void CatMemeMakerApp::removeChar() 
{
	//Check that there is a char to remove
	if (mMessage.str().size() > 1) {
		//Remove it
		mMessage.str(mMessage.str().substr(0, mMessage.str().size()-1));
	}
	else if (mFirstLine) {
		mFirstLine = gl::Texture();
	}
	mMessage.flush();
}