This is a photoshop plug-in to read / write to various BPP (1BPP, 2BPP, 3BPP, 4BPP, 8BPP) formats used by various video game systems (GB, NES, SNES).
Currently a WIP.
This expects the project folder to live next to the photoshopsdk folder and the SDK to be adjected as described in this thread also recreated below. The project must be built in 64 bit only, and use 10.7 as the base SDK, 10.8 will not work. Windows, probably the same folder setup?
~/photoshopsdk
~/bppformat
Comment out those header includes:
SDK common/includes/PIUFile.h
#include <Folders.h>
SDK common/includes/PIUtilities.h
#include <LowMem.h>
#include <ToolUtils.h>
#include <FixMath.h>
SDK common/includes/DialogUtilities.h
#include <Diaglos.h>
#include <Types.h>
#include <Gestalt.h>
#include <TextUtils.h>
#include <OSUtils.h>
#include <Menus.h>
SDK common/includes/PiUi.h
#include "Lists.h"