Open realization of KiraKira script interpreter.
Just an experimental project, running "high-level" scripts of KiraKira visual novel. Original BGI engine is working with "low-level" script which itself interpret "high-level" scripts. Or at least I think so.
Project is pretty much abandoned, just don't want it to be completely lost.
Needs Code::Blocks, SDL 1.2 and SDL_ttf to compile and KiraKira resource files to run.