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mongroupdef.cpp
223 lines (196 loc) · 10.9 KB
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mongroupdef.cpp
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#include "game.h"
#include <fstream>
#include <vector>
#include "setvector.h"
#include "picojson.h"
#include "options.h"
//Adding a group:
// 1: Declare it in the MonsterGroupDefs enum in mongroup.h
// 2: Define it in here with the macro Group(your group, default monster)
// and AddMonster(your group, some monster, a frequency on 1000)
//
// Frequency: If you don't use the whole 1000 points of frequency for each of
// the monsters, the remaining points will go to the defaultMonster.
// Ie. a group with 1 monster at frequency will have 50% chance to spawn
// the default monster.
// In the same spirit, if you have a total point count of over 1000, the
// default monster will never get picked, and nor will the others past the
// monster that makes the point count go over 1000
std::map<std::string, MonsterGroup> MonsterGroupManager::monsterGroupMap;
void game::init_mongroups() { MonsterGroupManager::LoadJSONGroups(); }
mon_id MonsterGroupManager::GetMonsterFromGroup(std::string group, std::vector <mtype*> *mtypes, int turn)
{
int roll = rng(1, 1000);
MonsterGroup g = monsterGroupMap[group];
for (FreqDef_iter it = g.monsters.begin(); it != g.monsters.end(); ++it)
{
if((turn == -1 || (turn + 900 >= MINUTES(STARTING_MINUTES) + (*mtypes)[it->first]->difficulty)) &&
(!OPTIONS[OPT_CLASSIC_ZOMBIES] ||
(*mtypes)[it->first]->in_category(MC_CLASSIC) ||
(*mtypes)[it->first]->in_category(MC_WILDLIFE)))
{ //Not too hard for us (or we dont care)
if(it->second >= roll) return it->first;
else roll -= it->second;
}
}
return g.defaultMonster;
}
bool MonsterGroupManager::IsMonsterInGroup(std::string group, mon_id monster)
{
MonsterGroup g = monsterGroupMap[group];
for (FreqDef_iter it = g.monsters.begin(); it != g.monsters.end(); ++it)
{
if(it->first == monster) return true;
}
return false;
}
std::string MonsterGroupManager::Monster2Group(mon_id monster)
{
for (std::map<std::string, MonsterGroup>::const_iterator it = monsterGroupMap.begin(); it != monsterGroupMap.end(); ++it)
{
if(IsMonsterInGroup(it->first, monster ))
{
return it->first;
}
}
return "GROUP_NULL";
}
std::vector<mon_id> MonsterGroupManager::GetMonstersFromGroup(std::string group)
{
MonsterGroup g = GetMonsterGroup(group);
std::vector<mon_id> monsters;
monsters.push_back(g.defaultMonster);
for (FreqDef_iter it = g.monsters.begin(); it != g.monsters.end(); ++it)
{
monsters.push_back(it->first);
}
return monsters;
}
MonsterGroup MonsterGroupManager::GetMonsterGroup(std::string group)
{
std::map<std::string, MonsterGroup>::iterator it = monsterGroupMap.find(group);
if(it == monsterGroupMap.end())
return MonsterGroup();
else
{
return it->second;
}
}
//json loading
const char *monGroupFilePath = "data/raw/monstergroups.json";
std::map<std::string, mon_id> monStr2monId;
void init_translation();
std::string GetString(std::string, picojson::object *);
int GetInt(std::string, picojson::object *);
MonsterGroup GetMGroupFromJSON(picojson::object *jsonobj)
{
MonsterGroup g;
picojson::object jsonmonster;
picojson::value jsonval;
std::vector<picojson::value> jsonarray;
g.name = GetString("name", jsonobj);
g.defaultMonster = monStr2monId[GetString("default", jsonobj)];
if(jsonobj->find("monsters")->second.is<picojson::array>())
jsonarray = jsonobj->find("monsters")->second.get<picojson::array>();
else
{
printf("Fatal error, cannot get monster group array in %s", monGroupFilePath);
exit(1);
}
for (picojson::array::const_iterator it_mons = jsonarray.begin(); it_mons != jsonarray.end(); ++it_mons)
{
jsonmonster = it_mons->get<picojson::object>();
g.monsters[monStr2monId[GetString("monster",&jsonmonster)]] = GetInt("freq",&jsonmonster);
}
return g;
}
void MonsterGroupManager::LoadJSONGroups()
{
//open the file
std::ifstream file;
file.open(monGroupFilePath);
if(!file.good())
{
printf("Unable to load file %s\n",monGroupFilePath); return;
}
//load the data
picojson::value groupsRaw;
file >> groupsRaw;
std::string error = picojson::get_last_error();
if(! error.empty())
{
printf("'%s' : %s", monGroupFilePath, error.c_str());
return;
}
//check the data
if (! groupsRaw.is<picojson::array>()) {
printf("The monster group file '%s' does not contain the expected JSON data", monGroupFilePath);
return;
}
init_translation();
picojson::object jsonobj;
MonsterGroup g;
const picojson::array& groups = groupsRaw.get<picojson::array>();
for (picojson::array::const_iterator it_groups = groups.begin(); it_groups != groups.end(); ++it_groups)
{
jsonobj = it_groups->get<picojson::object>();
g = GetMGroupFromJSON(&jsonobj);
monsterGroupMap[g.name] = g;
}
}
std::string GetString(std::string key, picojson::object *obj)
{
if(obj->find(key)->second.is<std::string>())
return obj->find(key)->second.get<std::string>();
else
{
printf("Cannot get string '%s' in '%s'",key.c_str(), monGroupFilePath);
}
return "";
}
int GetInt(std::string key, picojson::object *obj)
{
if(obj->find(key)->second.is<double>())
return obj->find(key)->second.get<double>();
else
{
printf("Cannot get number '%s' in '%s'",key.c_str(), monGroupFilePath);
return 0;
}
}
void init_translation()
{
monStr2monId["mon_null"] = mon_null;
monStr2monId["mon_squirrel"] = mon_squirrel; monStr2monId["mon_rabbit"] = mon_rabbit; monStr2monId["mon_deer"] = mon_deer; monStr2monId["mon_wolf"] = mon_wolf; monStr2monId["mon_bear"] = mon_bear; monStr2monId["mon_cougar"] = mon_cougar; monStr2monId["mon_crow"] = mon_crow;
monStr2monId["mon_dog"] = mon_dog; monStr2monId["mon_cat"] = mon_cat;
monStr2monId["mon_ant_larva"] = mon_ant_larva; monStr2monId["mon_ant"] = mon_ant; monStr2monId["mon_ant_soldier"] = mon_ant_soldier; monStr2monId["mon_ant_queen"] = mon_ant_queen; monStr2monId["mon_ant_fungus"] = mon_ant_fungus;
monStr2monId["mon_fly"] = mon_fly; monStr2monId["mon_bee"] = mon_bee; monStr2monId["mon_wasp"] = mon_wasp;
monStr2monId["mon_graboid"] = mon_graboid; monStr2monId["mon_worm"] = mon_worm; monStr2monId["mon_halfworm"] = mon_halfworm;
monStr2monId["mon_zombie"] = mon_zombie; monStr2monId["mon_zombie_cop"] = mon_zombie_cop; monStr2monId["mon_zombie_shrieker"] = mon_zombie_shrieker; monStr2monId["mon_zombie_spitter"] = mon_zombie_spitter; monStr2monId["mon_zombie_electric"] = mon_zombie_electric;
monStr2monId["mon_zombie_smoker"] = mon_zombie_smoker;
monStr2monId["mon_zombie_fast"] = mon_zombie_fast; monStr2monId["mon_zombie_brute"] = mon_zombie_brute; monStr2monId["mon_zombie_hulk"] = mon_zombie_hulk; monStr2monId["mon_zombie_fungus"] = mon_zombie_fungus;
monStr2monId["mon_boomer"] = mon_boomer; monStr2monId["mon_boomer_fungus"] = mon_boomer_fungus; monStr2monId["mon_skeleton"] = mon_skeleton; monStr2monId["mon_zombie_necro"] = mon_zombie_necro;
monStr2monId["mon_zombie_scientist"] = mon_zombie_scientist; monStr2monId["mon_zombie_soldier"] = mon_zombie_soldier; monStr2monId["mon_zombie_grabber"] = mon_zombie_grabber;
monStr2monId["mon_zombie_master"] = mon_zombie_master; monStr2monId["mon_beekeeper"] = mon_beekeeper; monStr2monId["mon_zombie_child"] = mon_zombie_child;
monStr2monId["mon_triffid"] = mon_triffid; monStr2monId["mon_triffid_young"] = mon_triffid_young; monStr2monId["mon_triffid_queen"] = mon_triffid_queen; monStr2monId["mon_creeper_hub"] = mon_creeper_hub;
monStr2monId["mon_creeper_vine"] = mon_creeper_vine; monStr2monId["mon_biollante"] = mon_biollante; monStr2monId["mon_vinebeast"] = mon_vinebeast; monStr2monId["mon_triffid_heart"] = mon_triffid_heart;
monStr2monId["mon_fungaloid"] = mon_fungaloid; monStr2monId["mon_fungaloid_dormant"] = mon_fungaloid_dormant; monStr2monId["mon_fungaloid_young"] = mon_fungaloid_young; monStr2monId["mon_spore"] = mon_spore;
monStr2monId["mon_fungaloid_queen"] = mon_fungaloid_queen; monStr2monId["mon_fungal_wall"] = mon_fungal_wall;
monStr2monId["mon_blob"] = mon_blob; monStr2monId["mon_blob_small"] = mon_blob_small;
monStr2monId["mon_chud"] = mon_chud; monStr2monId["mon_one_eye"] = mon_one_eye; monStr2monId["mon_crawler"] = mon_crawler;
monStr2monId["mon_sewer_fish"] = mon_sewer_fish; monStr2monId["mon_sewer_snake"] = mon_sewer_snake; monStr2monId["mon_sewer_rat"] = mon_sewer_rat; monStr2monId["mon_rat_king"] = mon_rat_king;
monStr2monId["mon_mosquito"] = mon_mosquito; monStr2monId["mon_dragonfly"] = mon_dragonfly; monStr2monId["mon_centipede"] = mon_centipede; monStr2monId["mon_frog"] = mon_frog; monStr2monId["mon_slug"] = mon_slug;
monStr2monId["mon_dermatik_larva"] = mon_dermatik_larva; monStr2monId["mon_dermatik"] = mon_dermatik;
monStr2monId["mon_spider_wolf"] = mon_spider_wolf; monStr2monId["mon_spider_web"] = mon_spider_web; monStr2monId["mon_spider_jumping"] = mon_spider_jumping; monStr2monId["mon_spider_trapdoor"] = mon_spider_trapdoor;
monStr2monId["mon_spider_widow"] = mon_spider_widow;
monStr2monId["mon_dark_wyrm"] = mon_dark_wyrm; monStr2monId["mon_amigara_horror"] = mon_amigara_horror; monStr2monId["mon_dog_thing"] = mon_dog_thing; monStr2monId["mon_headless_dog_thing"] = mon_headless_dog_thing;
monStr2monId["mon_thing"] = mon_thing;
monStr2monId["mon_human_snail"] = mon_human_snail; monStr2monId["mon_twisted_body"] = mon_twisted_body; monStr2monId["mon_vortex"] = mon_vortex;
monStr2monId["mon_flying_polyp"] = mon_flying_polyp; monStr2monId["mon_hunting_horror"] = mon_hunting_horror; monStr2monId["mon_mi_go"] = mon_mi_go; monStr2monId["mon_yugg"] = mon_yugg; monStr2monId["mon_gelatin"] = mon_gelatin;
monStr2monId["mon_flaming_eye"] = mon_flaming_eye; monStr2monId["mon_kreck"] = mon_kreck; monStr2monId["mon_gracke"] = mon_gracke; monStr2monId["mon_blank"] = mon_blank; monStr2monId["mon_gozu"] = mon_gozu; monStr2monId["mon_shadow"] = mon_shadow; monStr2monId["mon_breather_hub"] = mon_breather_hub;
monStr2monId["mon_breather"] = mon_breather; monStr2monId["mon_shadow_snake"] = mon_shadow_snake;
monStr2monId["mon_eyebot"] = mon_eyebot; monStr2monId["mon_manhack"] = mon_manhack; monStr2monId["mon_skitterbot"] = mon_skitterbot; monStr2monId["mon_secubot"] = mon_secubot; monStr2monId["mon_copbot"] = mon_copbot; monStr2monId["mon_molebot"] = mon_molebot;
monStr2monId["mon_tripod"] = mon_tripod; monStr2monId["mon_chickenbot"] = mon_chickenbot; monStr2monId["mon_tankbot"] = mon_tankbot; monStr2monId["mon_turret"] = mon_turret; monStr2monId["mon_exploder"] = mon_exploder;
monStr2monId["mon_hallu_zom"] = mon_hallu_zom; monStr2monId["mon_hallu_bee"] = mon_hallu_bee; monStr2monId["mon_hallu_ant"] = mon_hallu_ant; monStr2monId["mon_hallu_mom"] = mon_hallu_mom;
monStr2monId["mon_generator"] = mon_generator;
}