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Moggle currently is split up in three parts:

1. Moggle Math [Header only]
   Provides matrix and vector types, and everything that's related.
   Does not depend on OpenGL or on another part of Moggle, so can be used separately.

2. Moggle Core [Header only]
   A very thin wrapper around OpenGL. Provides classes such as 'vbo', 'vao' and 'shader'.

3. Moggle XXX
   A very sexy and easy way to use OpenGL.
   It has advanced features such as shader pipelines and more.


Moggle is made by Maurice Bos <m-ou.se@m-ou.se>.

Special thanks go to Nick Overdijk (the first Moggle user) for his useful feedback.


== License ==

Moggle is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

Moggle is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Moggle.  If not, see <http://www.gnu.org/licenses/>.


See COPYING for details.

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A sexy C++11 OpenGL library.

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