Me, Myself, Myself and Eye is a game that was concieved at the Global Game Jam of 2014. It is a puzzle platformer with an emphasis on the world is not how you see it.
I have two versions: The initial game jam version: Code is horrendous and the game is quite buggy. Made in C++ and SFML. The remade version: A remake several months later learning Unity straight after the game jam.
Unity version: Controls:
- AD to move left and right
- Space to jump
SFML version: Controls:
- AD to move left and right
- W to jump.
SFML version: Bugs:
- If you fall out of the level then the game just exits.
- If the game isn't at 1080p and fullscreen then menu controls will not work. Press space instead.
Code is provided as is. Give credit if you use code.