bool BackgroundParentImpl::DeallocPUDPSocketParent(PUDPSocketParent* actor) { UDPSocketParent* p = static_cast<UDPSocketParent*>(actor); p->Release(); return true; }
bool NeckoParent::DeallocPUDPSocketParent(PUDPSocketParent* actor) { UDPSocketParent* p = static_cast<UDPSocketParent*>(actor); p->Release(); return true; }