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Equalizer is the standard middleware to create and deploy parallel OpenGL-based applications. It enables applications to benefit from multiple graphics cards, processors and computers to scale the rendering performance, visual quality and display size. An Equalizer application runs unmodified on any visualization system, from a simple workstatio…

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BillTheBest/Equalizer

 
 

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Equalizer Parallel Rendering Framework

Welcome to Equalizer, the standard middleware to create and deploy parallel, scalable OpenGL applications. It enables applications to benefit from multiple graphics cards, processors and computers to scale the rendering performance, visual quality and display size. An Equalizer application runs unmodified on any visualization system, from a simple workstation to large scale graphics clusters, multi-GPU workstations and Virtual Reality installations.

Building from source

Linux, Mac OS X

  git clone https://github.com/Eyescale/Buildyard.git
  cd Buildyard
  git clone https://github.com/Eyescale/config.git config.eyescale
  make Equalizer

Windows

  git clone https://github.com/Eyescale/Buildyard.git
  cd Buildyard
  git clone https://github.com/Eyescale/config.git config.eyescale
  [Use CMake UI to configure]
  [Open Buildyard.sln]
  [Build 00_Main - Equalizer]

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Equalizer is the standard middleware to create and deploy parallel OpenGL-based applications. It enables applications to benefit from multiple graphics cards, processors and computers to scale the rendering performance, visual quality and display size. An Equalizer application runs unmodified on any visualization system, from a simple workstatio…

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