This project is a university OpenGL assigment for the COMP 371 - Computer Graphics course at Concordia University.
It consists of a flying helicopter animation featuring several examples of OpenGL transformation and lighting.
This project was coded on a Mac in 2015 and the OpenGL libraries have now been deprecated.
↑: Move camera up (3rd person view)
↓: Move camera down (3rd person view)
←: Move camera left (3rd person view)
→: Move camera right (3rd person view)
F1: Toggle sunlight
F2: Toggle headlight
F3: Toggle circle light (blue)
F4: Toggle camera light (red)
F5: Toggle shine
w: Toggle wireframe/shaded polygon mode
p: Toggle perspective/orthographic view mode
z: Zoom camera in
Z: Zoom camera out
f: Move camera forward
b: Move camera backward
c: reset to defaults
a: Accelerate
A: Decelerate
1: 1st person view
3: 3rd person view
l: Toggle lighting
h: Toggle high beam
2: Toggle moving circle light
esc: Quit