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==============
Unity Test API
==============

[Copyright (c) 2007 - 2012 Unity Project by Mike Karlesky, Mark VanderVoord, and
Greg Williams]

-------------
Running Tests 
------------- 

RUN_TEST(func, linenum)

Each Test is run within the macro RUN_TEST.  This macro performs necessary setup
before the test is called and handles cleanup and result tabulation afterwards.

--------------
Ignoring Tests
--------------

There are times when a test is incomplete or not valid for some reason.  At
these times, TEST_IGNORE can be called.  Control will immediately be returned to
the caller of the test, and no failures will be returned.

TEST_IGNORE()

Ignore this test and return immediately

TEST_IGNORE_MESSAGE (message)

Ignore this test and return immediately.  Output a message stating why the test
was ignored.

--------------
Aborting Tests
--------------

There are times when a test will contain an infinite loop on error conditions,
or there may be reason to escape from the test early without executing the rest
of the test.  A pair of macros support this functionality in Unity.  The first
(TEST_PROTECT) sets up the feature, and handles emergency abort cases.
TEST_ABORT can then be used at any time within the tests to return to the last
TEST_PROTECT call.

TEST_PROTECT()

Setup and Catch macro

TEST_ABORT()

Abort Test macro

Example:

main()
{
    if (TEST_PROTECT() == 0)
    {
        MyTest();
    }
}

If MyTest calls TEST_ABORT, program control will immediately return to
TEST_PROTECT with a non-zero return value.


=======================
Unity Assertion Summary
=======================

--------------------
Basic Validity Tests
--------------------

TEST_ASSERT_TRUE(condition)

Evaluates whatever code is in condition and fails if it evaluates to false

TEST_ASSERT_FALSE(condition)

Evaluates whatever code is in condition and fails if it evaluates to true

TEST_ASSERT(condition)

Another way of calling TEST_ASSERT_TRUE

TEST_ASSERT_UNLESS(condition)

Another way of calling TEST_ASSERT_FALSE

TEST_FAIL()
TEST_FAIL_MESSAGE(message)

This test is automatically marked as a failure.  The message is output stating why.

------------------------------
Numerical Assertions: Integers
------------------------------

TEST_ASSERT_EQUAL_INT(expected, actual)
TEST_ASSERT_EQUAL_INT8(expected, actual)
TEST_ASSERT_EQUAL_INT16(expected, actual)
TEST_ASSERT_EQUAL_INT32(expected, actual)
TEST_ASSERT_EQUAL_INT64(expected, actual)

Compare two integers for equality and display errors as signed integers. A cast
will be performed to your natural integer size so often this can just be used.
When you need to specify the exact size, like when comparing arrays, you can use
a specific version:

TEST_ASSERT_EQUAL_UINT(expected, actual)
TEST_ASSERT_EQUAL_UINT8(expected, actual)
TEST_ASSERT_EQUAL_UINT16(expected, actual)
TEST_ASSERT_EQUAL_UINT32(expected, actual)
TEST_ASSERT_EQUAL_UINT64(expected, actual)

Compare two integers for equality and display errors as unsigned integers.  Like
INT, there are variants for different sizes also.

TEST_ASSERT_EQUAL_HEX(expected, actual)
TEST_ASSERT_EQUAL_HEX8(expected, actual)
TEST_ASSERT_EQUAL_HEX16(expected, actual)
TEST_ASSERT_EQUAL_HEX32(expected, actual)
TEST_ASSERT_EQUAL_HEX64(expected, actual)

Compares two integers for equality and display errors as hexadecimal.  Like the
other integer comparisons, you can specify the size... here the size will also
effect how many nibbles are shown (for example, HEX16 will show 4 nibbles).

_ARRAY

You can append _ARRAY to any of these macros to make an array comparison of that
type.  Here you will need to care a bit more about the actual size of the value
being checked.  You will also specify an additional argument which is the number
of elements to compare.  For example:

TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, elements)

TEST_ASSERT_EQUAL(expected, actual)

Another way of calling TEST_ASSERT_EQUAL_INT

TEST_ASSERT_INT_WITHIN(delta, expected, actual)

Asserts that the actual value is within plus or minus delta of the expected
value.  This also comes in size specific variants.


-----------------------------
Numerical Assertions: Bitwise
-----------------------------

TEST_ASSERT_BITS(mask, expected, actual)

Use an integer mask to specify which bits should be compared between two other
integers.  High bits in the mask are compared, low bits ignored.

TEST_ASSERT_BITS_HIGH(mask, actual)

Use an integer mask to specify which bits should be inspected to determine if
they are all set high.  High bits in the mask are compared, low bits ignored.

TEST_ASSERT_BITS_LOW(mask, actual)

Use an integer mask to specify which bits should be inspected to determine if
they are all set low.  High bits in the mask are compared, low bits ignored.

TEST_ASSERT_BIT_HIGH(bit, actual)

Test a single bit and verify that it is high.  The bit is specified 0-31 for a
32-bit integer.

TEST_ASSERT_BIT_LOW(bit, actual)

Test a single bit and verify that it is low.  The bit is specified 0-31 for a
32-bit integer.

----------------------------
Numerical Assertions: Floats
----------------------------

TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual)

Asserts that the actual value is within plus or minus delta of the expected value.

TEST_ASSERT_EQUAL_FLOAT(expected, actual)
TEST_ASSERT_EQUAL_DOUBLE(expected, actual)

Asserts that two floating point values are "equal" within a small % delta of the
expected value.

-----------------
String Assertions
-----------------

TEST_ASSERT_EQUAL_STRING(expected, actual)

Compare two null-terminate strings.  Fail if any character is different or if
the lengths are different.

TEST_ASSERT_EQUAL_STRING_MESSAGE(expected, actual, message)

Compare two null-terminate strings.  Fail if any character is different or if
the lengths are different. Output a custom message on failure.

------------------
Pointer Assertions
------------------

Most pointer operations can be performed by simply using the integer comparisons
above.  However, a couple of special cases are added for clarity.

TEST_ASSERT_NULL(pointer)

Fails if the pointer is not equal to NULL

TEST_ASSERT_NOT_NULL(pointer)

Fails if the pointer is equal to NULL


-----------------
Memory Assertions
-----------------

TEST_ASSERT_EQUAL_MEMORY(expected, actual, len)

Compare two blocks of memory.  This is a good generic assertion for types that
can't be coerced into acting like standard types... but since it's a memory
compare, you have to be careful that your data types are packed.

--------
_MESSAGE
--------

you can append _MESSAGE to any of the macros to make them take an additional
argument.  This argument is a string that will be printed at the end of the
failure strings.  This is useful for specifying more information about the
problem.

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The Unity unit test framework for C, but smaller and with less Ruby

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