentPatch = bestPatchMap[y][x];
    if(!currentPatch)
    {
        (*trData)[y][x] = UNKNOWN;
        return;
    }
    
    numeric::PlaneFitting<double> fitter;
    int count = 0;
    
    double thisHeight = currentPatch->getMean() + currentPatch->getStdev();

    const double scaleX =mlsGrid->getScaleX();
    const double scaleY = mlsGrid->getScaleY();

    if(debug)
    {
        std::cout << "x " << x << " y " << y << " height " << thisHeight << " mean " << currentPatch->getMean() << " stdev " << currentPatch->getStdev() << std::endl;
    }
    
    for(int yi = -1; yi <= 1; yi++)
    {
        for(int xi = -1; xi <= 1; xi++)
        {
            if(yi == 0 && xi == 0)
                continue;
            
            size_t newX = x + xi;
            size_t newY = y + yi;
            if(newX < mlsGrid->getCellSizeX() && newY < mlsGrid->getCellSizeY())
            {

                SurfacePatch *neighbourPatch = bestPatchMap[newY][newX];
                if(neighbourPatch)
                {
                    count++;
                    double neighbourHeight = neighbourPatch->getMean() + neighbourPatch->getStdev();
                    
                    if(debug)
                    {
                        std::cout << "Nx " << newX << " Ny " << newY << " height " << neighbourHeight << " mean " << neighbourPatch->getMean() << " stdev " << neighbourPatch->getStdev() << std::endl;
                    }

                    if(fabs(neighbourHeight - thisHeight) > config.maxStepHeight)
                    {
                        if(debug)
                        {
                            std::cout << "Step do hight" << std::endl;
                        }
                        stepTooHigh++;
                        (*trData)[y][x] = OBSTACLE;
                        return;
                    }
                    
                    Eigen::Vector3d input(xi * scaleX, yi * scaleY, thisHeight - neighbourHeight);
                    if(debug)
                    {
                        std::cout << "Input to plane fitter " << input.transpose() << std::endl;
                    }

                    fitter.update(input);
                }
                else
                {
                    if(debug)
                    {
                        std::cout << "Nx " << newX << " Ny " << newY << " is unknown " << std::endl;
                    }
                }
            }
        }
    }
    
    fitter.update(Eigen::Vector3d(0,0,0));
            
    if (count < 5)
    {
        if(debug)
        {
            std::cout << "count to small " << count << "Setting patch to unknown " << std::endl;
        }

        (*trData)[y][x] = UNKNOWN;
        return;
    }

    Eigen::Vector3d fit(fitter.getCoeffs());
    const double divider = sqrt(fit.x() * fit.x() + fit.y() * fit.y() + 1);
    double slope = acos(1 / divider);

    if(debug)
    {
        std::cout << "slope is " << slope << std::endl;
    }

    if(slope > config.maxSlope)
    {
        if(debug)
        {
            std::cout << "slope is to hight " << std::endl;
        }

        slopeTooHigh++;
        (*trData)[y][x] = OBSTACLE;
        return;
    }

    double drivability = 1.0 - (slope / config.maxSlope); 

    //-0.00001 to get rid of precision problems...
    (*trData)[y][x] = OBSTACLE + ceil((drivability - 0.00001) * config.numTraversabilityClasses);
    
    if(debug)
    {
        std::cout << "Setting tr class " << ceil((drivability - 0.00001) * config.numTraversabilityClasses) << std::endl;
    }

    drivable++;
}
SurfacePatch* TraversabilityGrassfire::getNearestPatchWhereRobotFits(size_t x, size_t y, double height, bool &isObstacle)
{
    SurfacePatch *bestMatchingPatch = NULL;
    double minDistance = std::numeric_limits< double >::max();
    
    isObstacle = true;
    
    MLSGrid::iterator it = mlsGrid->beginCell(x, y);
    MLSGrid::iterator itEnd = mlsGrid->endCell();
    for(; it != itEnd; it++)
    {
        //HACK filter outliers
        if(it->getMeasurementCount() < config.outliertFilterMinMeasurements && it->getStdev() > config.outliertFilterMaxStdDev)
        {
            continue;
        }
        
        double curFloorHeight = it->getMean() + it->getStdev();
        
        //we need to check for patches blocking our way from the current height to this coorindate
        double curPatchTop = it->getMean() + it->getStdev();
        double curPatchBottom = it->getMean() - it->getStdev();

        if(curPatchBottom > (height + config.robotHeight + config.maxStepHeight))
        {
            //robot can never reach this patch, so it is not part of the drive plane
            //discard it
            continue;
        }
        
        //check if patch blocks the robot 'at the top'
        if(curPatchBottom < height + config.robotHeight && curPatchTop > height + config.robotHeight)
        {
            //found a patch that is blocking the robot
            bestMatchingPatch = &(*it);
            return bestMatchingPatch;
        }
        
        //check if patch blocks the robot 'at the ground'
        if(curPatchBottom < height + config.maxStepHeight && curPatchTop > height + config.maxStepHeight)
        {
            //found a patch that is blocking the robot
            bestMatchingPatch = &(*it);
            return bestMatchingPatch;
        }
        
        double curDist = fabs(curFloorHeight - height);
        if(curDist < minDistance)
        {
            minDistance = curDist;
            bestMatchingPatch =&(*it);
        }        
    }
    
    if(!bestMatchingPatch)
        return bestMatchingPatch;
    
    double curFloorHeight;
    bool gapTooSmall = true;
    
    while(gapTooSmall)
    {
        //now we need to check if there is a blocking patch above this matching patch
        MLSGrid::iterator hcIt= mlsGrid->beginCell(x, y);
        MLSGrid::iterator hcItEnd = mlsGrid->endCell();
        
        gapTooSmall = false;
        curFloorHeight = bestMatchingPatch->getMean() + bestMatchingPatch->getStdev();

        //check if selected patch is allready an obstacle
        if(curFloorHeight - height > config.maxStepHeight)
            return bestMatchingPatch;
        
        for(; hcIt != hcItEnd; hcIt++)
        {
            //HACK filter outliers
            if(hcIt->getMeasurementCount() < config.outliertFilterMinMeasurements && hcIt->getStdev() > config.outliertFilterMaxStdDev)
            {
                continue;
            }

            //check if the robot can pass between this and the other patches
            double otherCeilingHeight = hcIt->getMean() - hcIt->getStdev();
            if((curFloorHeight < otherCeilingHeight) && otherCeilingHeight - curFloorHeight < config.robotHeight)
            {
                bestMatchingPatch = &(*hcIt);
                gapTooSmall = true;
                break;
            }
        }
        
    }
    isObstacle = false;
    return bestMatchingPatch;
}
bool TraversabilityGrassfire::determineDrivePlane(base::Vector3d startPos, bool searchSourunding)
{
    size_t startX;
    size_t startY;
    if(!mlsGrid->toGrid(startPos, startX, startY, mlsGrid->getEnvironment()->getRootNode()))
        return false;

    
    //make shure temp maps have correct size
    bestPatchMap.resize(boost::extents[mlsGrid->getCellSizeY()][mlsGrid->getCellSizeX()]);
    visited.resize(boost::extents[mlsGrid->getCellSizeY()][mlsGrid->getCellSizeX()]);
    trData->resize(boost::extents[mlsGrid->getCellSizeY()][mlsGrid->getCellSizeX()]);

    //fill them with defautl values
    SurfacePatch *emptyPatch = NULL;
    //Note passing directly NULL to fill makes the compiler cry....
    std::fill(bestPatchMap.data(), bestPatchMap.data() + bestPatchMap.num_elements(), emptyPatch);
    std::fill(visited.data(), visited.data() + visited.num_elements(), false);
    std::fill(trData->data(), trData->data() + trData->num_elements(), UNKNOWN);
    
    //init probability with zero
    TraversabilityGrid::ArrayType *probabilityArray = &(trGrid->getGridData(TraversabilityGrid::PROBABILITY));
    std::fill(probabilityArray->data(), probabilityArray->data() + probabilityArray->num_elements(), 0);  
    
    double bestHeightDiff = std::numeric_limits< double >::max();
    SurfacePatch *bestMatchingPatch = NULL;

    size_t correctedStartX = startX;
    size_t correctedStartY = startY;
    //search the sourounding of the start pos for a start patch
    for(int i = 0; i < 10; i++)
    {
        for(int yi = -i; yi <= i; yi++)
        {
            for(int xi = -i; xi <= i; xi++)
            {
                //only check the 'outer rim'
                if(abs(yi) != i && abs(xi) != i)
                    continue;
                
                size_t newX = startX + xi;
                size_t newY = startY + yi;
                if(newX < mlsGrid->getCellSizeX() && newY < mlsGrid->getCellSizeY())
                {
                    bool isObstacle;
                    //look for patch with best height
                    SurfacePatch *curPatch = getNearestPatchWhereRobotFits(newX, newY, startPos.z(), isObstacle);
                    if(curPatch)
                    {
                        double curHeightDiff = fabs(startPos.z() - curPatch->getMean() + curPatch->getStdev());
                        if(curHeightDiff < bestHeightDiff)
                        {
                            bestMatchingPatch = curPatch;
                            bestHeightDiff = curHeightDiff;
                            correctedStartX = newX;
                            correctedStartY = newY;
                        }
                        
                    }
                }
            }
        }
        if(bestMatchingPatch)
            break;
    }

    if(!bestMatchingPatch)
    {
        //we are screwed, can't start the grassfire
        return false;
    }
        
    //recuse to surounding patches
    addNeightboursToSearchList(correctedStartX, correctedStartY, bestMatchingPatch);
    
    return true;
}
Exemple #8
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 bool merge(SurfacePatch& p, const SurfacePatch& o)
 {
     return p.merge(o, config);
 }