A simple 3d Physics Simulation created for a uni module
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Matth3wThomson/Octree
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This program is a simple 3d physics simulation involving spheres and planes. It features: - Broad Phase World Partitioning using a recursive Octree implementation - Narrow Phase Collision Detection using simple sphere / object collision detection - Gravity through constant acceleration It requires: OpenGL 3.3+ To fork this repo you will need the following libraries: Glew sfml 2.1 soil The libraries must be in the same directory as the repo in order to run correctly. Please refer to the license
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A simple 3d Physics Simulation created for a uni module
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